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HYPERSONIC SPEED: BREAKAWAY +2. POWER: Halve range, Passenger: 0. Move, then make an attack, then move up to 'your speed value minus the number of squares just moved’.
Could a figure holding an object be given the POWER action to use Hypersonic, move as the first part of the action, dropping it's held object along the way, make it's attack, and then move as the second part of the action, picking up a different object along the way because it is considered a separate move?
WK: Yes. Hypersonic Speed is an action that contains two separate move instructions. You pay pick up/put down an object per movement.
If the character using HSS is adjacent to an opposing character after making the attack, will the character need to roll Breakaway before moving the 2nd time?
WK: Yes.
Note that the character would only need to break away (possibly again) after making the attack and before the second movement. It does not have to break away during movement.
Also note that if the character fails to break away on the second move, it is only not considered to have moved for the second move. Any movement that occurred during the first move still counts (for any possible triggered effects).
Would Plasticity stop a character using Hypersonic Speed from making an attack or moving afterwards (pending breakaway)?
No. If a character has to stop during it's first movement during Hypersonic Speed, it may still make the attack after the movement ends (if able). It may then use its second movement breaking away if required and then recalculating it's speed value .
Would Plasticity stop a character using Hypersonic Speed from making an attack or moving afterwards (pending breakaway)?
WK: No. If a character has to stop during it's first movement during Hypersonic Speed, it may still make the attack after the movement ends (if able). It may then use its second movement breaking away if required and then recalculating it's speed value .
Is it essential to make an attack in order to get the second movement action?
WK: No. If the attack is unable to be made or you have no legal targets, the second move still occurs.
Note that the movements in the action are not optional. You may not choose to not perform the movements (such as to avoid rolling for breakaway), but you may choose to move 0 squares for either movement.