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Between the Trait and the attack SP, it really captures how he's not always in control of the Scarab. The unpredictability here is neat, but may end up hurting your game. Mystics TA is nice, and the Armor Keyword is a personal favorite of mine. Doom/Kang will have their Mystics... and a powerful secondary attacker! This guy's a must-have for me, along with quite a few of the Anniversary figures.
"It is a fool's prerogative to utter truths that no one else will speak." "Prove you have the strength and courage to be free."
for only his second time being clicked the pose and dial are great. look forward to fielding him with the rest of the titans. if only we could get solstice and static. (wink,wink neca)
One of the best ranged pieces under 100 pts right here, good range with psy blast and prob to make his hits stick. Protected as a trait and mystics help discourage targeting him so he can stay around longer taking psy blast shots.
Suppose he's Pushed when his "Protected" Trait activates. I'm guessing the attack is still ignored, but I'd like to see an Orange ruling before I go 100% on that. I bet this guy is gonna see a ton of play. Excellent fig.
I wish he would have had the Justice League International keyword. It would have been a well merited keyword after the "Generation's Lost" mini-series.
Quote
Originally quoted by: Soxolas
"Friendship is not about what you were physically there for, It's about what you were mentally there for"
This guy is an annoying piece being so cheap(point cost) and able to hurt even tentpole teams or just demolish any piece if they have reducers especially with the belt. They key to beating this guy is having more than 1 attacker. Outsider TA is nice too against the belt Your gona want to hit this guy fast at range to knock him off the PpB and hopefully he doesnt get healed. Another key is dealing 3 damage as his toughness will cause him to take 2 so his token ability wont kick in if you're afraid of it but tbh if he alrdy has 1 it helps you out so he hast to rest on his next turn, just don't push so you cant hit him when hes resting.
This guy is an annoying piece being so cheap(point cost) and able to hurt even tentpole teams or just demolish any piece if they have reducers especially with the belt. They key to beating this guy is having more than 1 attacker. Outsider TA is nice too against the belt Your gona want to hit this guy fast at range to knock him off the PpB and hopefully he doesnt get healed. Another key is dealing 3 damage as his toughness will cause him to take 2 so his token ability wont kick in if you're afraid of it but tbh if he alrdy has 1 it helps you out so he hast to rest on his next turn, just don't push so you cant hit him when hes resting.
Are you seriously giving out pointers on how to fight this beetle AS IF he had the batlocker/belt? Why? Im staring to notice alot of players look at figures dials:d-differently. Instead of noticing their stats and potential they see gauntlet and belt.....oh how resources have destroyed the game. Yes dude...im sure this beetle would be friggin awesome with a belt.....but he's friggin awesome without it too!
Are you seriously giving out pointers on how to fight this beetle AS IF he had the batlocker/belt? Why? Im staring to notice alot of players look at figures dials:d-differently. Instead of noticing their stats and potential they see gauntlet and belt.....oh how resources have destroyed the game. Yes dude...im sure this beetle would be friggin awesome with a belt.....but he's friggin awesome without it too!
Ummm...Maybe, just maybe he played against one with the bat belt and was giving pointers on defeating one that had the belt. He was just giving tactics he literally said nothing to diminishe the fact that the character is good on it's own. He's jut trying to give you a helpful hand if u ever ended up facing him with the belt. He even gave a tip to help you beat him without the belt. You shouldn't be so critical, also a lot of these posts are tournament players who see A LOT of resources.
WIN/LOSS: 3-4 This version of Jaime is really for fans of the character. He was pricey when released but had some interesting flavor in the design. SPs are fun but rely heavily on dice rolls which at 94 points makes him risky to field. Under the 2017 rules, with Mystics taking a hit and those below average combat values, Jaime really requires an Entity to keep him in the fight. At 19 point cheaper, I think the LE released in 2018 is better - just not as flavorful.
Visible Dials and Pushing Damage need to be optional. This is the way.