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I'm in the midst of trying to flush old rulings out of my head, so please help.
I reread the Telekinesis rules today and can't find a justification for a character with TK being able to make a ranged attack against a stealthed character in hindering terrain as they could back in 2014—by targeting the square instead of the character itself.
TELEKINESIS POWER: Minimum range value 6, <This character can make range attacks while adjacent to opposing characters. (May target adjacent or non-adjacent opposing characters.)>. Pick up an object (light or heavy) within range and line of fire, then give a RANGE Object Action at no cost or place it in a square within range and line of fire. //
POWER: Minimum range value 6. Place one target single-base character within range and line of fire into another square within range and line of fire. That square must be within 6 squares and line of fire from the target’s current square. If the target is an opposing character, first make a range attack and the hit character is then placed instead of normal damage. Characters placed
by this power can’t use Telekinesis this turn.
STEALTH When it’s not your turn, hindered lines of fire drawn to this character are blocked.
RANGE Object Action – RANGE: Minimum range value 6. If this character is holding an object, make a range attack targeting a single character that, instead of normal damage, deals 2 damage if the object is light or 3 damage if the object is heavy. Immediately after the attack resolves, KO the object.
Under the 2017/2018 rules if Batman is in printed hindering terrain, he cannot be attacked at range via TK, correct?
I understand that if Batman is standing on a heavy object, the object can be picked up and used as part of the RANGE Object Action granted by Telekinesis provided the LOF is otherwise clear.