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S12 Playoffs: Spartan78's Sinister Syndicate vs CaptainNifty's Wonders of the World
Game ends 8/20: starting zones are on the long edges
Sinister Syndicate (away)
1) Doctor Octopus 80 pts (1/6)
2) Speed Demon 80 pts (1/5)
3) Kingpin 50 pts (1/5)
4) Mysterio 50 pts (1/5)
(Illusion Tokens: @@)
A) Mysterio Illusion 0 pts
B) Mysterio Illusion 0 pts
5) Overdrive 35 pts (1/3)
C) Charged Up 0 pts
6) Stilt man 95 pts (1/4)
A) Doc ock arms 8 pts
B) Heavy Object
C) Heavy Object
Theme Team: 5/5
Total: 398 pts
vs
Wonders of the World (home)
1) Power Girl (wkd17-002) 100 pts
2) Huntress 50 pts
3) Green Lantern 95 pts
4) Red Tornado 95 pts
5) Hawkgirl 45 pts
6) The Atom 15 pts
HO x3
TTPC 5/5
Total = 400 pts
BFC: Earthquake
At the beginning of each player's turn, that player rolls two six-sided dice. If the combined result is 2-3, remove this Earthquake from the game: Characters without the wing speed symbol are each dealt 3 damage.
MAP: Karnak Orange Text: Orange squares are Intrinsic Field Subtractor Squares. After an action resolves, if during that action a character moved into an orangesquare, roll a d6 for each character that did so. On a roll of 1-3, deal that character 1 penetrating damage. On a roll of 4-6, heal thatcharacter of 1 damage.
1) Doctor Octopus 80 pts (1/6)
2) Speed Demon 80 pts (1/5)
3) Kingpin 50 pts (1/5)
4) Mysterio 50 pts (1/5)
(Illusion Tokens: @@)
A) Mysterio Illusion 0 pts
B) Mysterio Illusion 0 pts
5) Overdrive 35 pts (1/3)
C) Charged Up 0 pts
6) Stilt man 95 pts (1/4)
A) Doc ock arms 8 pts
B) Heavy Object
C) Heavy Object
Theme Team: 5/5
Total: 398 pts
vs
Wonders of the World (home)
1) Power Girl (wkd17-002) 100 pts B11
2) Huntress 50 pts B10
3) Green Lantern 95 pts B13
4) Red Tornado 95 pts B14
5) Hawkgirl 45 pts B9
6) The Atom 15 pts AB14/15
HO x3
TTPC 5/5
Total = 400 pts
BFC: Earthquake
At the beginning of each player's turn, that player rolls two six-sided dice. If the combined result is 2-3, remove this Earthquake from the game: Characters without the wing speed symbol are each dealt 3 damage.
MAP: Karnak Orange Text: Orange squares are Intrinsic Field Subtractor Squares. After an action resolves, if during that action a character moved into an orangesquare, roll a d6 for each character that did so. On a roll of 1-3, deal that character 1 penetrating damage. On a roll of 4-6, heal thatcharacter of 1 damage.
1) Doctor Octopus 80 pts (1/6) P-14
2) Speed Demon 80 pts (1/5) O-12
3) Kingpin 50 pts (1/5) P-12
4) Mysterio 50 pts (1/5) O-14
(Illusion Tokens: @@)
A) Mysterio Illusion 0 pts
B) Mysterio Illusion 0 pts
5) Overdrive 35 pts (1/3) O-13
C) Charged Up 0 pts
6) Stilt man 95 pts (1/4) P-9
A) Doc ock arms 8 pts L-2
B) Heavy Object M-12
C) Heavy Object M-14
Theme Team: 5/5
Total: 398 pts
vs
Wonders of the World (home)
1) Power Girl (wkd17-002) 100 pts B11
2) Huntress 50 pts B10
3) Green Lantern 95 pts B13
4) Red Tornado 95 pts B14
5) Hawkgirl 45 pts B9
6) The Atom 15 pts AB14/15
HO x3
TTPC 5/5
Total = 400 pts
BFC: Earthquake
At the beginning of each player's turn, that player rolls two six-sided dice. If the combined result is 2-3, remove this Earthquake from the game: Characters without the wing speed symbol are each dealt 3 damage.
MAP: Karnak
Orange Text: Orange squares are Intrinsic Field Subtractor Squares. After an action resolves, if during that action a character moved into an orangesquare, roll a d6 for each character that did so. On a roll of 1-3, deal that character 1 penetrating damage. On a roll of 4-6, heal thatcharacter of 1 damage.
BFC) 1, 2; Earthquake deals 3 damage to the following characters; Doctor Octopus, Speed Demon, Mysterio, Overdrive, Huntress, and The Atom. Kingpin and Stiltman take 2. Overdrive and The Atom are KOed.
BoT) Huntress chooses RCE.
BoT) Power Girl chooses BF.
TTPC will only be used on crit hits against PG or GL
Sinister Syndicate (away)
1) Doctor Octopus 80 pts (4/6) P-14 2) Speed Demon 80 pts (4/5) O-12 3) Kingpin 50 pts (3/5) P-12
4) Mysterio 50 pts (4/5) O-14 (Illusion Tokens: @@)
A) Mysterio Illusion 0 pts
B) Mysterio Illusion 0 pts
5) Overdrive 35 pts KOKO 6) Stilt man 95 pts (3/4) P-9 A) Doc ock arms 8 pts L-2 B) Heavy Object M-12
C) Heavy Object M-14 Theme Team: 5/5 Total: 398 pts
vs
Wonders of the World (home)
1) Power Girl (wkd17-002) 100 pts B11 2) Huntress 50 pts (4) B10
3) Green Lantern 95 pts B13
4) Red Tornado 95 pts B14
5) Hawkgirl 45 pts B9
6) The Atom 15 pts KOKO HO x3
TTPC 5/5
Total = 400 pts
BFC: Earthquake - REMOVED
At the beginning of each player's turn, that player rolls two six-sided dice. If the combined result is 2-3, remove this Earthquake from the game: Characters without the wing speed symbol are each dealt 3 damage.
MAP: Karnak
Orange Text: Orange squares are Intrinsic Field Subtractor Squares. After an action resolves, if during that action a character moved into an orangesquare, roll a d6 for each character that did so. On a roll of 1-3, deal that character 1 penetrating damage. On a roll of 4-6, heal that character of 1 damage.
I'm sorry you feel the game is over after only 1 turn.
If in the future you want someone to send you a copy of the roll, then ask.
If you feel you need someone to moderate, step into the league thread and ask. I'm sure surfer would have been glad to help us reconcile this.
While we can get competitive in this league, this is mainly a chance for people to get more play in, try out thematic builds, play figures they would not normally get to, and have a lighter, scenario driven format. If this doesn't fit the way you like to play, I encourage you to find a venue more to your liking.
Commissioner of Heroclix Fantasy League - Ask me about it!
HCFL:
Follow me on Twitter @PopofHeroes
My entire team is on its second to last click. Your team was barely affected. I am a sitting duck with no carry. I don't see how you think this isn't over. No point in wasting time.
I believed all rolls had to be sent. Did not realize it was optional. Especially in a playoff where a 15% chance literally changes the entire outcome of the game.
There's no need for a moderator. Im not saying you are lying or anything. I just said I never go the email.
I know what the league is for. But you posted 4-5 days later with a devastating roll. I would need numerous turns to even position myself to attack. We played one turn in a week. I have no interest in wasting either of our time. Points don't help me its an elimination match.