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DEFY ME AT YOUR PERIL: When an opposing character's special power is revealed that stops its dial from turning, its controller must choose either deal 1 unavoidable damage to that character or modify Hades' combat values by +1 for the rest of this game.
Played Hades, along with Hermes and Artemis today. He dominated two of the three games, with some healing help from a Cadeceus or two in my first game. Getting smacked by Powergirl and two consecutive Psychic Blasts from Green Lantern from the Wonders of the World team, was pretty severe and he was unable to get away. Overall he's fun to play!
About his third trait, if he damages an opposing character that has several stop clicks in a row, and that player chooses to deal 1 unavoidable damage to that character, would the trait trigger again if the next click was also a stop click?
Last Week I attached WOL#062p Ion to him, gave him a 10 range outwit that saw through stealth, and a bonus to his defense to make him less squishy on Top, and hit them with 4 straight through from halfway across the map. I felt kinda bad, especially when I had a hoard of their fallen friends as power pogs to eat them alive up close. This is still my favorite piece to date.
I would say the best thing this piece is for would be 250/300 point one-man-only battles. That way he can create the souls as the others go down, effectively giving him a team, and use the stop click destroying tactic to completely make anyone mad. If you stay in the background until these traits trigger a bit then you can overpower them all quickly.