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1) Karai RS to K-12 and destroys the barrier at F-12
*free* Karai outwits invincible on Thena
*free* Splinter side steps to K-13
*free* Renet picks up Donnie, Splinter and April, and side steps to K-13, placing them in J-13, J-12 and K-12.
*free* Mikey perplexes Raphs damage +1
2) Renet pushes to pick up Donnie, Leo, Splinter, and April and P/T to H-10, placing them in H-11, I-10, G-11, and I-11, and takes a click of damage.
3) Splinter pulls 3 tokens off CP and bumps Raphs speed by +3, and Raph charges to F-12, to swing on Thena. 12 (11+1 from Splinters trait) on 17, +2 damage (Mikeys perplex, and Splinters Empower). Roll is 6,5 for a hit. Raph has Protected:Opposing PC, and you specified no tTTPC. Thena takes 5 damage, AST to Karai, Mikey, and Splinter, SA to Raph.
4) Alopex runs to H-14
5) Mikey runs to I-12
add token to CP
April and all turtles except Raph get +1 to def
Renet will use PC on the first successful attack, TTPC will not be used
Does your tails trait dissapear if I KO Donatello?
Eternals Turn 4B)
Leadership:5
Free) Uni takes PC again
Free) Uni will channel cosmic and plx everyone but Sersi's attack +2
Free) Thena will channel and plx up her damage +2
Thena will swing at Ralph 10+2 vs 17 for 3+2 damage. Misses with a 3,1. Uni will PC that to a 1,4 for barely a hit. PC by Renet to a 1,2. Sersi will TTPC it to a 3,4 for a hit for 3+2plx-1toughness and the KO. 1 SA 1 KO Thena, 1 AST Sersi. No push due to willpower
Free) Sersi will throw down the barrier back in F-12/F-13
Ikaris will TK Thena to A-6
Uni Clears
Uni will PC a successful non turtle attack he can see
Well this is just a preseason game, so let's just assume they can keep the trait even if he is KO'd.
The Eternals 5B)
Leadership:4
Free) Uni will take sidestep
Free) Uni sidesteps to C-6
Free) Thena will channel cosmic to plx up Sersi's def+1
Free) Sersi throws up barriers in the same squares
works for me. I'll see if we can get an official ruling, because that is something that I am sure will pop up at some point
TMNT 6A
1) Donnie destroys the barrier at F-13
*free* Renet picks up Donnie, and Splinter, and side steps to H-12, placing them in H-13 and I-13.
2) Leo destroys the barrier at F-12
*free* Mikey perplexes up Karais speed+1
3) Karai RS to F-13 , and Splinter pulls a token from CP to bump her range +1, and she takes a shot at Thena. 11 on 17 (16+1 from HT), roll is 6,6 for a crit hit! Thena takes 3+1, -1 from toughness and is KO'd. SA and KO to Karai, AST to Leo, Donnie, Mikey, and Splinter.
*free* Alopex side steps to F-12
April and all turtles except Donnie get +1 to def
add token to CP
Renet will PC the first successful attack
Alopex will TTPC a successful attack on Karai first, then herself.
I posted in the rules section and the responses have been that you keep the trait even if they are KOed.
Eternals Turn 6B)
Leadership:skipped
Free) Uni takes PC
Free) Uni channels cosmic to give everyone +2 attack
Free) Ikaris channels to give himself +2 Range.
Ikaris will TK the HO in B-7 at Karai 11+2plx vs 17+2ESD hits with a 6,4. Renet PC to a 1,5 for still barely a hit. As far as I can tell, Alopex's LOS is blocked for this attack. Karai's TTPC is a 2,4 for still a hit for 3 onto her stop click. 1 SA Ikaris, 1 AST Uni. Karai takes a push click.
Sersi will try to finish off Karai 11+2plx vs 17 hits with a crit! Alopex TTPC for a 5,3 for still a hit for 3-1toughness for the KO. 1SA 1KO Sersi.
Free) Sersi barriers G-12 and G-13
Uni will PC a successful non-turtle attack he can see. No TTPC instructions
Eternals {UPDATED} Turn 6B)
Leadership:skipped
Free) Uni takes PC
Free) Uni channels cosmic to give everyone +2 attack
Free) Ikaris channels to give himself +2 Range.
Ikaris will TK the HO in B-7 at Karai 11+2plx vs 17+2ESD+1HT hits with a 6,4. Renet PC to a 1,5 for a miss. Uni PC's it to a 5,5 for a hit. Karai's TTPC is a 3,6 for still a hit for 3 onto her stop click. 1 SA Ikaris, 1 AST Uni. Karai takes a push click.
Sersi will try to finish off Karai 11+2plx vs 17 hits with a 4,4 Alopex TTPC for a 3,5 for still a hit for 3-1toughness for the KO. 1SA 1KO Sersi.
Free) Sersi barriers G-12 and G-13
Uni will PC a successful non-turtle attack he can see. No TTPC instructions