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Well, the first next gen Castlevania has been confirmed. It's going to be a fighter for the Wii. You can read more about it in the new Nintendo Power. Here's a link.
It's, uh, not what I was expecting, that's for sure. I suppose a new direction might have been helpful considering how the series fared in 3D, but fighter? Hopefully it won't suck, but this is not what I was hoping for.
Well, the new DS Castlevania got a limited preview where some big things were revealed. Apparently the character in this one will be using magic and souls for everything, including weapons. It's an attempt to move away from picking up items as usual in the series. More shocking though is that this one isn't going to have an open ended castle and instead is going back to the stage based structure of old games in the series. This could be a nice change of pace, but we'll have to wait till E3 for more news.
I kinda like the concept of a Castlevania Fighter . . .
However, I just don't want all the Belmonts to have the same lame moves.
And Dracula needs to be a playable character - granted after beating him in story mode or something.
And the backgrounds could be pretty cool: start out in a village, then move to forests and graveyards, then to the castle hallway, underground caves, clocktower, and the final throne room.
Just need a good amount of diverse characters: Simon is almost definite as are Alucard and Soma. Trevor and Richter would be nice, along with Maria, Sypha, and Grant. For baddies you have Dracula, Frankie and Mummy (little Castlevania RPG webcomic love), Igor/fleaman, Death, Minotaur and Werewolf, zombies/skeletons, and Shaft's been in like 3 games hasn't he? That's like 15-16 characters that could potentially have different moves and bear some resemblance to a rushed Castlevania story.
But yeah . . . kinda not the greatest idea is to make Castlevania a weak Soul Caliber.
Eh . . .
I have no sekrets, I just am.
Want to see me strip, sing, screw up my lines, and dance for my senior year spring play? Then check this out!
Next gen console + Metroidvania castle + 3D models + Sidescrolling = PROFIT
I've had my fill of SotN clones, I have no faith in Iga's team to do a true 3D title, and I don't want to see Castlevania just try to emulate Soul Calibur or DMC.
So . . . thread resurrection seems highly appropriate given the Castlevania-y nature.
Anyone try Lords of Shadow?
I like it . . . I kinda dig the reboot angle. I like the upgrade from the whip. I was never a fan of the great hero using a whip to fight evil. Now he gets a flail-shaped cross.
Combat is also impressive - I'm a little spoiled by Batman Arkham Asylum, but this works even if it is kinda God of War-like. Really, isn't God of War just like any other action/adventure game though? Give or take a few improvements.
I love the graphics. The setting is beautiful and breath-taking. Even though very little takes place in "Castlevania" many settings provide that gothic castle atmosphere that's perfect.
However, I feel like this is just a generic action-adventure game with the Castlevania title attached to it in order to get it to sell. Maybe if Dracula was a known threat right away or the vampires showed up sooner instead of fighting Titans right away.
Also, while the music is inspiring and epic, it lacks the gothic feel that Michiru Yamane achieved while working on IGA's team.
Anyway . . . anybody else still fighting the creatures of the night?
Eh . . .
I have no sekrets, I just am.
Want to see me strip, sing, screw up my lines, and dance for my senior year spring play? Then check this out!
I just got the new one, but have yet to try it. I guess I just haven't found the time yet, but it's sitting next to my 360. I am looking forward to it as what little I've seen looked pretty good, but I know what you mean about it not really looking like a Castlevania game. I guess I'm so used to the 2D ones at this point that a sharp departure like this might take some getting used to. I hope it works out though.
At the very least, Igarashi teased that a 3Ds Castlevania is in the works, so maybe we can rely on getting something in that department. I still think Order of Ecclesia was wildly underrated, so I hope it can keep moving in that direction.
New to the 360 world, but the wife loved Castlevania so we got this game... I'm liking it a lot, but it's hard as hell! Way too much rolling and dodging for my tastes... But I guess I'll get used to it.
My only complaint is the camera angle is pretty unhelpful at times, and no map is a bit frustrating.
Currently getting my buTt handed to me by large spiders
"Why would the possibility of me being wrong ever stop me from doing something?"
Spiders are difficult for me, only because I generally get the willies from fighting large furry 8-legged critters.
I will say that the second third of the game is entirely Castlevania - from entering the village with the giant hulking castle in the background to ascending the steps to fight the vampire lord (granted its a half-naked chick) it's all Castlevania.
And now I'm near the end with the land of the dead and baba yaga or whatever . . . back to Lord of the Rings with Patrick Stewart.
Eh . . .
I have no sekrets, I just am.
Want to see me strip, sing, screw up my lines, and dance for my senior year spring play? Then check this out!