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I know how awesome Hood is. In fact, that's the primary reason I attacked when I did, so he wouldn't tie me up by doing pretty much what he just did.
-----------------------------------------------
1. Spec running shot to P-10 on the hooker. 9 vs 12. Roll is a 7 for 1. Sure was hoping for doubles.
2. Tom Thumb commands his Automated Robot Rider that's Really a Ghost (ARRRG) to push to charge. Breakaway roll is a 2, as expected. I clearly need to stop trying to win. I am your stats factory.
Squadron Supreme (home)
1) E Dr Spectrum 77 (6/7) P-10 @
[1 SA]
2) Golden Archer (R Ultimates Hawkeye 40) (4/5) P-9
3) Whizzer (E Mean Streak 2099)* 71 EATEN
* Armor Piercing 10, Monster Hunter 3
4) U Power Princess** 107 (8/9) L-16
** Protected 8 (USED)
5) Tom Thumb Automaton (Ghost Rider 2099) 60 (6/7) I-15/J-14 @@
6) Mink (R Moon Knight) 18 (5/5) O-14
= 394
vs.
Marvel Zombies
1. Zombie Iron Man/Living Lazer 91 (7/7) K-16 @
Vendetta 6 (power Princess)
Inside Info 4
1 SA
2. Zombie Giant Man 97 (7/8) I-19
Vendetta 6 (Power Princess)
1 SA
3. Zombie Wolvie 50 (6/6) M-17 @
Protected
4. Zombie Sauron 77 (6/7) H-18
1 SA 1 KO
5. The Zombie Hood 28 (5/5) (Stealth) O-8 @
6. Zombie Rookie Destiny 20 (4/4) J-18 @
7. Zombie Hooker/ Rookie Con Artist 11 (1/3) J-16
398 points
HO: L-3, P-3,
LO: V-6, G-12, S-18
BFC: DEFIANCE (Legion of Super-Heroes #001)
When one of your characters makes a critical hit, remove an action token from a friendly character that has not been given an action (including a free action) this turn.
J15 - Mass Absorber (LO) -- Continual. If a character using this object as part of a close combat attack is 3 or fewer squares from blocking terrain, modify the character's damage value by +2 (instead of +1).
"Oh no..they hit our least valuable asset!?!" - Giant-man
"You can't eat sarcasm you know!?!" - Wolvie
-----------------------------------------------
Giant-man will outwit Power Princesses Toughness. Wolvie will attack with Blades 11 on a 17.
the roll is..4,5 = 9 for a hit
the blades roll is...4,6=10...2 dice..my bad...the real roll is 5.e
Giant-man charges, grabbing the heavy object power princess used to have. 10 on a 16 (vendetta and combat reflexes) need a 6 for the kill. Destiny can see. Attacking from L-18
The Roll is 1,6 = 7 for the kill. With Vendetta Points.
Sauron moves next to Tom Thumb
The Hood will Push on Hawkeye 9 on a 15 for 2.
The roll is..6,1 =7 for the hit.
Sorry I've been getting so lucky!
Squadron Supreme (home)
1) E Dr Spectrum 77 (6/7) P-10 @
[1 SA]
2) Golden Archer (R Ultimates Hawkeye 40) (2/5) P-9
3) Whizzer (E Mean Streak 2099)* 71 EATEN
* Armor Piercing 10, Monster Hunter 3
4) U Power Princess** 107 EATEN by Vendetted Giant-man
** Protected 8 (USED)
5) Tom Thumb Automaton (Ghost Rider 2099) 60 (6/7) I-15/J-14 @@
6) Mink (R Moon Knight) 18 (5/5) O-14
= 394
vs.
Marvel Zombies
1. Zombie Iron Man/Living Lazer 91 (7/7) K-16
Vendetta 6 (power Princess)
Inside Info 4
1 SA
2. Zombie Giant Man 97 (7/8) L-18 @
Vendetta 6 (Power Princess)
2 SA 1 KO
3. Zombie Wolvie 50 (6/6) M-17 @@
Protected
1 SA
4. Zombie Sauron 77 (6/7) H-19 @
1 SA 1 KO
5. The Zombie Hood 28 (4/5) (Stealth) O-8 @@
1 SA
6. Zombie Rookie Destiny 20 (4/4) J-18
7. Zombie Hooker/ Rookie Con Artist 11 (1/3) J-16
398 points
HO: L-3, P-3,
LO: V-6, G-12, S-18
BFC: DEFIANCE (Legion of Super-Heroes #001)
When one of your characters makes a critical hit, remove an action token from a friendly character that has not been given an action (including a free action) this turn.
J15 - Mass Absorber (LO) -- Continual. If a character using this object as part of a close combat attack is 3 or fewer squares from blocking terrain, modify the character's damage value by +2 (instead of +1).
My team has very limited ways to hit high defenses, or to avoid getting hit - they're pretty much the bottom of the remotely playable clix barrel!
Also my rolls have been pretty bad for a while, as if they know I have no confidence in them. Weird. Anyway, when we play in the finals of WWE Philly, you'll have a hard time hitting my M-18 swarm
--------------------------------------------
1. Archer on Hood. 8 vs 15 for 2. Roll is an 11, Senses is a 1. A hit.
2. Spec push to RCE Wolvie. 9 vs 17. Roll is a 5 miss
3. Mink on Wolvie. 8 vs 17 for 2. Roll is a 3 miss
Squadron Supreme (home)
1) E Dr Spectrum 77 (5/7) P-10 @@
[1 SA]
2) Golden Archer (R Ultimates Hawkeye 40) (2/5) P-9 @
[1 SA]
3) Whizzer (E Mean Streak 2099)* 71 EATEN
* Armor Piercing 10, Monster Hunter 3
4) U Power Princess** 107 EATEN by Vendetted Giant-man
** Protected 8 (USED)
5) Tom Thumb Automaton (Ghost Rider 2099) 60 (6/7) I-15/J-14
6) Mink (R Moon Knight) 18 (5/5) O-14 @
= 394
vs.
Marvel Zombies
1. Zombie Iron Man/Living Lazer 91 (7/7) K-16
Vendetta 6 (power Princess)
Inside Info 4
1 SA
2. Zombie Giant Man 97 (7/8) L-18 @
Vendetta 6 (Power Princess)
2 SA 1 KO
3. Zombie Wolvie 50 (6/6) M-17 @@
Protected
1 SA
4. Zombie Sauron 77 (6/7) H-19 @
1 SA 1 KO
5. The Zombie Hood 28 (2/5) (Stealth) O-8 @@
1 SA
6. Zombie Rookie Destiny 20 (4/4) J-18
7. Zombie Hooker/ Rookie Con Artist 11 (1/3) J-16
398 points
HO: L-3, P-3,
LO: V-6, G-12, S-18
BFC: DEFIANCE (Legion of Super-Heroes #001)
When one of your characters makes a critical hit, remove an action token from a friendly character that has not been given an action (including a free action) this turn.
J15 - Mass Absorber (LO) -- Continual. If a character using this object as part of a close combat attack is 3 or fewer squares from blocking terrain, modify the character's damage value by +2 (instead of +1).
Oh yeah man, I didn't think this game was fair from the start. Even if Power Princess hit Lazer for 6 to open, I think I still would have had a slight advantage..but hitting everything helps a lot too...Do you think they're doing Worlds again??
I definately got lucky and had a better (second year playing the team) build. I'm pretty confident they'll have to pry these Zombies from my cold dead hands. I love the Zombies! I might start using Thorbuster as Zombie Iron Man..if they let me...oh wait...evil rule..darn it.
I'm so calling you today to talk about the new set....so f in excited!
--------------------------------------------
Iron Man attack Mink (not really either character here 9 on a 15 for 5 damage
the roll is 2,4 = 6 for enough for the kill.
Sauron will push to Blades Tom Thumb 10 on a 16.
the roll is 3,3 = 6 for a hit...no knockback possible.
Blades is a 2..destiny will reroll that into a..5...
Don't see a reason Zombie Hooker wouldn't attack?
Shape Change is a 1
Hooker 5 on Tom's 13
the roll is...1,5 =6 for a miss.
Giant-man will outwit regen on Tom
Squadron Supreme (home)
1) E Dr Spectrum 77 (5/7) P-10 @@
[1 SA]
2) Golden Archer (R Ultimates Hawkeye 40) (2/5) P-9 @
[1 SA]
3) Whizzer (E Mean Streak 2099)* 71 EATEN
* Armor Piercing 10, Monster Hunter 3
4) U Power Princess** 107 EATEN by Vendetted Giant-man
** Protected 8 (USED)
5) Tom Thumb Automaton (Ghost Rider 2099) 60 (1/7) I-15/J-14 (Regen outwitted)
6) Mink (R Moon Knight) 18 Eaten
= 394
vs.
Marvel Zombies
1. Zombie Iron Man/Living Lazer 91 (7/7) K-16 @
Vendetta 6 (power Princess)
Inside Info 4
2 SA 1 KO
2. Zombie Giant Man 97 (7/8) L-18
Vendetta 6 (Power Princess)
2 SA 1 KO
3. Zombie Wolvie 50 (6/6) M-17
Protected
1 SA
4. Zombie Sauron 77 (5/7) H-19 @@
2 SA 1 KO
5. The Zombie Hood 28 (2/5) (Stealth) O-8
1 SA
6. Zombie Rookie Destiny 20 (4/4) J-18
7. Zombie Hooker/ Rookie Con Artist 11 (1/3) J-16 @
398 points
HO: L-3, P-3,
LO: V-6, G-12, S-18
BFC: DEFIANCE (Legion of Super-Heroes #001)
When one of your characters makes a critical hit, remove an action token from a friendly character that has not been given an action (including a free action) this turn.
J15 - Mass Absorber (LO) -- Continual. If a character using this object as part of a close combat attack is 3 or fewer squares from blocking terrain, modify the character's damage value by +2 (instead of +1).
Ghosty on hooker. 7 on 11, roll is a 7 for the hit and KO
Archer push on Hood. 8 vs 14 w/ senses. roll is a 5 miss.
You realize of course that if you allowed me to regen, you'd get more stats, right???
Squadron Supreme (home)
1) E Dr Spectrum 77 (5/7) P-10
[1 SA]
2) Golden Archer (R Ultimates Hawkeye 40) (1/5) P-9 @@
[1 SA]
3) Whizzer (E Mean Streak 2099)* 71 EATEN
* Armor Piercing 10, Monster Hunter 3
4) U Power Princess** 107 EATEN by Vendetted Giant-man
** Protected 8 (USED)
5) Tom Thumb Automaton (Ghost Rider 2099) 60 (1/7) I-15/J-14 (Regen outwitted) @
[1 SA][1 KO]
6) Mink (R Moon Knight) 18 Eaten
= 394
vs.
Marvel Zombies
1. Zombie Iron Man/Living Lazer 91 (7/7) K-16 @
Vendetta 6 (power Princess)
Inside Info 4
2 SA 1 KO
2. Zombie Giant Man 97 (7/8) L-18
Vendetta 6 (Power Princess)
2 SA 1 KO
3. Zombie Wolvie 50 (6/6) M-17
Protected
1 SA
4. Zombie Sauron 77 (5/7) H-19 @@
2 SA 1 KO
5. The Zombie Hood 28 (2/5) (Stealth) O-8
1 SA
6. Zombie Rookie Destiny 20 (4/4) J-18
7. Zombie Hooker/ Rookie Con Artist 11 (0/3) KOed
398 points
HO: L-3, P-3,
LO: V-6, G-12, S-18
BFC: DEFIANCE (Legion of Super-Heroes #001)
When one of your characters makes a critical hit, remove an action token from a friendly character that has not been given an action (including a free action) this turn.
J15 - Mass Absorber (LO) -- Continual. If a character using this object as part of a close combat attack is 3 or fewer squares from blocking terrain, modify the character's damage value by +2 (instead of +1).
Fair enough about the Regen. I'll outwit running shot on Spectrum.
Squadron Supreme (home)
1) E Dr Spectrum 77 (5/7) P-10
[1 SA]
2) Golden Archer (R Ultimates Hawkeye 40) (1/5) P-9 @@
[1 SA]
3) Whizzer (E Mean Streak 2099)* 71 EATEN
* Armor Piercing 10, Monster Hunter 3
4) U Power Princess** 107 EATEN by Vendetted Giant-man
** Protected 8 (USED)
5) Tom Thumb Automaton (Ghost Rider 2099) 60 (1/7) I-15/J-14 (Regen outwitted) @
[1 SA][1 KO]
6) Mink (R Moon Knight) 18 Eaten
= 394
vs.
Marvel Zombies
1. Zombie Iron Man/Living Lazer 91 (7/7) K-16
Vendetta 6 (power Princess)
Inside Info 4
2 SA 1 KO
2. Zombie Giant Man 97 (7/8) Q-12 @
Vendetta 6 (Power Princess)
2 SA 1 KO
3. Zombie Wolvie 50 (6/6) P-11
Protected
1 SA
4. Zombie Sauron 77 (5/7) H-19
2 SA 1 KO
5. The Zombie Hood 28 (2/5) (Stealth) O-8 @
1 SA
6. Zombie Rookie Destiny 20 (4/4) G-13 @
7. Zombie Hooker/ Rookie Con Artist 11 (0/3) KOed
398 points
HO: L-3, P-3,
LO: V-6, G-12, S-18
BFC: DEFIANCE (Legion of Super-Heroes #001)
When one of your characters makes a critical hit, remove an action token from a friendly character that has not been given an action (including a free action) this turn.
J15 - Mass Absorber (LO) -- Continual. If a character using this object as part of a close combat attack is 3 or fewer squares from blocking terrain, modify the character's damage value by +2 (instead of +1).
Yah - now they can play with their food
----------------------------------------------
Spec on Wolvie. 9 vs 17. Roll is an 8 for 3 dmg. Yeah, here come the good rolls! You've got Protected - I'll assume you use it. If not feel free to change the recap.
Squadron Supreme (home)
1) E Dr Spectrum 77 (5/7) P-10 @
[2 SA]
2) Golden Archer (R Ultimates Hawkeye 40) (1/5) P-9
[1 SA]
3) Whizzer (E Mean Streak 2099)* 71 EATEN
* Armor Piercing 10, Monster Hunter 3
4) U Power Princess** 107 EATEN by Vendetted Giant-man
** Protected 8 (USED)
5) Tom Thumb Automaton (Ghost Rider 2099) 60 (1/7) I-15/J-14
[1 SA][1 KO]
6) Mink (R Moon Knight) 18 Eaten
= 394
vs.
Marvel Zombies
1. Zombie Iron Man/Living Lazer 91 (7/7) K-16
Vendetta 6 (power Princess)
Inside Info 4
2 SA 1 KO
2. Zombie Giant Man 97 (7/8) Q-12 @
Vendetta 6 (Power Princess)
2 SA 1 KO
3. Zombie Wolvie 50 (6/6) P-11 @
Protected (used)
1 SA
4. Zombie Sauron 77 (5/7) H-19
2 SA 1 KO
5. The Zombie Hood 28 (2/5) (Stealth) O-8 @
1 SA
6. Zombie Rookie Destiny 20 (4/4) G-13 @
7. Zombie Hooker/ Rookie Con Artist 11 (0/3) KOed
398 points
HO: L-3, P-3,
LO: V-6, G-12, S-18
BFC: DEFIANCE (Legion of Super-Heroes #001)
When one of your characters makes a critical hit, remove an action token from a friendly character that has not been given an action (including a free action) this turn.
J15 - Mass Absorber (LO) -- Continual. If a character using this object as part of a close combat attack is 3 or fewer squares from blocking terrain, modify the character's damage value by +2 (instead of +1).
Zombie hood refuses to starve!
----------------------------------------------
Hood pushes 7 on 13 on Hawkeye. Turn off Stealth. 3,5 = 8 for the kill.
Wolvie will blades attack Dr. Spectrum. 11 on a 16
the roll is 1,4 =5 for a hit.
Blades is for 5.
I'll make it Hood Vs. Spectrum if you have the patience.
I'll clear everyone else. Let's see how long Sauron can last against Ghost Rider.
Squadron Supreme (home)
1) E Dr Spectrum 77 (1/7) P-10 @
[2 SA]
2) Golden Archer (R Ultimates Hawkeye 40) Eaten
[1 SA]
3) Whizzer (E Mean Streak 2099)* 71 EATEN
* Armor Piercing 10, Monster Hunter 3
4) U Power Princess** 107 EATEN by Vendetted Giant-man
** Protected 8 (USED)
5) Tom Thumb Automaton (Ghost Rider 2099) 60 (1/7) I-15/J-14
[1 SA][1 KO]
6) Mink (R Moon Knight) 18 Eaten
= 394
vs.
Marvel Zombies
1. Zombie Iron Man/Living Lazer 91 (7/7) K-16
Vendetta 6 (power Princess)
Inside Info 4
2 SA 1 KO
2. Zombie Giant Man 97 (7/8) Q-12
Vendetta 6 (Power Princess)
2 SA 1 KO
3. Zombie Wolvie 50 (6/6) P-11 @@
Protected (used)
2 SA
4. Zombie Sauron 77 (5/7) H-19
2 SA 1 KO
5. The Zombie Hood 28 (1/5) (Stealth) O-8 @@
2 SA 1 KO
6. Zombie Rookie Destiny 20 (4/4) G-13
7. Zombie Hooker/ Rookie Con Artist 11 (0/3) KOed
398 points
HO: L-3, P-3,
LO: V-6, G-12, S-18
BFC: DEFIANCE (Legion of Super-Heroes #001)
When one of your characters makes a critical hit, remove an action token from a friendly character that has not been given an action (including a free action) this turn.
J15 - Mass Absorber (LO) -- Continual. If a character using this object as part of a close combat attack is 3 or fewer squares from blocking terrain, modify the character's damage value by +2 (instead of +1).
I got nuthin but time!
----------------------------------
1. Tom Thumb Automaton regens with a 4 for 2 clicks higher.
Squadron Supreme (home)
1) E Dr Spectrum 77 (1/7) P-10
[2 SA]
2) Golden Archer (R Ultimates Hawkeye 40) Eaten
[1 SA]
3) Whizzer (E Mean Streak 2099)* 71 EATEN
* Armor Piercing 10, Monster Hunter 3
4) U Power Princess** 107 EATEN by Vendetted Giant-man
** Protected 8 (USED)
5) Tom Thumb Automaton (Ghost Rider 2099) 60 (3/7) I-15/J-14 @
[1 SA][1 KO]
6) Mink (R Moon Knight) 18 Eaten
= 394
vs.
Marvel Zombies
1. Zombie Iron Man/Living Lazer 91 (7/7) K-16
Vendetta 6 (power Princess)
Inside Info 4
2 SA 1 KO
2. Zombie Giant Man 97 (7/8) Q-12
Vendetta 6 (Power Princess)
2 SA 1 KO
3. Zombie Wolvie 50 (6/6) P-11 @@
Protected (used)
2 SA
4. Zombie Sauron 77 (5/7) H-19
2 SA 1 KO
5. The Zombie Hood 28 (1/5) (Stealth) O-8 @@
2 SA 1 KO
6. Zombie Rookie Destiny 20 (4/4) G-13
7. Zombie Hooker/ Rookie Con Artist 11 (0/3) KOed
398 points
HO: L-3, P-3,
LO: V-6, G-12, S-18
BFC: DEFIANCE (Legion of Super-Heroes #001)
When one of your characters makes a critical hit, remove an action token from a friendly character that has not been given an action (including a free action) this turn.
J15 - Mass Absorber (LO) -- Continual. If a character using this object as part of a close combat attack is 3 or fewer squares from blocking terrain, modify the character's damage value by +2 (instead of +1).
----------------------------------
Giant Man will outwit Combat Reflexes on Tom Thumb and we'll chance Shape Change
Sauron on Tom Thumb
9 on a 15. Steal Energy.
Shape Change is a 4.
The roll is...2,5 = 7 for the hit.
Hood will clear, bidding his time with Dr. Spectrum
Giant-man will carry Wolverine Away from Spectrum.
Hood will turn off his stealth during any Spectrum Attack!
Mano E Mano!
Check the map for Wolverine and Giantman's location.
I will reroll a crit only. Destiny will reroll any Tom Thumb non regen attack.
Squadron Supreme (home)
1) E Dr Spectrum 77 (1/7) P-10
[2 SA]
2) Golden Archer (R Ultimates Hawkeye 40) Eaten
[1 SA]
3) Whizzer (E Mean Streak 2099)* 71 EATEN
* Armor Piercing 10, Monster Hunter 3
4) U Power Princess** 107 EATEN by Vendetted Giant-man
** Protected 8 (USED)
5) Tom Thumb Automaton (Ghost Rider 2099) 60 (1/7) I-15/J-14 @
[1 SA][1 KO]
6) Mink (R Moon Knight) 18 Eaten
= 394
vs.
Marvel Zombies
1. Zombie Iron Man/Living Lazer 91 (7/7) K-16
Vendetta 6 (power Princess)
Inside Info 4
2 SA 1 KO
2. Zombie Giant Man 97 (7/8) Q-12
Vendetta 6 (Power Princess)
2 SA 1 KO
3. Zombie Wolvie 50 (6/6) P-11 @@
Protected (used)
2 SA
4. Zombie Sauron 77 (6/7) H-19 @
3 SA 1 KO
5. The Zombie Hood 28 (1/5) (Stealth) O-8 @@
2 SA 1 KO
6. Zombie Rookie Destiny 20 (4/4) G-13
7. Zombie Hooker/ Rookie Con Artist 11 (0/3) KOed
398 points
HO: L-3, P-3,
LO: V-6, G-12, S-18
BFC: DEFIANCE (Legion of Super-Heroes #001)
When one of your characters makes a critical hit, remove an action token from a friendly character that has not been given an action (including a free action) this turn.
J15 - Mass Absorber (LO) -- Continual. If a character using this object as part of a close combat attack is 3 or fewer squares from blocking terrain, modify the character's damage value by +2 (instead of +1).
I'm still waiting on my HOT case I'm sure I won't get any M-18s.....
----------------------------------
1. Spec on hood. 7 vs 13+1 and senses. Roll is a 9, senses is a 3 for the SA & KO. The crowd goes wild! They throw streamers and palm fronds! They exalt the mighty name of SPECTRUM! 77 pts has defeated 28 pts
Squadron Supreme (home)
1) E Dr Spectrum 77 (1/7) P-10 @
[3 SA][1 KO]
2) Golden Archer (R Ultimates Hawkeye 40) Eaten
[1 SA]
3) Whizzer (E Mean Streak 2099)* 71 EATEN
* Armor Piercing 10, Monster Hunter 3
4) U Power Princess** 107 EATEN by Vendetted Giant-man
** Protected 8 (USED)
5) Tom Thumb Automaton (Ghost Rider 2099) 60 (1/7) I-15/J-14
[1 SA][1 KO]
6) Mink (R Moon Knight) 18 Eaten
= 394
vs.
Marvel Zombies
1. Zombie Iron Man/Living Lazer 91 (7/7) K-16
Vendetta 6 (power Princess)
Inside Info 4
2 SA 1 KO
2. Zombie Giant Man 97 (7/8) Q-12
Vendetta 6 (Power Princess)
2 SA 1 KO
3. Zombie Wolvie 50 (6/6) P-11 @@
Protected (used)
2 SA
4. Zombie Sauron 77 (6/7) H-19 @
3 SA 1 KO
5. The Zombie Hood 28 (0/5) (Stealth) KOed
2 SA 1 KO
6. Zombie Rookie Destiny 20 (4/4) G-13
7. Zombie Hooker/ Rookie Con Artist 11 (0/3) KOed
398 points
HO: L-3, P-3,
LO: V-6, G-12, S-18
BFC: DEFIANCE (Legion of Super-Heroes #001)
When one of your characters makes a critical hit, remove an action token from a friendly character that has not been given an action (including a free action) this turn.
J15 - Mass Absorber (LO) -- Continual. If a character using this object as part of a close combat attack is 3 or fewer squares from blocking terrain, modify the character's damage value by +2 (instead of +1).
Stats this game:
E Dr Spectrum [3 SA][1 KO]
R Ultimates Hawkeye [1 SA]
Ghost Rider 2099 [1 SA][1 KO]
Before this game:
Uniquist's Squadron Supreme (1-2, 340 VPs)
U Power Princess* SA [3] KO [0] AST [0] DFD [0]
E Dr Spectrum SA [6] KO [1] AST [7] DFD [1]
R Nighthawk SA [4] KO [1] AST [0] DFD [0]
E Meanstreak** SA [0] KO [1] AST [0] DFD [0]
Ghost Rider 2099 SA [0] KO [0] AST [0] DFD [0]
LE Skymax SA [0] KO [0] AST [0] DFD [0]
R Moon Knight (18) SA [1]
R Hawkeye-Ult (40) SA [2] KO [1]
R Iron Fist (39) SA [4] KO [2]
Team Feat: Armor Piercing
Upgrades 3/12
After this game:
Uniquist's Squadron Supreme (1-3, 387 VPs)
U Power Princess* SA [3] KO [0] AST [0] DFD [0]
E Dr Spectrum SA [9] KO [2] AST [7] DFD [1]
R Nighthawk SA [4] KO [1] AST [0] DFD [0]
E Meanstreak** SA [0] KO [1] AST [0] DFD [0]
Ghost Rider 2099 SA [1] KO [1] AST [0] DFD [0]
LE Skymax SA [0] KO [0] AST [0] DFD [0]
R Moon Knight (18) SA [1]
R Hawkeye-Ult (40) SA [3] KO [1]
R Iron Fist (39) SA [4] KO [2]
Team Feat: Armor Piercing
Upgrades 3/12