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FLE Marvel Game 4: Squadron Supreme vs. Marvel Zombies
(Games end 11:59 p.m. Friday Dec. 4, PST)
Squadron Supreme (home)
1) E Dr Spectrum 77
2) R Ultimates Hawkeye 40
3) E Whizzer (Mean Streak 2099)* 71
* Armor Piercing 10, Monster Hunter 3
4) U Power Princess** 107
** Protected 8
5) Tom Thumb Automaton (Ghost Rider 2099) 60
6) Mink (R Moon Knight) 18
= 394
vs.
Marvel Zombies
1. Zombie Iron Man/Living Lazer 91
Vendetta 6
Inside Info 4
2. Zombie Giant Man 97
Vendetta 6
3. Zombie Wolvie 50
Protected
4. Zombie Sauron 77
5. The Zombie Hood 28
6. Zombie Destiny
7. Zombie Hooker/Con Artist
398 points
BFC: DEFIANCE (Legion of Super-Heroes #001)
When one of your characters makes a critical hit, remove an action token from a friendly character that has not been given an action (including a free action) this turn.
J15 - Mass Absorber (LO) -- Continual. If a character using this object as part of a close combat attack is 3 or fewer squares from blocking terrain, modify the character's damage value by +2 (instead of +1).
Oh, I'm sure glad there's lots of places for a HSS figure to hide. Sheeesh. This is a cramcompany 'happy holidays' map!
If I had enough points to run all low-cost figs, I would have done it, just to frustrate your Vendettas
-------------------------------------
I'll go first after you set up.
Squadron Supreme (home)
1) E Dr Spectrum 77 (7/7) M-2
2) R Ultimates Hawkeye 40 (5/5) Q-2
3) E Whizzer (Mean Streak 2099)* 71 (7/7) L-2
* Armor Piercing 10, Monster Hunter 3
4) U Power Princess** 107 (9/9) P-2
** Protected 8
5) Tom Thumb Automaton (Ghost Rider 2099) 60 (7/7) N-1-2
6) Mink (R Moon Knight) 18 (5/5) O-6
= 394
vs.
Marvel Zombies
1. Zombie Iron Man/Living Lazer 91 (7/7)
Vendetta 6
Inside Info 4
2. Zombie Giant Man 97 (8/8)
Vendetta 6
3. Zombie Wolvie 50 (6/6)
Protected
4. Zombie Sauron 77 (7/7)
5. The Zombie Hood 28 (5/5)
6. Zombie Destiny ??
7. Zombie Hooker/Con Artist ??
398 points
HO: L-3, P-3,
LO: V-6
BFC: DEFIANCE (Legion of Super-Heroes #001)
When one of your characters makes a critical hit, remove an action token from a friendly character that has not been given an action (including a free action) this turn.
J15 - Mass Absorber (LO) -- Continual. If a character using this object as part of a close combat attack is 3 or fewer squares from blocking terrain, modify the character's damage value by +2 (instead of +1).
The map link will show you my set up. I'll post locations after that.
If you could do me a favor (cause I'm swamped) could you post my dials. PLEASE
I'm excited to play you!
-------------------------------------
I'll go first after you set up.
Squadron Supreme (home)
1) E Dr Spectrum 77 (7/7) M-2
2) R Ultimates Hawkeye 40 (5/5) Q-2
3) E Whizzer (Mean Streak 2099)* 71 (7/7) L-2
* Armor Piercing 10, Monster Hunter 3
4) U Power Princess** 107 (9/9) P-2
** Protected 8
5) Tom Thumb Automaton (Ghost Rider 2099) 60 (7/7) N-1-2
6) Mink (R Moon Knight) 18 (5/5) O-6
= 394
vs.
Marvel Zombies
1. Zombie Iron Man/Living Lazer 91 (7/7)
Vendetta 6 (power Princess)
Inside Info 4
2. Zombie Giant Man 97 (8/8)
Vendetta 6 (Power Princess)
3. Zombie Wolvie 50 (6/6)
Protected
4. Zombie Sauron 77 (7/7)
5. The Zombie Hood 28 (5/5)
6. Zombie Rookie Destiny 20 (4/4)
7. Zombie Hooker/ Rookie Con Artist 11 (3/3)
398 points
HO: L-3, P-3, K-16
LO: V-6, G-12, S-18
BFC: DEFIANCE (Legion of Super-Heroes #001)
When one of your characters makes a critical hit, remove an action token from a friendly character that has not been given an action (including a free action) this turn.
J15 - Mass Absorber (LO) -- Continual. If a character using this object as part of a close combat attack is 3 or fewer squares from blocking terrain, modify the character's damage value by +2 (instead of +1).
suh-weeet. reserving my seat for what should be a good match. what up fellas? Happy Hammer of Thor Day! HEROCLIX IS ALIVE!!!!!! (unless you're a heroclix zombie
WW 05 Champ.Gen con 2014 Teams 3rd place/fellowship, Nationals '15 Top 8 ROC State 2015 2nd place 2016 WKO Arizona Champion
dials posted. I'm still amazed you scored both Con Artist AND Destiny. In your hands, them and Congorilla would beat my team.
--------------------------------------------------- OMIGOD!
They bit off his head!
Who's head?
Nighthawk's head!
Nighthawk's head?
Yes, his head, he's dead, they bit off his head, that's what I said.
His blood flow'd red, no more to bed, never to wed, tho he fled
He received execution instead.
[dramatic pause]
Our friend has bled, and they have fed, so we must,
we must,
we must. stop. their. spread.
1. Spec to Q-6, dropping Mink in P-6
2. Princess to R-6, dropping Archer in R-5
3. Tom Thumb's rascally Ghost Robot to Q-5/R-4, dropping Whizzer in P-5
Squadron Supreme (home)
1) E Dr Spectrum 77 (7/7) Q-6 @
2) Golden Archer (R Ultimates Hawkeye 40) (5/5) R-5
3) Whizzer (E Mean Streak 2099)* 71 (7/7) P-5
* Armor Piercing 10, Monster Hunter 3
4) U Power Princess** 107 (9/9) R-6 @
** Protected 8
5) Tom Thumb Automaton (Ghost Rider 2099) 60 (7/7) Q-5/R-4 @
6) Mink (R Moon Knight) 18 (5/5) P-6
= 394
vs.
Marvel Zombies
1. Zombie Iron Man/Living Lazer 91 (7/7)
Vendetta 6 (power Princess)
Inside Info 4
2. Zombie Giant Man 97 (8/8)
Vendetta 6 (Power Princess)
3. Zombie Wolvie 50 (6/6)
Protected
4. Zombie Sauron 77 (7/7)
5. The Zombie Hood 28 (5/5)
6. Zombie Rookie Destiny 20 (4/4)
7. Zombie Hooker/ Rookie Con Artist 11 (3/3)
398 points
HO: L-3, P-3, K-16
LO: V-6, G-12, S-18
BFC: DEFIANCE (Legion of Super-Heroes #001)
When one of your characters makes a critical hit, remove an action token from a friendly character that has not been given an action (including a free action) this turn.
J15 - Mass Absorber (LO) -- Continual. If a character using this object as part of a close combat attack is 3 or fewer squares from blocking terrain, modify the character's damage value by +2 (instead of +1).
BFC: DEFIANCE (Legion of Super-Heroes #001)
When one of your characters makes a critical hit, remove an action token from a friendly character that has not been given an action (including a free action) this turn.
J15 - Mass Absorber (LO) -- Continual. If a character using this object as part of a close combat attack is 3 or fewer squares from blocking terrain, modify the character's damage value by +2 (instead of +1).
I'm really only playing this game to get off 1 attack. And, since I can see a multitude of ways you could stop that 1 attack if I wait, I'll just go ahead and do it now.
---------------------------------------------
1. Archer move to P-9
2. Mink move to Q-10
3. Spec push to TK Whizzer to J-13
Whizzer declare Ultimate X-men enemy to be Giant-Man
4. Whizzer HSS to G-18 on Giant-Man. 9+1 Ult X-men + 1 Monster Hunter = 11 vs 18 for 2+1 monster hunter. Roll is a 3. Game over.
Squadron Supreme (home)
1) E Dr Spectrum 77 (6/7) Q-6 @@
2) Golden Archer (R Ultimates Hawkeye 40) (5/5) P-9 @
3) Whizzer (E Mean Streak 2099)* 71 (7/7) G-18 @
* Armor Piercing 10, Monster Hunter 3
4) U Power Princess** 107 (9/9) R-6
** Protected 8
5) Tom Thumb Automaton (Ghost Rider 2099) 60 (7/7) Q-5/R-4
6) Mink (R Moon Knight) 18 (5/5) Q-10 @
= 394
BFC: DEFIANCE (Legion of Super-Heroes #001)
When one of your characters makes a critical hit, remove an action token from a friendly character that has not been given an action (including a free action) this turn.
J15 - Mass Absorber (LO) -- Continual. If a character using this object as part of a close combat attack is 3 or fewer squares from blocking terrain, modify the character's damage value by +2 (instead of +1).
"Anybody else see that? Some midget morsal just tried to punch my toe!" - Giantman
"That's ballsy..even for me." - Wolverine
"Are we going to talk or eat? Giantman hit him with this car!" - Iron Man
"I call first taste" - Giantman
+++++++++++++++++++++++++++++++++++++++++++++++++++++++
ZOmbie hooker will push and move.
Hooker will perplex up attack. Giantman will outwit HSS guy's Super Senses.
Giantman needs a 3-6 to break.
he rolls a 4.
Giantman 10 on HSS guy's 16. He grabbed the heavy object and is attacking from square I-19
the roll is 5,6 = 11 for 5 damage.
Sauron will push to charge with no blades on HHS guy. 11 on a 14 the roll was not 1,1 so he is completely eaten.
Squadron Supreme (home)
1) E Dr Spectrum 77 (6/7) Q-6 @@
2) Golden Archer (R Ultimates Hawkeye 40) (5/5) P-9 @
3) Whizzer (E Mean Streak 2099)* 71 EATEN
* Armor Piercing 10, Monster Hunter 3
4) U Power Princess** 107 (9/9) R-6
** Protected 8
5) Tom Thumb Automaton (Ghost Rider 2099) 60 (7/7) Q-5/R-4
6) Mink (R Moon Knight) 18 (5/5) Q-10 @
= 394
vs.
Marvel Zombies
1. Zombie Iron Man/Living Lazer 91 (7/7) K-16
Vendetta 6 (power Princess)
Inside Info 4
2. Zombie Giant Man 97 (7/8) I-19 @@
Vendetta 6 (Power Princess)
1 SA
3. Zombie Wolvie 50 (6/6) J-17
Protected
4. Zombie Sauron 77 (7/7) H-18 @@
1 SA 1 KO
5. The Zombie Hood 28 (5/5) (Steath) J-15
6. Zombie Rookie Destiny 20 (4/4) P-19
7. Zombie Hooker/ Rookie Con Artist 11 (3/3) J-16 @@
398 points
HO: L-3, P-3,
LO: V-6, G-12, S-18
BFC: DEFIANCE (Legion of Super-Heroes #001)
When one of your characters makes a critical hit, remove an action token from a friendly character that has not been given an action (including a free action) this turn.
J15 - Mass Absorber (LO) -- Continual. If a character using this object as part of a close combat attack is 3 or fewer squares from blocking terrain, modify the character's damage value by +2 (instead of +1).
You made the right call about going now. I wasn't able to kill without losing a couple important clicks. If you had waited your luck wouldn't have changed, but all my figures would be on click one.
Waiting always changes the luck - especially with a computer dice-roller with a randomly seeded initial value I've been in like 6 games in a row where I roll low and my opponent rolls high to start the game - I even switched dice-rollers to no avail. Then, when the game's out of reach, I roll high or at least regular. Kinda silly, but then again maybe my luck's saving itself for Philly Heroclix Championships 2010 !!!
--------------------------------------------------
1. Archer push to RCE Lazer. 9 vs 19 for 4. Roll is another 3. Yup, same old luck! This is why I neglect strategy - it doesn't help me. I want to roll with Wizkids dice! Wah!
2. Mink willpower push to go to O-14
3. Tom Thumb Automaton to I-15/J-14
4. Power Princess to L-16
Squadron Supreme (home)
1) E Dr Spectrum 77 (6/7) Q-6
2) Golden Archer (R Ultimates Hawkeye 40) (4/5) P-9 @@
3) Whizzer (E Mean Streak 2099)* 71 EATEN
* Armor Piercing 10, Monster Hunter 3
4) U Power Princess** 107 (9/9) L-16 @
** Protected 8
5) Tom Thumb Automaton (Ghost Rider 2099) 60 (7/7) I-15/J-14 @
6) Mink (R Moon Knight) 18 (5/5) O-14 @
= 394
vs.
Marvel Zombies
1. Zombie Iron Man/Living Lazer 91 (7/7) K-16
Vendetta 6 (power Princess)
Inside Info 4
2. Zombie Giant Man 97 (7/8) I-19 @@
Vendetta 6 (Power Princess)
1 SA
3. Zombie Wolvie 50 (6/6) J-17
Protected
4. Zombie Sauron 77 (6/7) H-18 @@
1 SA 1 KO
5. The Zombie Hood 28 (5/5) (Steath) J-15
6. Zombie Rookie Destiny 20 (4/4) P-19
7. Zombie Hooker/ Rookie Con Artist 11 (2/3) J-16 @@
398 points
HO: L-3, P-3,
LO: V-6, G-12, S-18
BFC: DEFIANCE (Legion of Super-Heroes #001)
When one of your characters makes a critical hit, remove an action token from a friendly character that has not been given an action (including a free action) this turn.
J15 - Mass Absorber (LO) -- Continual. If a character using this object as part of a close combat attack is 3 or fewer squares from blocking terrain, modify the character's damage value by +2 (instead of +1).
"Damn it Sauron! I hit him with the car and we all get a taste!" - Giantman
"Yeah!" - Destiny
"Not you Destiny! You're worthless." - Giantman
--------------------------------------------------
The Hood will Leap Climb next to Hawkeye...seriously The Hood is one of the best under 30 point aggressive pieces ever!
Destiny Free moves
Zombie Hooker perplexes up Iron Man's attack. Giant-man outwit Power Princess defense. Iron Man 11 (Vendetta) against Princess 17.
First attack is a 1,4
Next attack is a 6,6 = YOU'RE USING PROTECTED.
Wow, that stupid battlefield came into play...except I don't want to push Giantman or Sauron...it came up for the first time ever and there is no reason to use it...so lame.
Zombie Wolvie will move.
Squadron Supreme (home)
1) E Dr Spectrum 77 (6/7) Q-6
2) Golden Archer (R Ultimates Hawkeye 40) (4/5) P-9 @@
3) Whizzer (E Mean Streak 2099)* 71 EATEN
* Armor Piercing 10, Monster Hunter 3
4) U Power Princess** 107 (8/9) L-16 @@
** Protected 8 (USED)
5) Tom Thumb Automaton (Ghost Rider 2099) 60 (7/7) I-15/J-14 @
6) Mink (R Moon Knight) 18 (5/5) O-14 @
= 394
vs.
Marvel Zombies
1. Zombie Iron Man/Living Lazer 91 (7/7) K-16 @
Vendetta 6 (power Princess)
Inside Info 4
1 SA
2. Zombie Giant Man 97 (7/8) I-19
Vendetta 6 (Power Princess)
1 SA
3. Zombie Wolvie 50 (6/6) M-17 @
Protected
4. Zombie Sauron 77 (6/7) H-18
1 SA 1 KO
5. The Zombie Hood 28 (5/5) (Stealth) O-8 @
6. Zombie Rookie Destiny 20 (4/4) J-18 @
7. Zombie Hooker/ Rookie Con Artist 11 (2/3) J-16
398 points
HO: L-3, P-3,
LO: V-6, G-12, S-18
BFC: DEFIANCE (Legion of Super-Heroes #001)
When one of your characters makes a critical hit, remove an action token from a friendly character that has not been given an action (including a free action) this turn.
J15 - Mass Absorber (LO) -- Continual. If a character using this object as part of a close combat attack is 3 or fewer squares from blocking terrain, modify the character's damage value by +2 (instead of +1).