You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
This essentially stemmed from someone wanting to play )IIRC) a team of CPoC, a bunch of R Criminals, Jarvis Pog, and bunch of MJ pogs.
Pick the Hawkworld map, move CPoC into the open air, and then move the others a bunch while keeping CPoC in the open air to keep taking damage until he is AAed.
(Note this also has lead to the PG being submitted for approval with a second change to the Hawkworld map to remove the "may" in it.)
I think it was actually brought up some time before (by a different poster) and was forgotten about.
The CPoC cliff-jumping team was an attempt to prove that the figure needed errata. It seems to have worked. (and it was all Jarvis pogs. 1 point cheaper than the MJ pogs.)
Quote : Originally Posted by Magnito
In other words, it's all Vlad's fault.
Quote : Originally Posted by Masenko
Though I'm pretty sure if we ever meet rl, you get a free junk shot on me.
Quote : Originally Posted by Thrumble Funk
Vlad is neither good nor evil. He is simply Legal.
The token is simply a representative of VPs. The points would get awarded in the same way as if it was a 75 point figure.
If I KO my own CPoC in a 2 player game, my opponent gets 75 points whether or no he'd ever damaged him.
If I KO my own CPoC in a 4 player game, the guy who damaged him last gets the 75 points. If no opponent damaged him, they each get 25 points.
But it stats If the Clown Prince of Crime's player caused {AA} symbols to appear via pushing damage, the last player to damage him gets the Arkham Asylum token.
If I damage him on my team via pulse wave or energy explosion the way it is worded I should get the token
But it stats If the Clown Prince of Crime's player caused {AA} symbols to appear via pushing damage, the last player to damage him gets the Arkham Asylum token.
If I damage him on my team via pulse wave or energy explosion the way it is worded I should get the token
Look back. Harpua said on the 1st page that there WILL be an errata specifying that you can't receive victory points for your own character. I believe he was basing his ruling on that.
Quote : Originally Posted by Magnito
In other words, it's all Vlad's fault.
Quote : Originally Posted by Masenko
Though I'm pretty sure if we ever meet rl, you get a free junk shot on me.
Quote : Originally Posted by Thrumble Funk
Vlad is neither good nor evil. He is simply Legal.
But it stats If the Clown Prince of Crime's player caused {AA} symbols to appear via pushing damage, the last player to damage him gets the Arkham Asylum token.
If I damage him on my team via pulse wave or energy explosion the way it is worded I should get the token
Quote : Originally Posted by vlad3theimpaler
Look back. Harpua said on the 1st page that there WILL be an errata specifying that you can't receive victory points for your own character. I believe he was basing his ruling on that.
Although that alone doesn't cover what should happen to the token. (There should probably be a clarification to directly address what happens to the token matching up with what Harpua stated earlier in this thread.)
Just so im clear, the last opponet to damage CPOC, would recive the 75 points. Any word/clarifaction on what happens to the AA token. Is it removed from the game or does Joker get to use it again?
Just so im clear, the last opponet to damage CPOC, would recive the 75 points. Any word/clarifaction on what happens to the AA token. Is it removed from the game or does Joker get to use it again?
The token is given to the last player that damaged him. At the end of the game, the token counts for 75 victory points.
The Clown Prince never gets to reuse any of the tokens. He starts with 4, and when they're gone, they're gone.
Quote : Originally Posted by Magnito
In other words, it's all Vlad's fault.
Quote : Originally Posted by Masenko
Though I'm pretty sure if we ever meet rl, you get a free junk shot on me.
Quote : Originally Posted by Thrumble Funk
Vlad is neither good nor evil. He is simply Legal.
I see now that I read drewbreezy's post without reviewing the context of the whole thread first. I stick by my second point, that the tokens would not get reused. To the first point, if no opponent damaged him, the question of where the token goes is trickier, especially in a multiplayer game.
I do agree that he needs more clarification in the player's guide, or at least the final word forum until the player's guide gets updated. I will get to work on a final word thread for him ASAP.
In the meantime, I'm currently operating on 30 hours without sleep, fueled only by mountain dew and euphoria. It's probably best for everyone if I don't try to read any more rules threads until I get some sleep.
Quote : Originally Posted by Magnito
In other words, it's all Vlad's fault.
Quote : Originally Posted by Masenko
Though I'm pretty sure if we ever meet rl, you get a free junk shot on me.
Quote : Originally Posted by Thrumble Funk
Vlad is neither good nor evil. He is simply Legal.
Another CPoC related question : what happen if I play Vendetta on him ? Whebn exactly is he defeated ? Does every AA token grants extra victory point, or does the bonus from Vendetta go only to the player who "KO" him last (and for good) ?
Quote
Vendetta : Prerequisites: {fist}, {shield} and {starburst}
Choose a character.
At the beginning of your first turn, choose an opposing character with a point value greater than this character. Modify the attack value of this character by +1 when it is making close or ranged combat attack against the chosen character. If this character defeats the chosen character, you score additional victory points equal to half the chosen character's point value. If the chosen character defeats this character, the chosen character's controller scores additional victory points equal to half this character's point value.
Quote
HE'S ESCAPED AGAIN!: The Clown Prince of Crime begins the game with four Arkham Asylum tokens. When the Clown Prince of Crime's dial is turned so that {AA} symbols appear, he is removed from the map and an Arkham Asylum token is given to the player who caused the dial to be turned. If the Clown Prince of Crime's player caused {AA} symbols to appear via pushing damage, the last player to damage him gets the Arkham Asylum token. If you still have at least one Arkham Asylum token at beginning of your next turn, put the Clown Prince of Crime in you starting area (rolling to determine which starting line will be used). When the last Arkham Asylum token is given away, remove the Clown Prince of Crime from the game.
You know everyone loves to be the villain. Hugh Grant
He is not defeated until the conditions of his card are met which say he is defeated, therefore only one character will get the points for his feat.
Quote : Originally Posted by Necromagus
When I came on board as RA I brought with me a mission to meet the intent of a power/ability and a firm distaste for exploits or loopholes that circumvented the intention of a rule. That's where the Rules team comes in.