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Just trying to figure out how that charge/attack was made. Cyke at U-15, Jugs at N-12. If juggy goes around walls his move is 6, one shy of being able to make the attack. if he uses NCSJ he would need to move in horizonatl or verticla to ignore the terrain. s far as i can tell the attack cannot be made. correct me if i'm wrong.
(Speed) Nothing Can Stop the Juggernaut: Juggernaut can use Charge and doesn't halve his speed value when using it. When he moves due to his own action along a straight hoizontal or vertical path, he ignores all terrain except elevated terrain for that action. After actions resolve, destroy each wall and square of blocking terrain crossed by his path of movement.
You forgot his other powers:
(Special) The Irresistable Force: Juggernaut ignores hindering terrian for movement purposes, and automatically breaks away.
1) Iceman barrier
2) Push NC to W-14
3) Shadowcat to U-13
Nico uses Impervious
CP token
X-Men (home)
1) R Cyke 50 KO'ed [SA 1]
2) Prof X 59 X-13
w/ Contingency Plan 12 ($)
3) Nico Minoru 84 W-13
4) R Iceman 26 V-13 @
5) R Nightcrawler 36 (4/5)P-18@@
6) R Shadowcat 26 X-15@
293
vs
Freedom Force
1) E Juggernaut 193 pts (9/9) - T14 @
2) V Black Tom Cassidy 55 pts (5/5) - P12
3) R Pyro 27 pts (1/5) - S14 @@
4) R Destiny 20 pts (4/4) - N17
295 pts
Juggernaut: [1 SA] [1 KO]
Debris: K12, L12, Q12, R12
BFC: DEEP SHADOWS Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can’t be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
1) Juggernaut charges to U14, destroying the blocking terrain in the same square.
From there he attacks Iceman.
11 vs 14. Need anything.
Roll: 5,4. Hits!
Iceman is KO'ed.
No pushing damage due to willpower.
2) Black Tom runs to T11.
Free) Black Tom outwits Nico's Staff of One.
________________________
X-Men (home)
1) R Cyke 50 KO'ed [SA 1]
2) Prof X 59 X-13
w/ Contingency Plan 12 ($)
3) Nico Minoru 84 W-13 [Staff OW]
4) R Iceman 26 KO'ed
5) R Nightcrawler 36 (4/5)P-18@@
6) R Shadowcat 26 X-15@
293
vs
Freedom Force
1) E Juggernaut 193 pts (9/9) - T14 @@
2) V Black Tom Cassidy 55 pts (5/5) - T11 @
3) R Pyro 27 pts (1/5) - S14
4) R Destiny 20 pts (4/4) - T15 @
295 pts
Juggernaut: [2 SA] [2 KO]
Black Tom: [1 DEF]
Debris: K12, L12, Q12, R12
BFC: DEEP SHADOWS Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can’t be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
1) Nico v BT 9 v 17 rolls 4,4=8 hits for 2 damage + KB to wall for an extra point.
2) Prof X to V-12
CP token
X-Men (home)
1) R Cyke 50 KO'ed [SA 1]
2) Prof X 59 X-13@
w/ Contingency Plan 12 ($$)
3) Nico Minoru 84 W-13 @ [SA 1]
4) R Iceman 26 KO'ed
5) R Nightcrawler 36 (4/5)P-18
6) R Shadowcat 26 X-15
293
vs
Freedom Force
1) E Juggernaut 193 pts (9/9) - T14 @@
2) V Black Tom Cassidy 55 pts (2/5) - T11 @
3) R Pyro 27 pts (1/5) - S14
4) R Destiny 20 pts (4/4) - T15 @
295 pts
Juggernaut: [2 SA] [2 KO]
Black Tom: [1 DEF]
Debris: K12, L12, Q12, R12
BFC: DEEP SHADOWS Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can’t be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
1) Push Shadow cat to U-12
2) PRof to V-12
CP token
X-Men (home)
1) R Cyke 50 KO'ed [SA 1]
2) Prof X 59 X-13@
w/ Contingency Plan 12 ($$)
3) Nico Minoru 84 W-13 @ [SA 1]
4) R Iceman 26 KO'ed
5) R Nightcrawler 36 (4/5)P-18
6) R Shadowcat 26 X-15
293
vs
Freedom Force
1) E Juggernaut 193 pts (9/9) - T14 @@
2) V Black Tom Cassidy 55 pts (2/5) - T11 @
3) R Pyro 27 pts (1/5) - S14
4) R Destiny 20 pts (4/4) - T15 @
295 pts
Juggernaut: [2 SA] [2 KO]
Black Tom: [1 DEF]
Debris: K12, L12, Q12, R12
BFC: DEEP SHADOWS Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can’t be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
X-Men (home)
1) R Cyke 50 KO'ed [SA 1]
2) Prof X 59 X-13@
w/ Contingency Plan 12 ($$)
3) Nico Minoru 84 W-13 @
4) R Iceman 26 KO'ed
5) R Nightcrawler 36 (4/5)P-18
6) R Shadowcat 26 X-15
293
vs
Freedom Force
1) E Juggernaut 193 pts (9/9) - T14
2) V Black Tom Cassidy 55 pts (5/5) - T11
3) R Pyro 27 pts (1/5) - O18 @
4) R Destiny 20 pts (4/4) - T15
295 pts
Juggernaut: [2 SA] [2 KO]
Black Tom: [1 DEF]
Debris: K12, L12, Q12, R12
BFC: DEEP SHADOWS Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can’t be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
1) +2 AV on Nico, Nico uses HSS attacks close combat Black tom 11 v 16 rolls 6,2=8 hits for 2 damage ends at T-7
[SA 1] nico
2) NC HSS attack Pyro at N-19 7 v 11 rolls 5,1=6 for KO end at M-19
[SA 1][KO 1] Crawler
3) push X to U-11
clear Shadowcat, CP token
X-Men (home)
1) R Cyke 50 KO'ed [SA 1]
2) Prof X 59 95/6)U-11@@
w/ Contingency Plan 12 ($)
3) Nico Minoru 84 T-7@
4) R Iceman 26 KO'ed
5) R Nightcrawler 36 (4/5)M-19@
6) R Shadowcat 26 U-12
293
vs
Freedom Force
1) E Juggernaut 193 pts (9/9) - T14
2) V Black Tom Cassidy 55 pts (3/5) - T11
3) R Pyro 27 pts KOed
4) R Destiny 20 pts (4/4) - T15
295 pts
Juggernaut: [2 SA] [2 KO]
Black Tom: [1 DEF]
Debris: K12, L12, Q12, R12
BFC: DEEP SHADOWS Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can’t be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
BFC: DEEP SHADOWS Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can’t be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
BFC: DEEP SHADOWS Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can’t be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
BFC: DEEP SHADOWS Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can’t be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.