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X-Men (home)
1) R Cyke 50
2) R Prof X 59
w/ Contigency Plan 12
3) Nico Minoru 84
5) R Iceman 26
6) R Nightcrawler 36
7) R Shadowcat 26
293
vs
Freedom Force
1) E Juggernaut 193 pts (9/9)
2) V Black Tom Cassidy 55 pts (5/5)
3) R Pyro 27 pts (5/5)
4) R Destiny 20 pts (4/4)
295 pts
BFC: DEEP SHADOWS Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can’t be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
(Speed) Concussive Blast: When Cyclops makes a ranged combat attack and deals damage to an opposing character, the character is knocked back equal to the damage dealt.
ic076 R Professor Xavier
Team: X-Men
Range: 8
Points: 59
Archenemy: Magneto (Green)
Keywords: Psychic, X-Men
5
9
16
.
5
8
15
.
4
7
13
.
4
6
12
.
3
5
11
.
2
5
10
.
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Contingency Plan 12 pts
Prerequisites: Leadership or Mastermind
Choose a character.
If the character's controller does not use all of his or her actions for a turn, put a contingency token on this card if there are two or fewer tokens on this card. When a friendly character is given action, you can remove any number of tokens from this card: The character modifies the friendly character's speed, attack, or range value by +1 for each token removed.
When the character loses Leadership or Mastermind, remove all contingency tokens from this card.
ha047 U Nico Minoru
Team: No Affiliation
Range: 8
Points: 84
Keywords: Mystical, Runaways, Teen
6
9
15
2
6
9
15
1
6
8
14
1
6
8
14
1
5
7
13
1
5
7
13
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Speed) Staff of One: Once during each of your turns, you may give Nico Minoru a free action and choose a standard power you didn't choose during your last turn. Nico can use that power until the beginning of you next turn.
gx046 E Juggernaut
Team: Brotherhood of Mutants
Range: 0
Points: 193
Keywords: Brotherhood of Mutants, Brute, Excalibur, Exiles, Mystical, X-Men
6
11
17
4
8
10
17
4
8
11
17
3
10
10
16
3
10
10
16
3
10
10
15
3
8
9
15
3
8
10
15
2
8
9
16
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Speed) Nothing Can Stop the Juggernaut: Juggernaut can use Charge and doesn't halve his speed value when using it. When he moves due to his own action along a straight hoizontal or vertical path, he ignores all terrain except elevated terrain for that action. After actions resolve, destroy each wall and square of blocking terrain crossed by his path of movement.
(Special) Mystical Helmet: At the beginning of the game, place a helmet token on this card. While that token is on this card, Juggernaut modifies his defense by +1 and can't be targeted by Incapacitate, Mind Control, and Penetrating/Psychic Blast. When Juggernaut takes 3 damage from a single attack, remove the token.
(Special) The Irresistable Force: Juggernaut ignores hindering terrian for movement purposes, and automatically breaks away.
mu043 V Black Tom Cassidy
Team: Brotherhood of Mutants
Range: 8
Points: 55
Keywords: Brotherhood of Mutants, Mutant
7
9
16
2
7
9
16
2
6
8
15
2
6
8
15
2
6
7
14
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
ic091 R Pyro
Team: No Affiliation
Range: 8
Points: 27
Keywords: Brotherhood of Mutants, Freedom Force, Reporter
8
7
16
1
6
6
15
1
5
5
13
1
4
4
12
1
4
4
11
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
ui028 R Destiny
Team: Brotherhood of Mutants
Range: 0
Points: 20
Keywords: Brotherhood of Mutants, Past, Psychic
X-Men (home)
1) R Cyke 50 X-14
2) R Prof X 59 X-13
w/ Contingency Plan 12
3) Nico Minoru 84 W-13
4) R Iceman 26 W-14
5) R Nightcrawler 36 W-15
6) R Shadowcat 26 X-15
293
vs
Freedom Force
1) E Juggernaut 193 pts (9/9)
2) V Black Tom Cassidy 55 pts (5/5)
3) R Pyro 27 pts (5/5)
4) R Destiny 20 pts (4/4)
295 pts
BFC: DEEP SHADOWS Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can’t be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
Free) Juggernaut moves from B12 to H12. He picks up the HO in D12 along the way.
Free) Black Tom Cassidy moves from B10 to I11.
Free) Destiny moves from B9 to H14.
1) Pyro moves from B16 to J14.
________________________
X-Men (home)
1) R Cyke 50 X-14
2) R Prof X 59 X-13
w/ Contingency Plan 12
3) Nico Minoru 84 W-13
4) R Iceman 26 W-14
5) R Nightcrawler 36 W-15
6) R Shadowcat 26 X-15
293
vs
Freedom Force
1) E Juggernaut 193 pts (9/9) - H12 @
2) V Black Tom Cassidy 55 pts (5/5) - I11 @
3) R Pyro 27 pts (5/5) - J14 @
4) R Destiny 20 pts (4/4) - H14 @
295 pts
HO: (Juggernaut), R24
LO: S12
BFC: DEEP SHADOWS Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can’t be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
1) Cyke RS to W-16 destroy HO
Free - Plex Nico damage to 3
2) Nico destroy LO
3) Shadowcat pick up Cyke place back where he started
CP token
X-Men (home)
1) R Cyke 50 X-14@
2) R Prof X 59 X-13
w/ Contingency Plan 12 ($)
3) Nico Minoru 84 W-13@
4) R Iceman 26 W-14
5) R Nightcrawler 36 W-15
6) R Shadowcat 26 X-15@
293
vs
Freedom Force
1) E Juggernaut 193 pts (9/9) - H12 @
2) V Black Tom Cassidy 55 pts (5/5) - I11 @
3) R Pyro 27 pts (5/5) - J14 @
4) R Destiny 20 pts (4/4) - H14 @
295 pts
HO: (Juggernaut), R24
LO: S12
BFC: DEEP SHADOWS Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can’t be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
Free) Juggernaut runs to N12.
The wall between K12 and L12 is destroyed.
No pushing due to willpower.
________________________
X-Men (home)
1) R Cyke 50 X-14@
2) R Prof X 59 X-13
w/ Contingency Plan 12 ($)
3) Nico Minoru 84 W-13@
4) R Iceman 26 W-14
5) R Nightcrawler 36 W-15
6) R Shadowcat 26 X-15@
293
vs
Freedom Force
1) E Juggernaut 193 pts (9/9) - N12 @@
2) V Black Tom Cassidy 55 pts (5/5) - I11
3) R Pyro 27 pts (5/5) - J14
4) R Destiny 20 pts (4/4) - H14
295 pts
HO: (Juggernaut)
Debris: K12, L12
BFC: DEEP SHADOWS Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can’t be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
X-Men (home)
1) R Cyke 50 W-12@
2) R Prof X 59 X-13
w/ Contingency Plan 12 ($$)
3) Nico Minoru 84 W-13
4) R Iceman 26 W-14
5) R Nightcrawler 36 W-15
6) R Shadowcat 26 X-15
293
vs
Freedom Force
1) E Juggernaut 193 pts (9/9) - N12 @@
2) V Black Tom Cassidy 55 pts (5/5) - I11
3) R Pyro 27 pts (5/5) - J14
4) R Destiny 20 pts (4/4) - H14
295 pts
HO: (Juggernaut)
Debris: K12, L12
BFC: DEEP SHADOWS Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can’t be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
X-Men (home)
1) R Cyke 50 W-12@
2) R Prof X 59 X-13
w/ Contingency Plan 12 ($$)
3) Nico Minoru 84 W-13
4) R Iceman 26 W-14
5) R Nightcrawler 36 W-15
6) R Shadowcat 26 X-15
293
vs
Freedom Force
1) E Juggernaut 193 pts (9/9) - N12
2) V Black Tom Cassidy 55 pts (5/5) - P12 @
3) R Pyro 27 pts (5/5) - P17 @
4) R Destiny 20 pts (4/4) - N17 @
295 pts
HO: (Juggernaut)
Debris: K12, L12
BFC: DEEP SHADOWS Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can’t be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
Nico/X leads 6,3 Nico success remove token from Cyke
1) Cyke +2 AV RS to U-15 v Pyro 11 v 17 rolls 6,4=10 for 3 damage
[SA 1] Cyke
2) Nico TK Iceman to V-13
3) Iceman RCE (first time ever!) Pyro 8 v 13 rolls 2,2=4 fails
4) NC phase to P-18
X-Men (home)
1) R Cyke 50 U-15@ [SA 1]
2) Prof X 59 X-13
w/ Contingency Plan 12 ()
3) Nico Minoru 84 W-13@
4) R Iceman 26 V-13@
5) R Nightcrawler 36 P-18@
6) R Shadowcat 26 X-15
293
vs
Freedom Force
1) E Juggernaut 193 pts (9/9) - N12
2) V Black Tom Cassidy 55 pts (5/5) - P12 @
3) R Pyro 27 pts (2/5) - P17 @
4) R Destiny 20 pts (4/4) - N17 @
295 pts
HO: (Juggernaut)
Debris: K12, L12
BFC: DEEP SHADOWS Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can’t be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
1) Juggernaut charges to T14 and attacks Cyclops.
11 vs 17. Need a 6.
Roll: 6,4. Hits!
Cyclops is KO'ed.
2) Pyro tries to breakaway.
Roll: 6. Success!
He runs to S14 and takes one for the push.
Free) Black Tom outwits Iceman's carry.
________________________
X-Men (home)
1) R Cyke 50 KO'ed [SA 1]
2) Prof X 59 X-13
w/ Contingency Plan 12 ()
3) Nico Minoru 84 W-13@
4) R Iceman 26 V-13@ [Carry OW]
5) R Nightcrawler 36 P-18@
6) R Shadowcat 26 X-15
293
vs
Freedom Force
1) E Juggernaut 193 pts (9/9) - T14 @
2) V Black Tom Cassidy 55 pts (5/5) - P12
3) R Pyro 27 pts (1/5) - S14 @@
4) R Destiny 20 pts (4/4) - N17
295 pts
Juggernaut: [1 SA] [1 KO]
Debris: K12, L12, Q12, R12
BFC: DEEP SHADOWS Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can’t be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
Just trying to figure out how that charge/attack was made. Cyke at U-15, Jugs at N-12. If juggy goes around walls his move is 6, one shy of being able to make the attack. if he uses NCSJ he would need to move in horizonatl or verticla to ignore the terrain. s far as i can tell the attack cannot be made. correct me if i'm wrong.
(Speed) Nothing Can Stop the Juggernaut: Juggernaut can use Charge and doesn't halve his speed value when using it. When he moves due to his own action along a straight hoizontal or vertical path, he ignores all terrain except elevated terrain for that action. After actions resolve, destroy each wall and square of blocking terrain crossed by his path of movement.
WW 05 Champ.Gen con 2014 Teams 3rd place/fellowship, Nationals '15 Top 8 ROC State 2015 2nd place 2016 WKO Arizona Champion