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Free Action) Robin will perplex up Impuse's Damage.
1) Robin will Leap/Climb to E2.
2) Red Tornado will TK Impulse to G3.
3) Impulse will HSS attack, moving to L5 to attack Zatanna. Attack is a 9 to a 14, needs a 5 or better. Roll: 3+4=7, hit. Fate PC Re-roll: 4+6=10, hit. Enchantress PC Re-roll: 4+2=6, hit. Zatanna takes 3 clix. Impulse will finish his move in G7. Impulse gets a SA, Robin and Tornado get ASTs.
_____________________________
Justice League Dark (home)
1) 87 BD003 Deadman O2
2) 50 JL52016R Enchantress* M4
3) 100 WKD-003 Dr. Fate*M2
4) 59 JL52019 John Constantine (3/4) P3
5) 29 CJ055 Zatanna (1/4) M6
6) 46 HT088 Dove (6/7) N3
*FFF001 Force Field 10 pts (2)
Mystical Pc
2/2
391
vs.
Young Justice
1) V Robin (AA) 66 pts {injured} E2@ AST[1]
w/ Lunge 5 pts
2) R Impulse (DC 75) 49 pts G7@ SA[1] [Damage +1]
w/ Camoflage 8 pts & Armor Piercing 10 pts
3) R Miss Martian 76 pts E7 (w/HO)
w/ Camouflage 8 pts
4) E Osiris 127 pts C9 (w/HO)
w/ Protected 8 pts
5) R Red Tornado 42 pts A9@ AST[1]
=399 pts
HO: MM, Osiris
LO: C11
BFC: Bright Lights
When determining line of fire, ignore Stealth and team abilities that duplicate the effects of Stealth.
Constantine Business - He'll Outwit HSS on Impulse, decrease Impulse's damage to 1 with perplex and declare Justice Society, borrowing Fate's 18 DV.
PC: No attack by Impulse will be re-rolled. Fate and Enchantress will PC any other attacks they can see. Constantine will take a token to re-roll a successful breakaway by Impulse or a successful attack.
_____________________________
Justice League Dark (home)
1) 87 BD003 Deadman G8@
2) 50 JL52016R Enchantress* M4@
3) 100 WKD-003 Dr. Fate*K6@
4) 59 JL52019 John Constantine (3/4) J7@
5) 29 CJ055 Zatanna (1/4) M6
6) 46 HT088 Dove (6/7) H8
*FFF001 Force Field 10 pts (2)
Mystical Pc
2/2
391
vs.
Young Justice
1) V Robin (AA) 66 pts {injured} E2@ AST[1]
w/ Lunge 5 pts
2) R Impulse (DC 75) 49 pts G7@ SA[1] [Damage -1, HSS OW]
w/ Camoflage 8 pts & Armor Piercing 10 pts
3) R Miss Martian 76 pts E7 (w/HO)
w/ Camouflage 8 pts
4) E Osiris 127 pts C9 (w/HO)
w/ Protected 8 pts
5) R Red Tornado 42 pts A9@ AST[1]
=399 pts
HO: MM, Osiris
LO: C11
BFC: Bright Lights
When determining line of fire, ignore Stealth and team abilities that duplicate the effects of Stealth.