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Justice League Dark (home)
87 BD003 Deadman
50 JL52016R Enchantress*
100 WKD-003 Dr. Fate*
59 JL52019 John Constantine
29 CJ055 Zatanna
46 HT088 Dove
*FFF001 Force Field 10 pts (2)
Mystical Pc
2/2
391
vs.
Young Justice
1) V Robin (AA) 66 pts {injured}
w/ Lunge 5 pts
2) R Impulse (DC 75) 49 pts
w/ Camoflage 8 pts & Armor Piercing 10 pts
3) R Miss Martian 76 pts
w/ Camouflage 8 pts
4) E Osiris 127 pts
w/ Protected 8 pts
5) R Red Tornado 42 pts
=399 pts
BFC: Bright Lights When determining line of fire, ignore Stealth and team abilities that duplicate the effects of Stealth.
bd003 V Deadman
Team: Mystics
Range: 6
Points: 87
Keywords: Brightest Day, Mystical, White Lantern Corps
10
10
18
2
8
10
17
3
8
9
17
2
8
9
17
2
10
10
16
2
9
9
16
2
KO
KO
KO
KO
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(Attack) White Rebirth: Deadman can use Support and Telekinesis. When he uses support, his minimum result is 2.
(Defense) LIVE!: Deadman can use Regeneration. When turning the dial, if this click is revealed due to damage taken from an opponent's attack, stop turning the dial.
(Damage) Summon the White: Give Deadman a power action. Any number of friendly characters with the Brightest Day and/or White Lantern Corps keywords can be placed adjacent to him, up to the number of adjacent unoccupied squares. Those characters can't be given actions until your next turn.
jl52016r R Enchantress
Team: Mystics
Range: 8
Points: 50
Keywords: Mystical
8
10
17
3
7
10
16
2
7
9
16
2
7
9
15
1
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KO
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KO
wkD-003 R Dr. Fate
Team: Justice Society|Mystics
Range: 8
Points: 100
Keywords: Justice Society, Mystical
11
10
18
2
10
11
17
2
10
10
17
2
9
9
17
2
9
9
16
2
KO
KO
KO
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KO
(Special) Agent of Order: Opposing characters within 6 squares can't be given actions to use special powers (including standard powers used only through those special powers).
jl52019 U John Constantine
Team: Mystics
Range: 0
Points: 59
Keywords: Justice League, Mystical
7
9
16
2
7
9
15
1
6
8
15
1
6
8
15
1
KO
KO
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(Special) Riding the Synchronicity Highway: John Constantine is a wild card.
(Attack) Mystical Wards: Other characters can't use Probability Control.
(Damage) Sheer Cunning: John Constantine can use Outwit and Perplex.
cj055 R Zatanna
Team: Justice League
Range: 8
Points: 29
Keywords: Celebrity, Justice League of America, Mystical
6
7
14
2
5
7
13
2
5
6
12
1
4
5
11
1
KO
KO
KO
KO
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ht088 R Dove
Team: No Affiliation
Range: 0
Points: 46
Keywords: Mystical
5
6
10
.
10
10
16
2
9
9
16
1
9
8
15
1
8
8
14
1
7
8
13
1
6
7
12
1
KO
KO
KO
KO
KO
KO
KO
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KO
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KO
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KO
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Force Field
Prerequisites: Barrier, Defend, Energy Shield/Deflection, or Telekinesis
Choose a character without a power that reduces damage.
aa034 V Robin
Team: Batman Ally
Range: 6
Points: 66
Keywords: Bludhaven, Detective, Gotham City, Martial Artist, Teen, Teen Titans
9
10
16
2
8
10
16
2
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9
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2
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9
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2
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2
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2
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(Speed) Batline: Robin can use Charge and Leap/Climb. When Robin uses Charge, he ignores the effects of elevated terrain on movement.
young justice (Attack) Tear Gas Grenade: Robin can use Smoke Cloud. When Robin uses Smoke Cloud, after he places all hindering terrain markers he can immediately use Incapacitate as a free action but can attack only a single opposing character occupying a square containing a hindering terrain marker he placed that turn; ignore the effects of hindering terrain on the attack.
an104 R Impulse
Team: No Affiliation
Range: 0
Points: 49
Keywords: Future, Teen, Young Justice
11
9
17
2
11
9
17
2
10
8
16
1
10
8
18
1
8
8
15
1
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KO
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KO
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(Damage) Speed Force Duplicate: Impulse can use Shape Change. In addition to the normal effects, if he is the only target of the attack, on a roll of 5 or 6 he may be immediately placed in a square adjacent to the character that targeted him.
aa021 R Miss Martian
Team: Titans
Range: 6
Points: 76
Keywords: Teen Titans
8
9
16
2
8
9
16
2
8
9
15
2
8
8
15
2
8
8
15
2
7
8
14
2
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Camouflage
Prerequisites: Shape Change
When the character is adjacent to a wall or blocking terrain, any line of fire for a ranged combat attack drawn to the character is blocked.
bd007 E Osiris
Team: No Affiliation
Range: 3
Points: 127
Keywords: Brightest Day, Mystical
9
10
17
4
10
10
17
4
10
11
17
3
11
10
17
2
9
9
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2
7
8
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3
8
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2
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2
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(Special) Quest for Black Adam: Once per game, when Osiris hits with a critical hit that hasn't been re-rolled yet, after actions resolve, modify his combat values by +1 for the rest of the game.
Protected
Choose a character.
(Optional) If the character does not already have two action tokens on it, damage dealt to the character as a result of a single action is ignored. After that action is resolved, give the character an action token and remove this feat from the game. If the character already had one action token on it, giving it a second action token deals pushing damage normally.
cd070 R Red Tornado
Team: No Affiliation
Range: 4
Points: 42
Keywords: Justice League of America, Robot
set up
Justice League Dark (home)
87 BD003 Deadman O2
50 JL52016R Enchantress* P2
100 WKD-003 Dr. Fate*M2
59 JL52019 John Constantine N2
29 CJ055 Zatanna G2
46 HT088 Dove O1
*FFF001 Force Field 10 pts (2)
Mystical Pc
2/2
391
vs.
Young Justice
1) V Robin (AA) 66 pts {injured}
w/ Lunge 5 pts
2) R Impulse (DC 75) 49 pts
w/ Camoflage 8 pts & Armor Piercing 10 pts
3) R Miss Martian 76 pts
w/ Camouflage 8 pts
4) E Osiris 127 pts
w/ Protected 8 pts
5) R Red Tornado 42 pts
=399 pts
BFC: Bright Lights
When determining line of fire, ignore Stealth and team abilities that duplicate the effects of Stealth.
I finally was able to come to the library... and I dont have your email, so the only roll I need to do is leadership, take it on good faith? well its a two, so, It wont matter
jld turn 2a
Free) deadman leadership, roll 2
1)jc walks in place, he will take the pushing damage
2)dove walks in place,takes the damage
_____________________________
Justice League Dark (home)
1) 87 BD003 Deadman O2
2) 50 JL52016R Enchantress* P2
3) 100 WKD-003 Dr. Fate*M2
4) 59 JL52019 John Constantine N2@@ (3/4)
5) 29 CJ055 Zatanna G2
6) 46 HT088 Dove O1@@(6/7)
*FFF001 Force Field 10 pts (2)
Mystical Pc
2/2
391
vs.
Young Justice
1) V Robin (AA) 66 pts {injured} E17
w/ Lunge 5 pts
2) R Impulse (DC 75) 49 pts C18
w/ Camoflage 8 pts & Armor Piercing 10 pts
3) R Miss Martian 76 pts B15 (w/HO)
w/ Camouflage 8 pts
4) E Osiris 127 pts E16 (w/HO) [Defense +1]
w/ Protected 8 pts
5) R Red Tornado 42 pts E18@
=399 pts
HO: MM, Osiris
LO: C11
BFC: Bright Lights
When determining line of fire, ignore Stealth and team abilities that duplicate the effects of Stealth.