You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
Bats
RO A) Bat (1/1) C2
RO B) Bat (1/1) D2
RO C) Bat (1/1) E2
YO A) Bat (1/1) F2
YO B) Bat (1/1) C3
YO C) Bat (1/1) E3
BO A) Bat (1/1) C7
BO B) Bat (1/1) D6
BO C) Bat (1/1) F3
O A) Bat (1/1) E7
O B) Bat (1/1) D3
O C) Bat (1/1) E10@
B A) Bat (1/1) C4
B B) Bat (1/1) E11@
B C) Bat (1/1) F11@
“Get it together!” the leader commanded as he fired a single round into one of the oversized bats who were swarming down the hallway. "Get over there.
two of his men moved across the hallway in formation.
Free: Leadership roll, 6 +1 action.
1) Cadmus Leadershoots at Bats 10 vs. 17, roll is 3,6=9 hit for 1 super senses roll is 3, and KO.
2) Cadmus Wrangler #5 moves to G-16
3) Cadmus Squad Leader #7 moves to H-15
Metropolis
1) V Power Girl (Legacy) 120 pts D7
2) LE Conner Kent (Legacy) 115 pts D11 w/HO
+ Monster Hunter (3 pts) + Disintegrate (7 pts) + First Aid Kit (free)
Total: 245
Bats
RO A) Bat (1/1) C2
RO B) Bat (1/1) D2
RO C) Bat (1/1) E2
YO A) Bat (1/1) F2
YO B) Bat (1/1) C3
YO C) Bat (1/1) E3
BO A) Bat (1/1) C7
BO B) Bat (1/1) D6
BO C) Bat (1/1) F3
O A) Bat (1/1) E7
O B) Bat (1/1) D3
O C) Bat (1/1) E10@
B A) Bat (1/1) C4
B B) Bat (1/1) E11@
B C) Bat (0/1) KOed
Bats
RO A) Bat (1/1) C2
RO B) Bat (1/1) D2
RO C) Bat (1/1) E2
YO A) Bat (1/1) F2
YO B) Bat (1/1) C3
YO C) Bat (1/1) E3
BO A) Bat (1/1) C7
BO B) Bat (1/1) D6
BO C) Bat (1/1) F3
O A) Bat (1/1) E7
O B) Bat (1/1) D3
O C) Bat (1/1) E10@
B A) Bat (1/1) C4
B B) Bat (1/1) E11@
B C) Bat (0/1) KOed
1) Yellow bat A to I9.
2) Yellow bat B to I10
3) Yellow bat C to J10.
Turn 4 event:
Red goop begins spilling out the door, replacing E18 with goop terrain. On every turn after this one, expand the goop terrain one space in all directions (use a special marker to show the borders of the goop). Characters occupying goop terrain at the start of their turn must roll 1d6 to move, getting stuck and halving their speed value for the turn on a result of 1 or 2, moving as normal on a result of 3 or 4 and bouncing off the goop, gaining leap/climb for the turn on a result of 5 or 6. Flying/leapclimbing/phasing characters do not ignore goop terrain.
Metropolis
1) V Power Girl (Legacy) 120 pts F11 @
2) LE Conner Kent (Legacy) 115 pts D11 w/HO @
+ Monster Hunter (3 pts) + Disintegrate (7 pts) + First Aid Kit (free)
3) E Metamorpho C9
Total: 315
Bats
RO A) Bat (1/1) C2
RO B) Bat (1/1) D2
RO C) Bat (1/1) E2
YO A) Bat (1/1) I9@
YO B) Bat (1/1) I10@
YO C) Bat (1/1) J10@
BO A) Bat (1/1) C7
BO B) Bat (1/1) D6
BO C) Bat (1/1) F3
O A) Bat (1/1) E7
O B) Bat (1/1) D3
O C) Bat (1/1) E10
B A) Bat (1/1) C4
B B) Bat (1/1) E11
B C) Bat (0/1) KOed
4A:
Free: Leadership roll, 5, remove token from Wrangler #7 and +1 action.
1) Cadmus wrangler attempts to incap Power Girl, 9 vs. 17, roll is 17, miss.
2) Cadmus leader moves to B-15 using willpower.
3) Cadmus Wrangler #6 attempts to incap Connor Kent, 9 (+1 for leader adjacency and super strength) vs. 16 ,roll is 3,4=7, hit for 1 token and 1 push
Metropolis
1) V Power Girl (Legacy) 120 pts F11 @
2) LE Conner Kent (Legacy) 115 pts D11 w/HO @
+ Monster Hunter (3 pts) + Disintegrate (7 pts) + First Aid Kit (free)
3) E Metamorpho C9
Total: 315
Bats
RO A) Bat (1/1) C2
RO B) Bat (1/1) D2
RO C) Bat (1/1) E2
YO A) Bat (1/1) I9@
YO B) Bat (1/1) I10@
YO C) Bat (1/1) J10@
BO A) Bat (1/1) C7
BO B) Bat (1/1) D6
BO C) Bat (1/1) F3
O A) Bat (1/1) E7
O B) Bat (1/1) D3
O C) Bat (1/1) E10
B A) Bat (1/1) C4
B B) Bat (1/1) E11
B C) Bat (0/1) KOed
Bats
RO A) Bat (1/1) C2
RO B) Bat (1/1) D2
RO C) Bat (1/1) E2
YO A) Bat (1/1) I9@
YO B) Bat (1/1) I10@
YO C) Bat (1/1) J10@
BO A) Bat (1/1) C7
BO B) Bat (1/1) D6
BO C) Bat (1/1) F3
O A) Bat (1/1) E7
O B) Bat (1/1) D3
O C) Bat (1/1) E10
B A) Bat (1/1) C4
B B) Bat (1/1) E11
B C) Bat (0/1) KOed
Bats
RO A) Bat (1/1) C2
RO B) Bat (1/1) D2
RO C) Bat (1/1) E2
YO A) Bat (1/1) I9
YO B) Bat (1/1) I10
YO C) Bat (1/1) J10
BO A) Bat (1/1) C7
BO B) Bat (1/1) D6
BO C) Bat (1/1) F3
O A) Bat (1/1) H14@
O B) Bat (1/1) E8@
O C) Bat (1/1) E10@
B A) Bat (1/1) C4
B B) Bat (1/1) E11
B C) Bat (0/1) KOed
5A:
Free: Leadership is a 5, +1 action and remove token from Wrangler #6.
1) Cadmus Wrangler #6 fires at Bat #B in E-11. 10 vs. 16, roll is 4,4=8, hit, Super Senses is 1, Bats are removed.
2) Cadmus Wrangler attacks Bat A in H-14, 9 vs. 16, roll is 6,6=12, hit, super senses is 3, Bat A is dead.
3) Cadmus Squad Leader #2 moves to B-14.
Metropolis
1) V Power Girl (Legacy) 120 pts (9/9) F11
2) LE Conner Kent (Legacy) 115 pts (7/8) D11 w/HO
+ Monster Hunter (3 pts) + Disintegrate (7 pts) + First Aid Kit (free)
3) E Metamorpho (7/7) E9 @
Total: 315
Bats
RO A) Bat (1/1) C2
RO B) Bat (1/1) D2
RO C) Bat (1/1) E2
YO A) Bat (1/1) I9
YO B) Bat (1/1) I10
YO C) Bat (1/1) J10
BO A) Bat (1/1) C7
BO B) Bat (1/1) D6
BO C) Bat (1/1) F3
O A) Bat (0/1) KOed
O B) Bat (1/1) E8@
O C) Bat (1/1) E10@
B A) Bat (1/1) C4
B B) Bat (0/1) KOed
B C) Bat (0/1) KOed
Bats
RO A) Bat (1/1) C2
RO B) Bat (1/1) D2
RO C) Bat (1/1) E2
YO A) Bat (1/1) I9
YO B) Bat (1/1) I10
YO C) Bat (1/1) J10
BO A) Bat (1/1) C7
BO B) Bat (1/1) D6
BO C) Bat (1/1) F3
O A) Bat (0/1) KOed
O B) Bat (1/1) E8@
O C) Bat (1/1) E10@
B A) Bat (1/1) C4
B B) Bat (0/1) KOed
B C) Bat (0/1) KOed
Bats
RO A) Bat (1/1) C2
RO B) Bat (1/1) D2
RO C) Bat (1/1) E2
YO A) Bat (1/1) F15@
YO B) Bat (1/1) G15@
YO C) Bat (1/1) H14@
BO A) Bat (1/1) C7
BO B) Bat (1/1) D6
BO C) Bat (1/1) F3
O A) Bat (0/1) KOed
O B) Bat (1/1) E8
O C) Bat (1/1) E10
B A) Bat (1/1) C4
B B) Bat (0/1) KOed
B C) Bat (0/1) KOed