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"Sister Zealot?" Grifter asked. "I did not want to have to fight you, of all people."
"Then don't. Fight alongside me instead," she told him.
"I'm sorry, but I can't do that." His shot went wide, however.
"Grifter!" Batman scolded, striking Zealot with a batarang. "You can't allow past associations to blind you to the mission."
"Now you sound like someone who's been trained in the League of Assassins, and not one of your precious Batman Family."
"Shiva."
"You sound like you're not happy to see me," Lady Shiva said. She pushed el Gaucho aside and attacked Zealot.
"I was going to object," el Gaucho said, smiling at the two lithe and graceful women sparring with each other, "but perhaps I will just stand back and enjoy this show."
KGBeast on Shiva. Batgirl makes his damage 4. Needs 8-2, rolls 7. Nice. 4 to her.
KGBeast can't see Shiva. El Gaucho's in the way. I think. Wait. You have both him and Two-Face in I18. The map has no one there, but figures in H18 and J18. I think Two-Face is the one in H18, as I remember there being someone there all along, while you just TKed KGBeast last turn.
KGBbeast is in H18. Last turn I corrected my attack my moving Batman and placing him in 'Batman's old spot'. KGBeast can make the attack.
The issue is my misreading the map. Two-Face is in J18 (so neither are in I18 and you'll see that on the map). Sorry, lining up those little letters is tricky. Voodoo's location is also incorrect. Like the others, the map is right but she's in G17.
The errors are corrected in the map. Not sure what to suggest, I mean we could start over. When in doubt though the map is the first source of correctness I go to.
Red Tornado V F23
Two-Face J18 (stealth) (Batman enemy)
Batman 53A H21 (stealthed)
Arkham Asylum Guard 3A (Miles) @ I11
Arkham Asylum Guard 3B (John) @ I10
Voodoo @ G17
Batgirl #16 D18 (stealthed)
KGBeast @@ H18
Dove G24
782
Points earned: 17
Figures used: Arkham Asylum Guards, Beast Boy-Pteradactyl, Batgirl #16, Batman #53, Dove, KGBeast, Red Tornado, Two-Face # 210, Voodoo, Zealot
It's true, the numbers and letters aren't easy to read on this map. Let's just keep going with it. I think as long as we're reasonably careful we should be able to figure things out.
You're right, it is pretty slow adding up the points. Maybe it would be better to get 1 xp for every 5 points of a KOd character's value. I mean if we have 1000 points in figures, that leaves us with only 100 points in XP. That won't even buy all the unlockable figures in the first game, let alone in later games where their values go up, and it leaves nothing for other upgrades. I'll PM you with some other thoughts we can hash out.
I was hoping for more from Shiva. I'll have to try her again sometime.
Mr. Zsasz comes in, goes for the non-corrupt Guard. AV9 on DV16. Gets 8. Blades is 4. 3 to the Guard after Toughness.
Gaucho Perplexes Batgirl's AV to 11
Batgirl on KGBeast, AV11 on DV18 +1. Gets 9. I don't think you have PC anywhere. If that's true, that's 2 to the Beast.
Batman (53a) N6 (Stealth)
Hugo Strange E7
Hired Goon (Peter) F8
Hired Goon (Paul) E8 (Stealth)
Hired Goon (Murray) G8 (Stealth)
El Gaucho J11 (2) (Stealth)
Grifter H6
Batgirl (FFBM) @@ M14 (Stealth)
R Composite Superman I5 (Stealth)
Mr. Zsasz (Tally +1) @ J10
Batgirl, Batman, Catwoman, Composite Superman, El Gaucho, Grifter, Hired Goons, Hugo Strange, Lady Shiva, Mr. Zsasz - 800
"Well if it isn't Charlie," Mr. Zsasz said, slashing one of the guards. "Remember me, Charlie? Remember the way you used to hit me with that club of yours?"
"You were trying to escape, Zsasz," Charlie reminded him.
We'll have to hash it out but yes, we'll never unlock much at this rate. Don't forget to show the points you've earned koing Gar so far. Let's round it up to 20% of a figure, like you say. That would mean I'd have 34 points and next turn you can offer me my first unlocked figure.
Just a reminder, I'll be back East for the next 10 days. As I'd said before I will have access to the games but I may not be as up to date on the games as I usually am (also why I didn't start the Masters of Evil Avengers game). The next few days might be a bit sketchy to start.
For some reason I thought Voodoo had pc. My mistake.
Between all the stealth and long distances to get to you, I just don't know how to go forward here.
Two-Face rolls 6 for Bat enemy.
Reddy tks Voodoo to M15.
Voodoo to mc Batgirl. Needs 6 with her bonus, rolls 8. She's mced. Batgirl will lc to H19. Let's see if my guys can finish her.
Two-Face needs 8, rolls 10. 3 to her.
Batman on her. Needs 7, rolls 10. And she's down.
Dove to H19 to block.
Miles outwits Gaucho's cr and attacks. Needs 9, rolls 7.
John ups his damage to 3 and attacks El G. Needs 8, rolls 9. 3 to him.
Okay adding my points for Beast Boy, that's 25% so 15. You'll have to recalculate yours at the new rate, but you'll easily have enough for the first unlocked figure. You get Catgirl.
Okay, I have practically an entire team to play. I hope I can get some points here.
Grifter RS to H9, double targets Miles and Voodoo, AV10 on DV15 and 17. Rolls 2. That's no help at all.
Hugo uses Monster Man serum on Paul.
Paul grabs LO from D9, Charges to H10, attacks Miles. AV9 on DV15. Gets 7. 2 to Miles.
El Gaucho on Miles. AV9 on DV15. Gets 10. KOs Miles.
Composite TKs Batman to M11
Batman on Voodoo, AV10 on DV17 +1. Gets 3.
Black Lightning in next, RS to J6, attacks John, DV16. Gets 8. 3 to John.
With the Guard's KO, I've earned 25, so I'll use that and unlock my 1st figure on your turn.
Batman (53a) @ M11 (Stealth)
Hugo Strange @ E7
Hired Goon (Peter) F8
Hired Goon (Paul) @ H10 (1)
Hired Goon (Murray) G8 (Stealth)
El Gaucho @ J11 (5) (Stealth)
Grifter @ H9 (1)
R Composite Superman @ I5 (Stealth)
Mr. Zsasz (Tally +1) J10
Black Lightning @ J6
XP Points: 26 Used: 25 Available: 1
Batgirl, Batman, Black Lightning, Catwoman, Composite Superman, El Gaucho, Grifter, Hired Goons, Hugo Strange, Lady Shiva, Mr. Zsasz - 887