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Originally posted by Spikor You can only pick up an object if you physically move from one square to another. So, in order to pick it up, you'd have to break, pick up the object as you move out of the square you occupied, and then move back into it... and, with charge, smack them with the object. Or without charge... wait until next turn to push.
I haven't seen anywhere in the rules that say you must physically move to pick up an object and to be honest, it wouldn't make sense to me if you did have to (it would mean you could actually block a character in making it impossible for him to pick up an object without even going base to base).
But as I said (and other judges have told me several times), this issue is currently on DrGandalf's list of clarifications so there's not much use in speculating until we get a ruling.
"...my eyes were watering, and my tongue was swollen, and from that moment on, I was more careful about what I lick!" -- Koda (Brother Bear)
From the Marvel Rulebook:
"Any time during a character’s move action, he can pick up an object in a square he enters or on an adjacent square."
Now, I suppose you could make some kinda case that there's a '0-square movement' action, but you would still receive a token for it, and you still could not attack without Charge because the figure has already been given an action.
Whenever someone asks me what I think the most dangerous animal is, i tell them it has to be a shark riding on an elephant, just eating and trampling everything in sight.
- Figure with Super-Strength only moving towards Batman:
These figures must end their movement when adjacent to Batman. They can't pick up the dumpster. Next turn, they must breakaway to pickup object. Next available turn they can use the object.
- Figure with Super-Strength & Running Shot/Charge moving towards Batman:
These figures must end their movement when adjacent to Batman. Charge figures can make a normal close combat attack (no LoF needed) but neither figure can pick up the dumpster. Next turn, they must breakaway to pick up object. This object can be used on this next turn.
- Figure with Super-Strength & Hypersonic moving towards Batman:
These figures can move adjacent to a stealthed figure, pick up the dumpster and clock Batman off the map. (HSS figure can keep moving if they want). This is only for the 'Hit and Run' HSS.
- Figure with Super-Strength & Phasing/LeapClimb moving towards Batman:
These figures can move adjacent to a stealthed figure & pick up the dumpster but cannot attack. Next turn they can attack as normal.
- Figure with Super-Strength only starting their turn adjacent to Batman:
These figures must roll breakaway when adjacent to Batman. If they make the roll they can pick up the dumpster but can't attack yet.
- Figure with Super-Strength & Running Shot/Charge starting their turn adjacent to Batman:
These figures must roll breakaway when adjacent to Batman. If they make the roll they can pick up the dumpster and attack to clock Batman off the map. Running Shot figures can now throw the dumpster at non-stealthed Batman if they're hovering; otherwise they need to back up a square & then throw the dumpster (grounded figures can't range attack adjacent grounded opponents).
- Figure with Super-Strength & Phasing/LeapClimb starting their turn adjacent to Batman:
These figures can pick up the dumpster but can't attack yet.
- Figure with Hypersonic and Super-Strength starting their turn adjacent to Batman:
These figures can pick up the dumpster and attack to clock Batman off the map. (They can move away afterwards, if they used the "hit & run" attack mode).
Can you destroy an object that someone is standing on? Let's say batman is standing on a motorcycle and shooting at me. Can I use my RCE to destroy the motorcycle
Chuck Norris is the only person who can simultaneously hold and fire FIVE Uzis: One in each hand, one in each foot, and the 5th one he roundhouse-kicks into the air, so that it sprays bullets.
If you destroy an object, it becomes rubble and therefore...hindering terrain. So yes you can but it will do you absolutely no good and will in fact further intrench your stealthed fig as you can't pick up the rubble from under them.
That thing you post was useful in previous posts but I still think it should be pointed out that the ruling regarding picking up an object while adjacent is still in contention (as far as I know at least).
I'm not trying to argue what the ruling should be, only that it should be made clear to people that it's still being debated. Because as it stands right now, the thing you posted can go against how some people see the rules and until the FAQ is updated I think there should be a disclaimer that your posted rulings are how some judges ruled for it in the past.
And TheEnigma, that's precisely why the ruling is being debated (the 0-movement case). I'm not referring to charge because it has it's own bullet in the FAQ regarding break away. I, for one, hope that they don't say you have to physically move from one square to another to pick up an object but that's just me.
Again, I'm not trying to argue the ruling, just mentioning to people that it is unclear at the moment and an official word is still pending.
"...my eyes were watering, and my tongue was swollen, and from that moment on, I was more careful about what I lick!" -- Koda (Brother Bear)
I'm not trying to be the devil's advocate, I'm not even trying to argue either side. I'm just trying to make sure people who ask for a ruling on this know that there is still some discussion going on amongst the judges regarding it.
"...my eyes were watering, and my tongue was swollen, and from that moment on, I was more careful about what I lick!" -- Koda (Brother Bear)
"A break away roll is required only when physically moving a character, who is adjacent to an opposing character, into a different square. If a character is given a move action but does not actually move (to pick up an adjacent object, for example), a break away roll is not required."
It clearly means that if I am adjacent to an opponent and an object, I don't need to breakaway to carry the object correct? I would just declare that I use SS to carry it. But does this take one action?
Ok, so with the new ruling on not needing to break away if you aren't moving anywhere could a super strength figure with charge who is adjacent to an opposing figure pick up an adjacent object and attack with that object without moving and not need to break away? Based on the wording of the new rule, I would think so.
Originally posted by Nevest Ok, so with the new ruling on not needing to break away if you aren't moving anywhere could a super strength figure with charge who is adjacent to an opposing figure pick up an adjacent object and attack with that object without moving and not need to break away? Based on the wording of the new rule, I would think so.
Charge and running shot have their own rules regarding breaking away (in the FAQ). You must break away before performing a charge or running shot and failure to break away means the action is over and you can not attack.
"...my eyes were watering, and my tongue was swollen, and from that moment on, I was more careful about what I lick!" -- Koda (Brother Bear)
Ok, just checked the FAQ and there is a special rule for using Charge.
"A character with the Charge power that begins its action in a square adjacent
to an opposing character must break away before using the power."
I think it would have been much better if the figure could grab and swing in one turn since that's what the new ruling on super strength seems to imply. If this other line under Charge didn't exist then I think you definitely could.
3) if Colossus doesn't have Charge any longer and is BtB with Mystique then he has to roll a Breakaway and if successful he can pick up the object from underneath her. He then has to wait until his next turn (assuming he will be Pushing) to whack her with the object.
If Colossus does not have charge, but still has super strength:
The new July FAQ for DC states that you do not have to roll break away to pick-up an object using super strength if you are adjacent to an opposing character. The character still receives an action, but he can pick up the object using super strength because he does not actually move. It is under the "Break Away" section of the new July FAQ.