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Terror King, Now that I see what your saying when it comes to certain aspects of the deck fixes I'm going to seriously consider some of the fixes. I'll probably will stick with the two LAM over the two Spell Eco. because unfotunatley Weapon Change is a maintence cost so it will not work for them. Plus I can't do Fusion Gate because I don't have any so I'm going to stick with 3 Miracle Fusions.
Terrorking has a great idea and decklist, another benefit for Giant Trunade is also to be used as a preventative tool since the last thing I think you'd want to do is to use up 3 cards (Miracle Fusion or Fusion Gate with the material) and then your opponent to use a Bottomless Trap Hole or Sakaretsu Armor to make your exchange negative.
Terror King, Now that I see what your saying when it comes to certain aspects of the deck fixes I'm going to seriously consider some of the fixes. I'll probably will stick with the two LAM over the two Spell Eco. because unfotunatley Weapon Change is a maintence cost so it will not work for them. Plus I can't do Fusion Gate because I don't have any so I'm going to stick with 3 Miracle Fusions.
i didn't know that about spell eco. and once you get a fusion gate i would suggest putting it in.