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Spells:
Weapon Change
Weapon Change
Fusion Sword Murasame Blade
Fusion Sword Murasame Blade
Mage Power
Snatch Steal
Miracle Fusion
Miracle Fusion
Miracle Fusion
Shield & Sword
Mystical Space Typhoon
My Body as a Shield
Reinforcement of the Army
Reinforcement of the Army
Heavy Storm
Premature Burial
Traps:
Call of The Haunted
Negate Attack
DNA Surgery
DNA Surgery
Life Absorbing Machine
Life Absorbing Machine
Sakuretsu Armor
hi your deck looks like it could work very well my main commment is that you could add in a different dimension trap hole which will do the same as the chthonian soldier does except that it will work on any monster since its a trap honestly other than that for the type of deck your looking for it looks good so i give this a 8/10 pls rate and comment on mine if you dont mind you will find a link in my sig called cyber control anyways good luck in the future with this deck
hi your deck looks like it could work very well my main commment is that you could add in a different dimension trap hole which will do the same as the chthonian soldier does except that it will work on any monster since its a trap
Um, Dark Blader, how does D.D. Trap Hole act like Chthonian Soldier? It's my understanding its a remove from play version of Acid Trap Hole except it is not limited by the monster's def points.
drop
Mage Power
Miracle Fusion
Shield & Sword
Negate Attack
DNA Surgery (you don't need this, most of your monsters are warriors anyway)
DNA Surgery
Life Absorbing Machine (you only have two cards to pay for)
Life Absorbing Machine
add
level limit area-b x2 (this plays right into shogun and blasters effects, plus it will add some stall for you)
s. amor/trap hole/BTH x2
fusiongate (just so they can be in your and if need be, and you get multiple uses)
smahsing ground/fissure x2
dark hole
LLAB lets your big monsters shogun and rampart blaster get their effects off with no problems since they can attack in defence mode. it also allows you to stall. you could add in some giant trunades (at least two) so you can get LLAB off the field and reuse it later. you really don't need all of your equips two at the most. all you monsters right now either increase warriors atk points (good for you) or deal effect damage back to your opponent (agian good for you).
as far as monster go you can drop kinetic soldeir, ddwl, and dda. they are nice but not needed. you might need mslv2 for face down monsters.
drop
Mage Power
Miracle Fusion
Shield & Sword
Negate Attack
DNA Surgery (you don't need this, most of your monsters are warriors anyway)
DNA Surgery
Life Absorbing Machine (you only have two cards to pay for)
Life Absorbing Machine
add
level limit area-b x2 (this plays right into shogun and blasters effects, plus it will add some stall for you)
s. amor/trap hole/BTH x2
fusiongate (just so they can be in your and if need be, and you get multiple uses)
smahsing ground/fissure x2
dark hole
LLAB lets your big monsters shogun and rampart blaster get their effects off with no problems since they can attack in defence mode. it also allows you to stall. you could add in some giant trunades (at least two) so you can get LLAB off the field and reuse it later. you really don't need all of your equips two at the most. all you monsters right now either increase warriors atk points (good for you) or deal effect damage back to your opponent (agian good for you).
as far as monster go you can drop kinetic soldeir, ddwl, and dda. they are nice but not needed. you might need mslv2 for face down monsters.
Well I understand some of your suggestions but unfortunatlly a majority of my monsters being 4 stars or higher so LLAB might disrupt my stratagey especially with Amazon Swords Woman and Chthionan Solider.
I only running three equips so that shouldn't hurt.
I have DNA surgery in here for Kinetic Soldier and in the small chance I go up against Array of Revealing Light.
Shield and Sword is in here for a one time Weapon Change.
I don't have any Fusion Gates but I think Miracle Fusion is better then Fusion Gate anyway.
I might find someway for MS lv.2 but those D.D. monster can help me out if I have a Command Knight on the field.
Life Absorbing is useless and as is DNA Surgery. Cross counter + Fairy Box can = LOTS of damage. about 4000, not otm ention fairy box its good on its own aswell.
-Miracle Fusions x3
-Sparkman x2
-Burstinatrix x2
-My body as a shield.
+Weapon Change.
+Breaker.
+Brain control x2
+Labyrinth Wall
+Stumbling x2
I decided the fusion support not really good for this deck. I felt another weapon change could add more power. I noticed your deck would get killed by a Jinzo or Decree so i added break to kill decree, and another weapon change to make jinzo into a 1500 loser. I added a labyrinth wall for extra stall and combos great with Brain Control. Stumbling allows you to summon in face up defence AND it doesnt forbid your opponent from attack( and it wont forbid you later on).
I agree that Rampart Blaster is more in line with the overall strategy with this deck. Drop the Sparkman's and add E-hero Wild heart and/or Drilloid or Mystic level2. Thanks afor the R/F :p
Well I understand some of your suggestions but unfortunatlly a majority of my monsters being 4 stars or higher so LLAB might disrupt my stratagey especially with Amazon Swords Woman and Chthionan Solider.
I only running three equips so that shouldn't hurt.
I have DNA surgery in here for Kinetic Soldier and in the small chance I go up against Array of Revealing Light.
Shield and Sword is in here for a one time Weapon Change.
I don't have any Fusion Gates but I think Miracle Fusion is better then Fusion Gate anyway.
I might find someway for MS lv.2 but those D.D. monster can help me out if I have a Command Knight on the field.
to use 2 traps (dna durgery) for one card is, no offense, bad deck managing. you have an orginal deck and there aren't many warriors that you will normally run up against. therefore kinetic soldier is a better side deck card. this also goes for running two life absorbing machine for only MBAAS, a card that i like, weapon exchange and premature burial. even if you were to get those LP back you would only get half of each payment back. a better choice is spell economics so you don't have to pay at all.
with two weapon changes you don't need shield and sword, you might as well put another weapon exchange in.
that said, since you want to be able to attack while in defence mode and you don't have a way to stop your opponent from attack durning their turn you leave you self open. the reason is because you have now taken shogun and rampart will have a lowered defense. rampart might be ok with a 2000 defense, but with cyber dragons running around she can still be taken out. shogun is now has 1550 defense, which is easly taken out. remember then though they can attack in defense mode your opponents attack points still go against the defense strength. then if you play against people like me you prefer drillroid over mslv2 i will own your defense monster no matter what the defense. and i would bet that there will be others who have drillroid sidedeck.
fusion gate is better from the stand point that you can send the cards from your hand out of play instead of the field or grave. you won't have to waste a summon and you can fusion summon more then once. miracle fusion is nice because you can use the graveyard, which is why i left two of them in there.
LLAB will save your defensive monster who can attack in that mode. you keep saying but what about my lv4 monsters, Chthonian Soldier, and Amazoness Swords Woman. well remember that your opponents monster will be in defense mode too. however another thought is to try a tomato control aspect where you use mystic tomatos to get out spirit reaper and save him for tributing for the shogun, or a soul control aspect could be used too. but i think that in that case you could run three shoguns. oh and dd's are nice but they aren't everything try this:
Monsters: 18
Tribs:
Total Defense Shogun
Total Defense Shogun
Total Defense Shogun
Weapon Change
Weapon Change
soul exchange
Snatch Steal
Miracle Fusion
Miracle Fusion
fusion gate
Mystical Space Typhoon
My Body as a Shield
Reinforcement of the Army
Reinforcement of the Army
Heavy Storm
Premature Burial
spell economics
spell economics
level limit area-b
level limit area-b
dark hole
traps
call of the haunted
torrential tribute
sakuretsu armor/trap hole
sakuretsu armor/trap hole