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Wow, you guys were able to get 2 drop gambits effect off consistantly? Everyone that I've talked to or have seen play the deck with him in it was like he is mad sucky!!! Well unless your playing an intense weenie swarm deck, doesn't he fall into the useless category?
Go with field control. Use riptide + Sewer rats + 2 drop Gambit to sweep their board on 3, then add in 1 drop mystique [Lions among lambs] to leave them with no hope on 4. Use blinding rages to ensure Riptide goes down. If you can, lions among labs on 4, get sabertooth and the bring in scalphunter to game on 5
Is that even consistent?
I can't miss my 1,2, or 3 drop. I need Sewer Rats, Lion Among the Lambs, oh and Blinding Rage so that Riptide goes down.
BTW who is Gambit going to stun? Riptide stunned the 2 and 3 drop. Unless they also have a 1 drop he isn't doing a damn thing. To make it worse this doesn't even work against a deck thats heavy with hidden characters.
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I still say that the best way to use Marauders is to mix them with X-Men and use Gambit, Swamp Rat. His ability to stun up the chain will be available for you up to turn 4 at least, sometimes even turn 5. He doesn't care about hidden characters like Mesmero, or Wolverine he stuns them all.