You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
It seemed that both Sabbac and Mon-El were slowly losing their strength and stamina. Sabbac clumsily missed another shot at Mon-El, but succeeded in the followthrough against the woman next to him.
___________________________________
1) Sabbac will use Flurry.
a) As the target of his first flurry attack, Sabbac will select Mon-El. It's 9 to 15 requiring a roll of a 6. And the roll is... 1,2=3, which is a miss.
b) As the target of his second flurry attack, Sabbac will select Oracle. It's 9 to 11 requiring a roll of anything but a critical miss. And the roll is... 4,6=10 which is a hit. Sabbac deals 3 clicks of damage to Oracle resulting in the KO. Sabbac gains 1 SA pt. Sabbac gains 1 KO pt.
Dr. Light and Blackfire will clear.
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts (3/9) J-7 @ (hindering, stealth)
2. R Green Lantern (JL) 90 pts (6/6) I-11
3. LE Atom* (CJ) 50 pts (6/6) J-12
* with Saboteur 20 pts
4. V Alfred 30 pts (2/5) K-7
5. U Oracle 27 pts KOKOKOKO
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 2 SA
Green Lantern: 1 SA, 1 KO
Atom: 1 SA
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (6/9) I-8 @ ^
^ Fortitude 25 pts
[2SA, 1KO]
2) R Blackfire 48 pts (5/6) K-8
[2SA,1KO]
3) E Psimon 94 pts KOKOKO
4) V Dr. Light 84 pts (6/7) J-13
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
"Pick on somebody your own size!" Infuriated by Sabbac's brutal attack on Oracle, Hal lashed out with a blast of emerald energy. Mon-El joined in with a solid punch to Sabbac's jaw.
The demonic leader of the Fearsome Five snarled in anger and pain, but remained standing despite the Justice League's assault.
**********
Cry for Justice Turn 8
Free) Atom perplexes Sabbac's Defense down by -1.
1. Hal attacks Sabbac. 10AV v. 17DV-1. Roll=1,6. Hits for 3 damage, reduced to 2 by Toughness. Hal takes 1 click from Mystics TA and gets 1 SA.
Free) Hal perplexes Sabbac's Defense down by -1.
2. Mon-El pushes to attack Sabbac. 10AV v. 16DV-1. Roll=6,3. Hits for 3 damage, reduced to 2 by Toughness. Mon-El takes 1 click for pushing and another for Mystics TA. Mon-El gets 1 SA.
3. Alfred breaks away. Roll=5. He moves to J-8 (hindering, stealth).
4. Atom attacks Dr. Light. 9AV v. 17DV. Roll=1,3. Miss.
**********
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts (1/9) J-7 @@
2. R Green Lantern (JL) 90 pts (5/6) I-11 @
3. LE Atom* (CJ) 50 pts (6/6) J-12 @
* with Saboteur 20 pts
4. V Alfred 30 pts (2/5) J-8 (hindering, stealth) @
5. U Oracle 27 pts KOKOKOKO
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 3 SA
Green Lantern: 2 SA, 1 KO
Atom: 1 SA
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (2/9) I-8 @ ^
^ Fortitude 25 pts
[2SA, 1KO]
2) R Blackfire 48 pts (5/6) K-8
[2SA,1KO]
3) E Psimon 94 pts KOKOKO
4) V Dr. Light 84 pts (6/7) J-13
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
(WOW! This game is getting really exciting! Even if I lose, I want you to know I've been having a great time playing this game.)
"AAAARRRRGGHHH!!!"
Enraged and badly wounded, Sabbac lashed out at the butler and Mon-El, knocking them both out of the battle.
Blackfire tried to use her starbolts to counter Hal Jordan's assault, but the Green Lantern was too quick and formed a shield before the energy blasts made it to him.
_________________________________________________
1) Sabbbac will use Quake targeting Alfred and Mon-El. It's 7 to 14 on both requiring a roll of a 7 for each. And the result is.... 4,4=8 which is a hit on both. Sabbac deals 2-1=1 click of damage to Mon-El which is good for the KO and 2 clicks of damage to Alfred, which is also good for the KO. Sabbac gains 1 SA pt (since it was 1 attack, right?). Sabbac gains 2 KO pts.
2) Blackfire will make a ranged-combat attack on Green Lantern. It's 8 to 17+1(hindering terrain bonus), requiring a roll of a 10. And the roll is... 2,4=6, which is a miss.
3) Dr. Light will attempt to break away from the Atom. And the roll is... a 4. Dr. Light will move to L-11.
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts KOKOKOKO
2. R Green Lantern (JL) 90 pts (5/6) I-11 @
3. LE Atom* (CJ) 50 pts (6/6) J-12 @
* with Saboteur 20 pts
4. V Alfred 30 pts (2/5) KOKOKOKO
5. U Oracle 27 pts KOKOKOKO
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 3 SA
Green Lantern: 2 SA, 1 KO
Atom: 1 SA
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (2/9) I-8 @@ ^
^ Fortitude 25 pts
[3SA, 3KO]
2) R Blackfire 48 pts (5/6) K-8 @
[2SA,1KO]
3) E Psimon 94 pts KOKOKO
4) V Dr. Light 84 pts (6/7) L-11 @
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
This is definitely a very fun, close game. Also, I think you're right about 1 SA and 2 KOs for the Quake.
**********
Hal retaliated against Blackfire with a burst of emerald energy. "You know, Ray, there's nothing better--backs against the wall, fighting psychotic supervillains."
"Sure, there is," answered the Atom. "Getting back alive."
**********
Cry for Justice Turn 9
Free) Atom perplexes Hal's Damage by +1.
Free) Hal perplexes his Damage by +1.
1. Hal pushes to make a running shot. He flies to J-13, carrying Atom to K-12. From there, he attacks Blackfire. 10AV v. 14DV+1 (hindering). Roll=4,5. Hits for 4 damage, reduced to 3 by Toughness. Hal gets 1 SA, and Atom gets 1 AST. No push damage because of willpower.
**********
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts KOKOKOKO
2. R Green Lantern (JL) 90 pts (5/6) J-13 @@
3. LE Atom* (CJ) 50 pts (6/6) K-12
* with Saboteur 20 pts
4. V Alfred 30 pts KOKOKOKO
5. U Oracle 27 pts KOKOKOKO
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 3 SA
Green Lantern: 3 SA, 1 KO
Atom: 1 SA, 1 AST
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (2/9) I-8 @@ ^
^ Fortitude 25 pts
[3SA, 3KO]
2) R Blackfire 48 pts (2/6) K-8 @
[2SA,1KO]
3) E Psimon 94 pts KOKOKO
4) V Dr. Light 84 pts (6/7) L-11 @
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
Blackfire attempted one last shot on Hal Jordan, but her feeble attempt at hurting him was easily brushed off.
__________________________________
1) Blackfire will push to take another ranged-combat shot at Green Lantern. It's 7 to 17+1(hindering terrain bonus) requiring a roll of an 11. And the roll is... 2,3=5, which is a miss. Blackfire takes no pushing damage as a result of having Willpower.
Dr. Light and Sabbac will clear.
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts KOKOKOKO
2. R Green Lantern (JL) 90 pts (5/6) J-13 @@
3. LE Atom* (CJ) 50 pts (6/6) K-12
* with Saboteur 20 pts
4. V Alfred 30 pts KOKOKOKO
5. U Oracle 27 pts KOKOKOKO
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 3 SA
Green Lantern: 3 SA, 1 KO
Atom: 1 SA, 1 AST
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (2/9) I-8 ^
^ Fortitude 25 pts
[3SA, 3KO]
2) R Blackfire 48 pts (2/6) K-8 @@
[2SA,1KO]
3) E Psimon 94 pts KOKOKO
4) V Dr. Light 84 pts (6/7) L-11
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
"We haven't forgotten what you did to Sue Dibny," said the Atom as his right hook connected with Dr. Light's jaw.
**********
Cry for Justice Turn 10
Free) Hal perplexes Atom's Damage by +1.
Free) Atom perplexes his Attack by +1.
1. Atom attacks Dr. Light. 9AV v. 17DV. Roll=3,5. Hits for 2 damage. Atom gets 1 SA, and Hal gets 1 AST.
**********
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts KOKOKOKO
2. R Green Lantern (JL) 90 pts (5/6) J-13
3. LE Atom* (CJ) 50 pts (6/6) K-12 @
* with Saboteur 20 pts
4. V Alfred 30 pts KOKOKOKO
5. U Oracle 27 pts KOKOKOKO
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 3 SA
Green Lantern: 3 SA, 1 KO, 1 AST
Atom: 2 SA, 1 AST
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (2/9) I-8 ^
^ Fortitude 25 pts
[3SA, 3KO]
2) R Blackfire 48 pts (2/6) K-8 @@
[2SA,1KO]
3) E Psimon 94 pts KOKOKO
4) V Dr. Light 84 pts (4/7) L-11
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
Dr. Light rubbed his jaw. With renewed ferocity, he engaged both Hal Jordan and Ray Palmer.
"Oh, but you made sure I forgot about it, didn't you? Where were the ethics in that? The only thing I hate more than a superhero is a hypocritical one!"
___________________________________________________
1) Dr. Light will attempt to make a break away. And the roll is... 4, which is a success! Dr. Light moves to J-12.
2) Sabbac will fly to F-5.
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts KOKOKOKO
2. R Green Lantern (JL) 90 pts (5/6) J-13
3. LE Atom* (CJ) 50 pts (6/6) K-12 @
* with Saboteur 20 pts
4. V Alfred 30 pts KOKOKOKO
5. U Oracle 27 pts KOKOKOKO
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 3 SA
Green Lantern: 3 SA, 1 KO, 1 AST
Atom: 2 SA, 1 AST
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (2/9) F-5 @ ^
^ Fortitude 25 pts
[3SA, 3KO]
2) R Blackfire 48 pts (2/6) K-8
[2SA,1KO]
3) E Psimon 94 pts KOKOKO
4) V Dr. Light 84 pts (4/7) J-12 @
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
Although Hal had voted against the mind wipe so many years ago, he felt no qualms about creating a giant emerald fist with his ring. And he didn't regret smashing Dr. Light into Arkham's cold stone floor either.
**********
Cry for Justice Turn 11
Free) Atom perplexes Hal's Damage by +1.
Free) Hal perplexes his Damage by +1.
1. Hal attacks Dr. Light. 10AV v. 15DV. Roll=2,3. Hits for 4 damage, and Dr. Light is KO'd. Hal gets 1 SA and 1 KO, and Atom gets 1 AST.
**********
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts KOKOKOKO
2. R Green Lantern (JL) 90 pts (5/6) J-13 @
3. LE Atom* (CJ) 50 pts (6/6) K-12
* with Saboteur 20 pts
4. V Alfred 30 pts KOKOKOKO
5. U Oracle 27 pts KOKOKOKO
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 3 SA
Green Lantern: 4 SA, 2 KO, 1 AST
Atom: 2 SA, 2 AST
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (2/9) F-5 @ ^
^ Fortitude 25 pts
[3SA, 3KO]
2) R Blackfire 48 pts (2/6) K-8
[2SA,1KO]
3) E Psimon 94 pts KOKOKO
4) V Dr. Light 84 pts KOKOKO
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
(If Blackfire is KOed you can go ahead and take your next turn and clear Sabbac.)
___________________________________
Seeing his comrades fall in battle, Sabbac looked for the nearest exit.
"Retreat!"
___________________________________
1) Sabbac flies to D-1. Sabbac takes no pushing damage as a result of being Indomitable.
2) Blackfire moves to I-13.
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts KOKOKOKO
2. R Green Lantern (JL) 90 pts (5/6) J-13 @
3. LE Atom* (CJ) 50 pts (6/6) K-12
* with Saboteur 20 pts
4. V Alfred 30 pts KOKOKOKO
5. U Oracle 27 pts KOKOKOKO
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 3 SA
Green Lantern: 4 SA, 2 KO, 1 AST
Atom: 2 SA, 2 AST
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (2/9) D-1 @@ ^
^ Fortitude 25 pts
[3SA, 3KO]
2) R Blackfire 48 pts (2/6) I-13 @
[2SA,1KO]
3) E Psimon 94 pts KOKOKO
4) V Dr. Light 84 pts KOKOKO
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
Blackfire fell amid a blast of brilliant green light.
"One more to go," said Hal.
**********
Cry for Justice Turn 12
1. Hal pushes to attack Blackfire. 10AV v. 13DV. Roll=3,3. Hits for 2 damage, and Blackfire is KO'd. Hal gets 1 SA and 1 KO; no push damage because of willpower.
Free) Hal perplexes Atom's movement by +1.
Free) Atom perplexes his movement by +1.
Free) Atom moves to G-2.
**********
Fearsome Five Turn 13
Clear. No other move possible.
**********
Cry for Justice Turn 13
Clear.
**********
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts KOKOKOKO
2. R Green Lantern (JL) 90 pts (5/6) J-13
3. LE Atom* (CJ) 50 pts (6/6) G-2
* with Saboteur 20 pts
4. V Alfred 30 pts KOKOKOKO
5. U Oracle 27 pts KOKOKOKO
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 3 SA
Green Lantern: 5 SA, 3 KO, 1 AST
Atom: 2 SA, 2 AST
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (2/9) D-1 ^
^ Fortitude 25 pts
[3SA, 3KO]
2) R Blackfire 48 pts KOKOKO
[2SA,1KO]
3) E Psimon 94 pts KOKOKO
4) V Dr. Light 84 pts KOKOKO
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
1. E Valor (Mon-El) 160 pts KOKOKOKO
2. R Green Lantern (JL) 90 pts (5/6) J-13
3. LE Atom* (CJ) 50 pts (6/6) G-2
* with Saboteur 20 pts
4. V Alfred 30 pts KOKOKOKO
5. U Oracle 27 pts KOKOKOKO
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 3 SA
Green Lantern: 5 SA, 3 KO, 1 AST
Atom: 2 SA, 2 AST
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (2/9) E-1 @ ^
^ Fortitude 25 pts
[3SA, 3KO]
2) R Blackfire 48 pts KOKOKO
[2SA,1KO]
3) E Psimon 94 pts KOKOKO
4) V Dr. Light 84 pts KOKOKO
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
1. E Valor (Mon-El) 160 pts KOKOKOKO
2. R Green Lantern (JL) 90 pts (5/6) B-5 @
3. LE Atom* (CJ) 50 pts (6/6) F-1 @
* with Saboteur 20 pts
4. V Alfred 30 pts KOKOKOKO
5. U Oracle 27 pts KOKOKOKO
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 3 SA
Green Lantern: 5 SA, 3 KO, 1 AST
Atom: 2 SA, 2 AST
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (2/9) E-1 @ ^ (Movement -1)
^ Fortitude 25 pts
[3SA, 3KO]
2) R Blackfire 48 pts KOKOKO
[2SA,1KO]
3) E Psimon 94 pts KOKOKO
4) V Dr. Light 84 pts KOKOKO
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
"Get out of my way!!! This can't be how it ends! There's still more for me to accomplish! RAAAAGGHHHRRRR!!!!"
____________________________________
1) Sabbac rolls for breakaway from The Atom. And the monumental roll is... 2. No pushing damage due to Indomitable.
And that looks like game unless I get suuuuuper lucky. I'm glad I at least got to take it to the last turn. Thanks for such an amazing game!
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts KOKOKOKO
2. R Green Lantern (JL) 90 pts (5/6) B-5 @
3. LE Atom* (CJ) 50 pts (6/6) F-1 @
* with Saboteur 20 pts
4. V Alfred 30 pts KOKOKOKO
5. U Oracle 27 pts KOKOKOKO
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 3 SA
Green Lantern: 5 SA, 3 KO, 1 AST
Atom: 2 SA, 2 AST
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (2/9) E-1 @@ ^ (Movement -1)
^ Fortitude 25 pts
[3SA, 3KO]
2) R Blackfire 48 pts KOKOKO
[2SA,1KO]
3) E Psimon 94 pts KOKOKO
4) V Dr. Light 84 pts KOKOKO
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
Awesome game! There were a lot of twists and turns in this game, and it was an exciting match right up to the end. Good luck in your next game and in the playoffs! (I'm sure the Fearsome Five are assured a playoff spot.)
**********
"He's over here!" said the Atom, as he spotted Sabbac trying to escape.
"The cavalry's on its way." Hal raced through the corridors of Arkham Asylum, careening around a corner. A giant green hammer sprung from his ring and bludgeoned Sabbac. The demonic leader of the Fearsome Five snarled defiantly before falling.
**********
Cry for Justice Turn 15
Free) Atom perplexes Sabbac's Defense by -1.
Free) Hal perplexes his Attack by +1.
1. Hal pushes to make a running shot. He flies to A-1 and attacks Sabbac. 10AV+1 v. 16DV-1. Roll=1,5. Hits for 2 damage, and Sabbac is KO'd. Hal takes 1 click for Mystics and 1 more click for the push (having lost willpower). Hal gets 1 SA and 1 KO.
**********
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts KOKOKOKO
2. R Green Lantern (JL) 90 pts (3/6) A-1 @@
3. LE Atom* (CJ) 50 pts (6/6) F-1
* with Saboteur 20 pts
4. V Alfred 30 pts KOKOKOKO
5. U Oracle 27 pts KOKOKOKO
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 3 SA
Green Lantern: 6 SA, 4 KO, 1 AST
Atom: 2 SA, 2 AST
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts^ KOKOKO
^ Fortitude 25 pts
[3SA, 3KO]
2) R Blackfire 48 pts KOKOKO
[2SA,1KO]
3) E Psimon 94 pts KOKOKO
4) V Dr. Light 84 pts KOKOKO
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.