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That is such a sweet playmat. The promo playmats for SWD seem kind of lame. The L5R ones are spectacular, I wish they could make ones for SWD that are that good.
That is such a sweet playmat. The promo playmats for SWD seem kind of lame. The L5R ones are spectacular, I wish they could make ones for SWD that are that good.
Yeah, tbh I'm not a huge fan of the swag they give out. I am in a Destiny League, and they seem to have pretty awesome promo cards (at least the Leia and Darth Vader Sith Lord ones were neat).
Honestly, I would love to see Destiny start using some of the old KOTOR/SWTOR stuff. Though I think they'll probably wait for that to be brought back fully into the movies/current media.
Here's hoping Rian Johnson is doing a SWTOR thing for Episodes X-XII.
Quote : Originally Posted by hail_eris
Little known fact - the "M" in M. Bison actually stands for "malakim2099."
Honestly, I would love to see Destiny start using some of the old KOTOR/SWTOR stuff. Though I think they'll probably wait for that to be brought back fully into the movies/current media.
Here's hoping Rian Johnson is doing a SWTOR thing for Episodes X-XII.
My first Google search after learning of this game was "Star Wars Destiny Revan."
By the way, I love the picture with the three galactic conquerors side by side: Vader, Thrawn, and cat.
Basically a melee damage and hit points/longevity deck. I'll be spending too many resources to resolve damage dice, but if I hit hard early hopefully I can turn the game my way before I am out-Upgraded and -Supported.
Basically a melee damage and hit points/longevity deck. I'll be spending too many resources to resolve damage dice, but if I hit hard early hopefully I can turn the game my way before I am out-Upgraded and -Supported.
I played this team tonight one time, with Dry Fields -- Atollon as the Battlefield.
I knew I'd be Resource-poor and needed to pile on damage fast, so my deck focused on action-chain cards and cheap Supports (particularly droids).
The opponent brought a rainbow ranged minion-swarm deck:
Bazine Netal
First Order Stormtrooper
TIE Pilot
Dark Advisor
Battlefield: Imperial Academy
The opponent had some big-damage Supports and a bunch of Redeploy weapons, so that whoever fell, the next guy could scoop up the gun and keep firing. Very WWII squad-level movie. "Let's take that machine-gun nest for Moose, boys!"
This was the closest game of Destiny I've ever played. At the end, Zeb with one HP took out Bazine one turn before a spaceship was going to flatten him. The other guy's deck dealt some serious pain without very many straight-up damage sides on the character dice.
Cards that really came through:
--Chopper. I got to claim the battlefield a lot, and the other guy's Imperial Academy helped Chopper roll [1 melee] every single turn. That damage adds up when you are fighting a bunch of mooks.
--Impulsive. This card gave me the game. Card to resolve a Focus die that puts Zeb on [2 melee]; Ambush to resolve that one to knock out the TIE Pilot, who has just rolled [+3 ranged] and [2 indirect] on an upgrade, with another [2 ranged] in the pool.
Very fun match. Paying for the Wookiee damage does get tiresome, though. I don't know if I would use him or her much.
Last edited by Snake Eyes Again; 04/03/2018 at 18:46..
played some at Adepticon in Chicago weekend before last.
the deck that I'm now fine tuning is ePoe (2) and eHondo (the neutral one).
The concept - you WILL get specials and you use them to trigger Hondo's ability (3 damage). Either you get paid a lot of resources (as Hondo permits that) or you just kill things.
given that the droids do only indirect damage, I'd focus on Thrawn first, and then kill the droids at my leisure.
You can control indirect damage much better than you can directly targeted damage.
You've played way more high-level SWD than I have, so you might well be right. Your reasoning makes sense. However, I'm currently on a pretty good win streak based on a strategy of clearing mooks. Get their dice out of the potential pool; have fewer characters to attach upgrades to; provide fewer static damage sides to hang modifier sides from weapons on. This is particularly true if the mooks are accompanied by a high-value finesse character, which Thrawn manifestly is.
Plus, zapping stormtroopers is fun.
Last edited by Snake Eyes Again; 04/03/2018 at 21:06..
New holocron documents dropped yesterday. Maul's Saber now costs 1 resource to roll the die back into the pool. Running Interference is a 1 time use then removed from the game. That was it. I expected more changes but with world's coming up I assume they didn't want to make a ton of changes this close to it.
Maul saber is still one of the best in the game. It makes it less oppressive and balanced, without nerfing it into oblivion. RI seems pretty meh to me now. Yes you can still do the Never Tell Me the Odds play with it - but Sabine was mostly ramping into that and using RI to slow the opponent down until they could blast them with a NTMTO play and win it right then. It slows Sabine way down, which is great as that deck was stupid.
New holocron documents dropped yesterday. Maul's Saber now costs 1 resource to roll the die back into the pool. Running Interference is a 1 time use then removed from the game. That was it. I expected more changes but with world's coming up I assume they didn't want to make a ton of changes this close to it.
Maul saber is still one of the best in the game. It makes it less oppressive and balanced, without nerfing it into oblivion. RI seems pretty meh to me now. Yes you can still do the Never Tell Me the Odds play with it - but Sabine was mostly ramping into that and using RI to slow the opponent down until they could blast them with a NTMTO play and win it right then. It slows Sabine way down, which is great as that deck was stupid.
Thanks, Jarimy! Below is a link to the revised rules reference. The new Maulsaber and RI text is on p. 23.
I like that FF seems to puts out errata for cards quite quickly.
So, finally got my Thrawn/Battledroid deck put together. Not sure how good it is, but it looks like it can be fun.
Thrawn (Elite)
2xBattle Droid
Battlefield:
Docking Bay - Finalizer
Deck:
2xLookout Post
1xCommanding Presence
1xGrand Moff
2xSeparatist Landing Craft
2xGround Battalion
2xF-11D Rifle
2xE-11 Rifle (because they can redeploy from Droids to other droids or Thrawn)
2xLocked and Loaded
2xDoubt
2xSound the Alarm
1xImperial Backing
2xProbe
2xCrackdown
2xTactical Mastery
2xCannon Fodder
2xThe Best Defense
1xAftermath
Quote : Originally Posted by hail_eris
Little known fact - the "M" in M. Bison actually stands for "malakim2099."
Milestone reached: My first three-round tourney at a venue! This says something in favor of Destiny. I've played HC since Infinity, but have always been too chicken to play at a venue because there was always an uberFaust out there I didn't have, and in my home group play is on the slow side -- thinking, measuring moves . . . Destiny is fast enough, and there are few enough options in any particular turn, that I can hold the game pretty lightly. If I lose, I just try another deck.
My deck:
eBala-Tik
Ketsu Onyo
Ciena Ree
Primarily ranged damage-dealing with many bites at the apple, thanks to Tik and Ciena+vehicles.
--Pre-game warmup: A quick game against an eRose vehicle deck. The guy had a variety of mechanisms for playing vehicles super-cheaply. (I can't remember the card names well.) I piled some significant damage into his team, but once the vehicles came online there were many owies.
--Round 1: vs. eYoda (Wizened Master) mill deck, also featuring eJar Jar and Rose.
I got milled like crazy. I didn't have enough shield-killing to knock the muppet out. On one crucial turn I forgot to have the opponent roll out Jar Jar before activating my big combat guns.
--Round 2: That eYoda again, this time with Hera the Pain Summoner and someone else. Yoda here was mainly used to put vehicle dice on obscene damage sides. It worked.
--Round 3: Bye due to odd number of players (more like bye-bye, amirite?)
The people at the venue were very nice, and afterwards a guy gave me about ten cards+dice that he didn't need, which was kind. I had fun.
Last edited by Snake Eyes Again; 04/17/2018 at 13:26..