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Yeah, that ability variety is helping me quite a bit, probability control has saved my life a few times lol, but i still dont really get telekinesis, is it a carry but i just dont have to move with the character im carrying??? also...what is "break away"? im coming across the term a lot but i dont exactly know what it means.
TK is the ability to move another figure without moving yourself, the biggest advantage is you can move the other figure and it counts as an action for the TK'er but not the TK'ee so the fig that got moved can still take an action and do a surprise attack.
Break Away- when you are next to an opposing fig you are required to do a break away roll (1D6 4 or better) to move away, unless you have leap climb or HSS or something that lets you break away automatically.
Hey Modok66, if your ever in the Boston area we have a great group that plays at the hobby bunker in Malden. We are having a couple of Superman Marquee events this weekend.