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1) Conner will attempt to fly away. Goop roll is (3) (Normal movement). Breakaway roll is (2). He stays put.
2) Metamorpho pushes to move to H20, revealing:
[A force field generator! One of those Intergang goons must have dropped it. Whoever found this gains the Protected feat but, as the generator is a confusing piece of equipment, it can’t be used if you’re still on your first click. ]
Metropolis
1) [14] V Power Girl (Legacy) 120 pts (9/9) G14
2) [6] LE Conner Kent (Legacy) 115 pts (6/8) C14 @
+ Monster Hunter (3 pts) + Disintegrate (7 pts)
3) [12] E Metamorpho (5/7) H20 @@
+Protected (8 pts)
4) R Damage (6/6) K15
Total: 350
Bats
RO A) Bat (0/1) KOed
RO B) Bat (0/1) KOed
RO C) Bat (0/1) KOed
YO A) Bat (0/1) KOed
YO B) Bat (0/1) KOed
YO C) Bat (0/1) KOed
BO A) Bat (1/1) A20@
BO B) Bat (1/1) B19@
BO C) Bat (1/1) M5
O A) Bat (0/1) KOed
O B) Bat (0/1) KOed
O C) Bat (0/1) KOed
B A) Bat (1/1) J11
B B) Bat (0/1) KOed
B C) Bat (0/1) KOed
1) Dillo rolls a 1 for his goop. Speed is halfed. He charges to H13 and swings a piece of machinery (HO) at Power Girl. Hits with double 5s. Impervious is a 2. 3 damage and knockback for PG to E16.
Snake clears.
Free) Failed Intergang leadership.
1) Officer to K19.
2) Goon 1 to K20.
Metropolis
1) [14] V Power Girl (Legacy) 120 pts (6/9) E16@
2) [6] LE Conner Kent (Legacy) 115 pts (6/8) C14 @
+ Monster Hunter (3 pts) + Disintegrate (7 pts)
3) [12] E Metamorpho (5/7) H20 @@
+Protected (8 pts)
4) R Damage (6/6) K15
Total: 350
Bats
RO A) Bat (0/1) KOed
RO B) Bat (0/1) KOed
RO C) Bat (0/1) KOed
YO A) Bat (0/1) KOed
YO B) Bat (0/1) KOed
YO C) Bat (0/1) KOed
BO A) Bat (1/1) A20
BO B) Bat (1/1) B19
BO C) Bat (1/1) ESCAPED
O A) Bat (0/1) KOed
O B) Bat (0/1) KOed
O C) Bat (0/1) KOed
B A) Bat (1/1) P18@
B B) Bat (0/1) KOed
B C) Bat (0/1) KOed
Free: Leadership roll is 4.
1) Cadmus Squad Leader #3 attempts to RCE Connor, 9 (+1 Leader) vs. 15. Roll is 1,2=3 miss.
2) Wrangler #5 attempts to incap Power Girl 9 vs. 16, roll is 2,4=6, miss.
Metropolis
1) [14] V Power Girl (Legacy) 120 pts (6/9) E16@
2) [6] LE Conner Kent (Legacy) 115 pts (6/8) C14 @
+ Monster Hunter (3 pts) + Disintegrate (7 pts)
3) [12] E Metamorpho (5/7) H20 @@
+Protected (8 pts)
4) R Damage (6/6) K15
Total: 350
Bats
RO A) Bat (0/1) KOed
RO B) Bat (0/1) KOed
RO C) Bat (0/1) KOed
YO A) Bat (0/1) KOed
YO B) Bat (0/1) KOed
YO C) Bat (0/1) KOed
BO A) Bat (1/1) A20
BO B) Bat (1/1) B19
BO C) Bat (1/1) ESCAPED
O A) Bat (0/1) KOed
O B) Bat (0/1) KOed
O C) Bat (0/1) KOed
B A) Bat (1/1) P18@
B B) Bat (0/1) KOed
B C) Bat (0/1) KOed
1) Since the Armadillo smacked Kara with double fives, she decides to give it right back to him! Power Girl rolls (5, 5) and Armadillo's impervious roll is (2) meaning 2 net damage, but again no knockback thanks to Charge.
2) Damage is sneaking away, trying to find an exit amidst the chaos when he sees a beautiful buxom blonde battling a brutish beast. grabbing the nearest weapon he can find he throws caution to the wind and moves to G12, hoping to help Power Girl with his LO.
Metropolis
1) [16] V Power Girl (Legacy) 120 pts (6/9) E16@
2) [6] LE Conner Kent (Legacy) 115 pts (6/8) C14
+ Monster Hunter (3 pts) + Disintegrate (7 pts)
3) [12] E Metamorpho (5/7) H20
+Protected (8 pts)
4) R Damage (6/6) G12 w/ LO @
Total: 350
Bats
RO A) Bat (0/1) KOed
RO B) Bat (0/1) KOed
RO C) Bat (0/1) KOed
YO A) Bat (0/1) KOed
YO B) Bat (0/1) KOed
YO C) Bat (0/1) KOed
BO A) Bat (1/1) A20
BO B) Bat (1/1) B19
BO C) Bat (1/1) ESCAPED
O A) Bat (0/1) KOed
O B) Bat (0/1) KOed
O C) Bat (0/1) KOed
B A) Bat (1/1) P18@
B B) Bat (0/1) KOed
B C) Bat (0/1) KOed
Sorry for the delay. Taking complicated turns on my phone is tough (especially since I can't update the map) and I've barely been home this week.
Everybody Else 11C
Free) Goop expends in all directions.
1)2) The two bats on the left fly into the south west starting area and into some air vents, leaving the map for good.
1) The armadillo swipes at Power Girl, needing a 6. Gets a 7. Blades roll is a 3 for 2 after toughness as the armadillo's muscle and ferocity is enough to bruise. 1 to the dillo for the push.
1) Snake to H9.
1) The Intergang goon pushes to shoot at one of the Cadmus Wranglers. Needs a 6, misses with a 3.
2) The other Intergang goon joins his teammates in K18.
Metropolis
1) [16] V Power Girl (Legacy) 120 pts (4/9) E16@
2) [6] LE Conner Kent (Legacy) 115 pts (6/8) C14
+ Monster Hunter (3 pts) + Disintegrate (7 pts)
3) [12] E Metamorpho (5/7) H20
+Protected (8 pts)
4) R Damage (6/6) G12 w/ LO @
Total: 350
Bats
RO A) Bat (0/1) KOed
RO B) Bat (0/1) KOed
RO C) Bat (0/1) KOed
YO A) Bat (0/1) KOed
YO B) Bat (0/1) KOed
YO C) Bat (0/1) KOed
BO A) Bat (1/1) ESCAPED
BO B) Bat (1/1) ESCAPED
BO C) Bat (1/1) ESCAPED
O A) Bat (0/1) KOed
O B) Bat (0/1) KOed
O C) Bat (0/1) KOed
B A) Bat (1/1) P18@
B B) Bat (0/1) KOed
B C) Bat (0/1) KOed
12A:
Leadership: 3
1) Wrangler #4 to incap metamorpho 9 vs. 16, roll is 6,5=11, hit for 1 token.
2) Cadmus leader to try and move breakaway is 6, goop roll is 2, half speed, moves to E-17.
Metropolis
1) [16] V Power Girl (Legacy) 120 pts (4/9) E16@
2) [6] LE Conner Kent (Legacy) 115 pts (6/8) C14
+ Monster Hunter (3 pts) + Disintegrate (7 pts)
3) [12] E Metamorpho (5/7) H20
+Protected (8 pts)
4) R Damage (6/6) G12 w/ LO @
Total: 350
Bats
RO A) Bat (0/1) KOed
RO B) Bat (0/1) KOed
RO C) Bat (0/1) KOed
YO A) Bat (0/1) KOed
YO B) Bat (0/1) KOed
YO C) Bat (0/1) KOed
BO A) Bat (1/1) ESCAPED
BO B) Bat (1/1) ESCAPED
BO C) Bat (1/1) ESCAPED
O A) Bat (0/1) KOed
O B) Bat (0/1) KOed
O C) Bat (0/1) KOed
B A) Bat (1/1) P18@
B B) Bat (0/1) KOed
B C) Bat (0/1) KOed
1) Conner attempts to fly, but finds his feet snagged on the spreading red fluid that proves a lot strong than it looks. Tendrils of red rubber grab at his ankles and when he fights free, is only able to make it to F17 to take some heat off his allies.
2) Damage will push to attack the Armadillo with his weapon, rolling (5, 1) for a miss.
Metropolis
1) [16] V Power Girl (Legacy) 120 pts (4/9) E16
2) [6] LE Conner Kent (Legacy) 115 pts (6/8) F17 @
+ Monster Hunter (3 pts) + Disintegrate (7 pts)
3) [12] E Metamorpho (5/7) H20
+Protected (8 pts)
4) R Damage (5/6) G12 @@
Total: 350
Bats
RO A) Bat (0/1) KOed
RO B) Bat (0/1) KOed
RO C) Bat (0/1) KOed
YO A) Bat (0/1) KOed
YO B) Bat (0/1) KOed
YO C) Bat (0/1) KOed
BO A) Bat (1/1) ESCAPED
BO B) Bat (1/1) ESCAPED
BO C) Bat (1/1) ESCAPED
O A) Bat (0/1) KOed
O B) Bat (0/1) KOed
O C) Bat (0/1) KOed
B A) Bat (1/1) P18@
B B) Bat (0/1) KOed
B C) Bat (0/1) KOed
Free) Goop expands in what should be a simple matter but ends up taking way too long to figure out without enough "special" tokens to represent it on the map. The debris spot on the right is goop that's sticking out a square from the rest.
Bat, Dillo and Snakeman clear.
Intergang officer gets a 1 for leadership. He targets the nearest Cadmus wrangler, hitting with double 5s for 3 damage.
Don't forget to check the turn 12 event and add reinforcements for Cadmus, Rollin.
Metropolis
1) [16] V Power Girl (Legacy) 120 pts (4/9) E16
2) [6] LE Conner Kent (Legacy) 115 pts (6/8) F17 @
+ Monster Hunter (3 pts) + Disintegrate (7 pts)
3) [12] E Metamorpho (5/7) H20
+Protected (8 pts)
4) R Damage (5/6) G12 @@
Total: 350
Bats
RO A) Bat (0/1) KOed
RO B) Bat (0/1) KOed
RO C) Bat (0/1) KOed
YO A) Bat (0/1) KOed
YO B) Bat (0/1) KOed
YO C) Bat (0/1) KOed
BO A) Bat (1/1) ESCAPED
BO B) Bat (1/1) ESCAPED
BO C) Bat (1/1) ESCAPED
O A) Bat (0/1) KOed
O B) Bat (0/1) KOed
O C) Bat (0/1) KOed
B A) Bat (1/1) P18
B B) Bat (0/1) KOed
B C) Bat (0/1) KOed
13A:
Free: Leadership roll is 5, +1 action
Free: Cadmus Scientist uses perplex on Cadmus Ross, +1 Damage
1) Cadmus Ross attacks Connor 9 vs. 15, roll is 1,4=5, miss.
2) Cadmus Wrangler # 5 tries to incap connor 9 vs. 15, roll is 1,2=3, miss.
3) Cadmus Squad Leader to RCE vs. Power Girl 9 vs. 15, roll is 1,1=2, crit miss for 1 damage to squad leader.
Metropolis
1) [16] V Power Girl (Legacy) 120 pts (4/9) E16
2) [6] LE Conner Kent (Legacy) 115 pts (6/8) F17 @
+ Monster Hunter (3 pts) + Disintegrate (7 pts)
3) [12] E Metamorpho (5/7) H20
+Protected (8 pts)
4) R Damage (5/6) G12 @@
Total: 350
Bats
RO A) Bat (0/1) KOed
RO B) Bat (0/1) KOed
RO C) Bat (0/1) KOed
YO A) Bat (0/1) KOed
YO B) Bat (0/1) KOed
YO C) Bat (0/1) KOed
BO A) Bat (1/1) ESCAPED
BO B) Bat (1/1) ESCAPED
BO C) Bat (1/1) ESCAPED
O A) Bat (0/1) KOed
O B) Bat (0/1) KOed
O C) Bat (0/1) KOed
B A) Bat (1/1) P18
B B) Bat (0/1) KOed
B C) Bat (0/1) KOed
Bats
RO A) Bat (0/1) KOed
RO B) Bat (0/1) KOed
RO C) Bat (0/1) KOed
YO A) Bat (0/1) KOed
YO B) Bat (0/1) KOed
YO C) Bat (0/1) KOed
BO A) Bat (1/1) ESCAPED
BO B) Bat (1/1) ESCAPED
BO C) Bat (1/1) ESCAPED
O A) Bat (0/1) KOed
O B) Bat (0/1) KOed
O C) Bat (0/1) KOed
B A) Bat (1/1) P18
B B) Bat (0/1) KOed
B C) Bat (0/1) KOed