You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
1x Alpha Primitives, Army
1x Apokoliptian Zealots, Army
1x Archangel, New Defender
1x Bette Kane <> Flame Bird, Reflex Action
4x Black Bolt, Enemy Within
1x Bumblebee, Sonic Sting
1x Cammi, Annoying Sidekick
1x Count Vertigo, Werner Vertigo
1x Crippler, Carl Striklan
1x Dawn Granger <> Dove, Avatar of Order
1x Destiny, Doomsday Diarist
1x Dum-Dum Dugan, Howling Commando
1x Elasti-Girl, Rita Farr
1x Elongated Man, Stretchable Sleuth
1x Frank Drake, Nightstalker
1x Green Goblin, Insanity Unleashed
1x Halo, Gabrielle Doe
1x Haywire, Suicidal Lover
1x Iron Fist, Secret Avenger
1x Lockjaw, Inhuman's Best Friend
1x Mary Marvel, World's Mightiest Girl
2x Night Thrasher, Dwayne Michael Taylor
1x Professor X, Mutant Benefactor
1x Ray Palmer <> The Atom, Tiny Titan
1x Roy Harper <> Speedy, Mercurial Marksman
3x Surveillance Pawn, Army
1x Talla Ron, Lunatic Legion
1x Terry Sloan <> Mr. Terrific, Golden Age Gold Medalist
1x The Penguin, Gentleman of Crime
1x Uatu The Watcher, He Who Watches
2x Losing The Argument
4x The Illuminati
4x Teen Supremes
3x Act of Defiance, Team-Up
2x We Had a Team-Up, Team-Up
4x Superhuman Registration Act, Team-Up
It's a Jank deck, but it has won two UK events now so yes it is competative. although if I'd have remembered to search out Dr. Psycho rather than Poison Ivy I'm sure my version of Society complex would have fared much better against it.
It's a Jank deck, but it has won two UK events now so yes it is competative. although if I'd have remembered to search out Dr. Psycho rather than Poison Ivy I'm sure my version of Society complex would have fared much better against it.
Wouldn't any card that stops reinforcement allow you to defeat this deck with ease?
It seems like you'd initially draw a handful of random one drops and without SHRA/We had a team up, they would be unable to team attack of reinforce.
How exactly is this deck winning games? I mean without stacking the deck it seems impossible.
Trust me, the deck is crazy. I've played against a version online a few times.
You swarm, preferably with hidden guys from the times I've done battle, and then on turn 3 or so, you drop Black Bolt with a Quantum Bands to steal all the affiliations on the board. Presuming you still have your 1s from the first two turns plus the additional one on turn 3 with Black Bolt, BB is usually going to be AT LEAST an 8/8 presuming you haven't played a dual-affiliated character and the opponent only has one affiliation inplay. You keep swarming over the turns with Bolt growing larger and larger and you then use Teen Supremes in order to swing twice with Black Bolt by exhausting a Titans character.
That's all there is to it. All that matters is hitting Bolt, Quantum, and a decent hand of 1-drops. The deck consistently wins against curve mono on turn 4 or 5. One time I played against it, Bolt was a 15/15+ on turn 4. It's just a straight-up crazy deck.
Trust me, the deck is crazy. I've played against a version online a few times.
You swarm, preferably with hidden guys from the times I've done battle, and then on turn 3 or so, you drop Black Bolt with a Quantum Bands to steal all the affiliations on the board. Presuming you still have your 1s from the first two turns plus the additional one on turn 3 with Black Bolt, BB is usually going to be AT LEAST an 8/8 presuming you haven't played a dual-affiliated character and the opponent only has one affiliation inplay. You keep swarming over the turns with Bolt growing larger and larger and you then use Teen Supremes in order to swing twice with Black Bolt by exhausting a Titans character.
That's all there is to it. All that matters is hitting Bolt, Quantum, and a decent hand of 1-drops. The deck consistently wins against curve mono on turn 4 or 5. One time I played against it, Bolt was a 15/15+ on turn 4. It's just a straight-up crazy deck.
Thanks for the info.
I still think I'm going to bet on my Defenders deck for the win though.
So how exactly does the deck work? Swarm with hidden characters then bring bolt out on 3? And could you explain in detail the alternate win condition if you don't hit black bolt.
Great just great now everyone is going to have to run Stamford Incident, you and the guys running Quickfate are just ruining this game for the casuals. How are we supposed to win with Jank if folks keep inventively building solid diverse and playable decks?
Great just great now everyone is going to have to run Stamford Incident, you and the guys running Quickfate are just ruining this game for the casuals. How are we supposed to win with Jank if folks keep inventively building solid diverse and playable decks?
Great just great now everyone is going to have to run Stamford Incident, you and the guys running Quickfate are just ruining this game for the casuals. How are we supposed to win with Jank if folks keep inventively building solid diverse and playable decks?
This is in it's most purest form, JANK.
Um... Was that a compliment? I can never tell with you.
Shizzle - Say my opponent has Black Widowed my Black Bolt after my recruit. I can use my Teen Supremes to double back-up a surviellance pawn.
I chose all my characters with 3 very specific parameters in mind. Aggression, Usefullness, and Teams.
I'll try to get a detailed run down of the deck up soon.
EDIT: - ALSO: Never reinforce in this deck. It is so fast, it is not needed.
What do you think of 1 drop Hellboy (Little Boy)? Do you think the team-up with BPRD and Pro Reg would be consistent enough? If I get him out on turn 3 or 4 that's a lot of extra dmg.
Just to support what Limbo has said, I beat a Torch/Punisher deck on my way to my Clone Saga win. The first 3-4 turns are brutal for the opposition and IMO, Tarnax is a key card. I would rather discard a 1-drop for a +8 to +10 to the Tarnax cost than play said 1-drop just to add an affiliation or 2 for Black Bolt. Think about that. The 1-drop is arbitrary, and it only adds +1/+1, +2/+2 at the most for Black Bolt, whereas the Tarnax activation on the unreinforced attack can cause more damage. Also, I have Speedball to finish the game off with burn. The deck is of course vulnerable, but think about this:
1) The metagame has to be almost all weenie-hate
2) They have to draw the hate
3) You have to be paired up against the hate
I don't know about you, but if there are 8 people in an event, and only 1 deck is packing significant hate against the deck, which would make it an auto-loss, I would take my chances, especially if you can win against the rest of the field. X-1 isn't bad.