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1. When using TK to "throw" a friendly figure, do you have to have line of fire to the target square? Meaning, if there is a wall and doorway, can my Tk'er throw my figure through the wall or go curve around the doorway to the other side?
2. Pounce and Venom, after using the card, does his Toughness absorbs the click of damage? It says it ignores Willpower and Team abilities not Toughness, INV or IMPERV.
3. When using Perplex on a friendly figure standing on an object, does the object block the line of fire? Does it make a difference that the figurre is carrying/standing on the object?
4. Can you use CCE with an object? Can u TK a figure carrying an object? Can u TK a flying figure(figure with the wing symbol?) Do objects count for the rule of 3?
5. Heavy objects do how much damage when use in close combat and ranged/tked? Ligh objects?
1. You have to have line of fire to the square that you are moving the character to, although the figure you are moving does not block line of fire for this purpose. (Move him off the board, and then check line of fire, effectively.)
2. Venom's Toughness would not reduce the damage from Pounce. The damage dealt to him is pushing damage, which is normally unreducable.
3. Objects don't normally block line of fire. If the figure you are targeting has Stealth, you would have to turn Stealth off in order to be targeted by anyone if you were standing on an object (which would count as Hindering Terrain). If the figure was carrying the object, the object could never block line of fire, because it's not on the board. (That means that E Moon Knight carrying an object still has to stand in other hindering terrain to be safe; the object he is carrying doesn't interact with his Stealth at all.)
4a. You cannot use an object while using CCE. (See the Marvel Universe PAC listing for CCE; always refer to the most recent PAC and rules.)
4b. You can TK a figure carrying an object. (You cannot carry a figure carrying an object, but TK isn't carrying.)
4c. You can TK a flying figure. (You cannot carry a flying figure, but TK isn't carrying.)
4d. Objects do not add to damage value, but instead to damage dealt. The Rule of Three only applies to values, so objects can add on top of the +3 modifier you might get elsewhere.
5. Heavy objects add +2 to damage dealt in close combat; light add +1. Heavy objects deal 3 damage when thrown, and have a range of 4. Light objects deal 2 damage when thrown, and have a range of 6. (I remember this as the "Rule of 12". Damage X Range = 12.)
HTH.
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