You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
Human Torch will Runshot to P-13, carrying Medusa to P-14. Human Torch will target both wildchild and the piece of wall in Q-13. Av9 vs dv15. Need a 6, roll is 2+4 for 6. Well.. yea, I'll do the 3 clix on wild child and get rid of that charge.
Ok, let's go pound puppy! Lockjaw will transporter ability and move to R-15/S-15 and try and finish off Wild Child. Av8 (-2 for transporter) vs dv13. Need a 7. Roll is 3+5 for 8. That's a hit for 2 more clix to WildChild and the kO! And Lockjaw will finish his last move to Q-16/R-16.
You would post 2 seconds after I get off my lunch break!
Hahah. I do try. This game is progressing very quickly.
Two things though......
Quote
Human Torch will Runshot to P-13, carrying Medusa to P-14. Human Torch will target both wildchild and the piece of wall in Q-13. Av9 vs dv15. Need a 6, roll is 2+4 for 6. Well.. yea, I'll do the 3 clix on wild child and get rid of that charge.
Since Kyle was showing CR at the time he would be knocked back to T-17(Lockjaw can still make the attack, of course, but I think his final positioning might be differnet.
And the second issue is that you can't target both a figure and terrain on a multi attack(but I assume you would have targeted Kyle anyway so no need to re-roll).
If you just want to see if Lockjaw has to change his position I'll make my move after.
DM
CW:Choosing Sides
I made a promise to Matt Murdock to wear his mask....I've fought this war in his place.....And I'll continue to do so.
But I haven't forgotten who I am...and soon it will be time to carry my own burdens again.
I figured no knockback due to charge, sorry about that, I'll put Lockjaw in S-15/R-16 for the attack, and move my last movement to R-16/ Q-16 (transporter slide on that last part get me back to where I was going to anyways)