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If a regular figure is on a building one square away from the edge can he drawn line of fire to a giant figure that is not elevated in front of him? Can the giant draw LOF back?
If there is a barrier between the two does that black LOF for both?
Does barrier block LOF from a grounded standard figure and a grounded giant?
If a giant is two squares away from a standard figure can that standard figure only make ranged attacks on the giant? Can the giant only make ranged attacks on the standard figure?
If a your standard regular figure is based with an opposing regular figure in a straight line can your giant walk directly behind your figure and then move diagonally to (directly) base your opponets regular figure?
X represents emty squares
O represents the opponets figure
S represents your standard figure
? represents the path of the giant
I am starting to think you guys are asking all these giant questions just to see if I'll crack
Quote : Originally Posted by irweasel
If a regular figure is on a building one square away from the edge can he drawn line of fire to a giant figure that is not elevated in front of him? Can the giant draw LOF back?
Does barrier block LOF from a grounded standard figure and a grounded giant?
How is this different than the previous question?
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If a giant is two squares away from a standard figure can that standard figure only make ranged attacks on the giant? Can the giant only make ranged attacks on the standard figure?
If a your standard regular figure is based with an opposing regular figure in a straight line can your giant walk directly behind your figure and then move diagonally to (directly) base your opponets regular figure?
X represents emty squares
O represents the opponets figure
S represents your standard figure
? represents the path of the giant
XXOXX
XXS?X
XX?XX
XX?XX
Not unless the Giant has some way to ignore characters while moving. In the diagram you've draw, the Giant will become adjancent (for movment purposes) as soon as it is behind S; meaning it must stop and can't continue to the diagonal square you've indicated. If it can ignore characters while moving (Atlas with Movethrough, Awesome Andy copying Serpent Society, etc), then it can move pretty much anywhere it wants to move.
If a regular figure is on a building one square away from the edge can he drawn line of fire to a giant figure that is not elevated in front of him? Can the giant draw LOF back?
Yes and yes. Giants are attackable by grounded, elevated, and soaring opponents.
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If there is a barrier between the two does that block LOF for both?
Does barrier block LOF from a grounded standard figure and a grounded giant?
Yes. Barrier affects soaring "terrain" as well.
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If a giant is two squares away from a standard figure can that standard figure only make ranged attacks on the giant?
No...I think. The small character can still make ranged attacks as normal. I think.
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Can the giant only make ranged attacks on the standard figure?
I think the giant is still free to make range attacks elsewhere. The 2-square zone is only adjacent for the giant's close-combat and movement abilities.
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If a your standard regular figure is based with an opposing regular figure in a straight line can your giant walk directly behind your figure and then move diagonally to (directly) base your opponets regular figure?
X represents emty squares
O represents the opponets figure
S represents your standard figure
? represents the path of the giant
XXOXX
XXS?X
XX?XX
XX?XX
That's a good question. My first thought is that the giant still has to stop at that second ? mark.
God is smarter than we are....
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Umm... no, there is no terrain at the soaring elevation.
In fact, a character on elevated terrain shooting at another character on another piece of elevated terrain with an intervening Barrier on the grounded elevation does not have LOF blocked. Barrier does not extend up "infinitely high" like some claim; all it does is create normal, blocking terrain. I really don't know where that whole infinite thing started...
Okay, so here's another question (that's probably been answered recently):
If a Giant is on elevated terrain, one square away from the edge. There is a non-giant, non-big figure on the ground right next to the building. The elevated giant is two squares away from the normal sized figure. Can the giant attack the normal sized character with close combat attack and/or ranged combat attacks?
Umm... no, there is no terrain at the soaring elevation.
In fact, a character on elevated terrain shooting at another character on another piece of elevated terrain with an intervening Barrier on the grounded elevation does not have LOF blocked. Barrier does not extend up "infinitely high" like some claim; all it does is create normal, blocking terrain. I really don't know where that whole infinite thing started...
So Barrier doesn't block a soaring character's movement, or line-of-fire to a soaring character?
SimonMoon, I think the answer to your question is no, the giant can't make the attack, pretty much for the same reason they can no longer make attacks around corners. Within the 2-sq. range, the giant still needs to have an unobstructed line-of-fire to the opposing character to make the close combat attack.
God is smarter than we are....
Visit Heroclixin'! Or check out my trade thread. Molly Hayes' KO list: HoT Ultron, HoT Thor, SI Iron Man, AV Wonder Man, SI Sentry, LE Diana Prince, R IC Ultron, Pretty Boy, CW Kang, IIM Thunderball, TW Catwoman, OP Red Hulk.
So Barrier doesn't block a soaring character's movement, or line-of-fire to a soaring character?
Actually an outside barrier doesn't block a fliers movement, even if they are not soaring, they can fly right over it just like any other blocking terrain.
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SimonMoon, I think the answer to your question is no, the giant can't make the attack, pretty much for the same reason they can no longer make attacks around corners. Within the 2-sq. range, the giant still needs to have an unobstructed line-of-fire to the opposing character to make the close combat attack.
You are right but not for the reason you state.
Close Combat attacks don't have to draw a LOF, if they did you could never attack anyone in stealth.
The giant can't attack because he is not adjacent because they are on different elevations.
I don't know what you mean about attacking around a corner.
Can a standard figure with leap climb, run right up to a Gaint figure ? or does he have to stop two sqaures away and wait for his next turn to get adjacent for a close combat attack?
Same w/ pasing & HSS do the regualr figures have to stop at two sqaurs out?
Thanks for the help.
Can a standard figure with leap climb, run right up to a Gaint figure ? or does he have to stop two sqaures away and wait for his next turn to get adjacent for a close combat attack?
Same w/ pasing & HSS do the regualr figures have to stop at two sqaurs out?
Thanks for the help.
A character with Leap/Climb ignores characters and terrain for movement, regardless of whether they are Giants. Same with Phasers, Transporters doing a move/attack (although the attack is optional), and HSS option 1 characters.
Can a standard figure with leap climb, run right up to a Gaint figure ? or does he have to stop two sqaures away and wait for his next turn to get adjacent for a close combat attack?
Same w/ pasing & HSS do the regualr figures have to stop at two sqaurs out?
Thanks for the help.
What do you think
From the Icons PAC:
LEAP / CLIMB (optional): When you give this character a move action, it automatically breaks away and ignores the effects of characters, hindering terrain, elevated terrain, and outdoor blocking terrain on movement. When you give this character a close combat action, this character may target a grounded or soaring figure regardless of the target’s elevation or flight mode.
PHASING / TELEPORT (optional): Give this character a power action. This character may move up to its speed value. It automatically breaks away and ignores the effects of characters, hindering terrain, elevated terrain, and blocking terrain on movement. This character may not end its movement in or on blocking terrain.
HYPERSONIC SPEED (optional): Choose one of the following: (1) Give this character a move action. This character automatically breaks away and may move through squares adjacent to opposing characters. During its movement, this character may make one close combat or ranged combat attack as a free action. This character must be in a square where it could legally end its movement in order to make the attack. This character can continue...
(Yes, all those powers allow the character to ignore adjaceny to other characters for movement purposes. In addition, fliers, characters with Serpent Society TA, transporters using the move and attack ability, character using the Movethrough feat, etc. all can bypass the Giant 2 square adjacency. Basically, if it lets you ignore characters during movement, you can avoid the Giant's two square radius.)