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A flexible piece (no pun intended) thanks to all his support powers... but to make him carry his weight you will have to engage the enemy with him and hope his Senses holds up. Any mid-sized hit will render him useless. What I like best about him: 10 speed to get around with Leap/Climb. He has no problem being where he needs to be.
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I played him with the rest of the Experienced FF from the Fantastic Forces set today, against Fan. Forces Doom and some CT Doombots. He did a pretty good job of supporting my other pieces, though he didn't deal much damage. He hit about 5 or 6 super sense rolls in a row, though, so he stayed around for a while!
If he had another click of perplex, instead of Enhancement maybe, I would like him a lot more, but as is, he is just ok.
I like the sculpt, especially over the Clobberin' Time version, which I think is fragile and harder to turn.