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Characters get +1 to their attack values whenever they make close or ranged combat attacks against opposing characters with which they share the same team symbol.
Season 1 SuperHero Bowl Champion of the Heroclix Fantasy League
Characters get +1 to their attack values whenever they make close or ranged combat attacks against opposing characters with which they share the same team symbol.
I'll post my dials as soon as I figure out how to do it.
In the meantime, here is my setup. Good luck!
======================================================
bradley2099's Marvel Knights
V War Machine (8/8) K-2
** Armor Piercing
LE Dagger (5/5) K-1
LE Black (5/5) L-2
R Jewel (5/5) M-2
R Daredevil (6/6) M-1
Total: 295
vs
Passaporte's Weapon X (away)
R Wolverine 44 (6/6) O-24
U Sauron 77 (7/7) O-23
R Marrow 26 (5/5) N-23
U Ultrahumanite 80 (8/8) P-23
LE Deadpool 70 (7/7) Q-23
total: 297
MAP: DC A
Heavy Objects: O-4, N-12, P-22
Light Objects: J-8, N-17, Q-12
Characters get +1 to their attack values whenever they make close or ranged combat attacks against opposing characters with which they share the same team symbol.
Hello, everyone, and welcome to this great HFL week two match-up between the Marvel Knights and Weapon X. I'm Uatu the Watcher and with me as always is Ricochet."
Hello, folks. So what do you see for this match?
Well, the Knights' first round pick, the Black Cat, is making her presence felt in this early part of the season. War Machine, as usual, is carrying most of the load for his team, but we expected that. I'm waiting for Dardevil get into the action. Weapon X looks solid behind Sauron's tough attack ability. Team MVP Deadpool just got upgraded to LE, which bolsters his defense,and the Ultrahumanite is never one to overlook. This should be fun game. And the players take the field. Nothing too out of the ordinary in the set-up. The home Knights have decided to buck the League trend and go first. War Machine flies confidently to K-9, dropping Dagger off in K-8. Jewel floats to N-7, leaving DD in N-6. The Black Cat swinglines to J-8. Let's see how Weapon X responds.
*NOTE: Black Cat will Prob the attack roll of any standard attack that hits she can see and a BCF roll higher than 3 of any BCF attack.*
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bradley2099's Marvel Knights
V War Machine (8/8) K-9 @
** Armor Piercing
LE Dagger (5/5) K-8
LE Black (5/5) J-8 @
R Jewel (5/5) N-7 @
R Daredevil (6/6) N-6
Total: 295
vs
Passaporte's Weapon X (away)
R Wolverine 44 (6/6) O-24
U Sauron 77 (7/7) O-23
R Marrow 26 (5/5) N-23
U Ultrahumanite 80 (8/8) P-23
LE Deadpool 70 (7/7) Q-23
total: 297
MAP: DC A
Heavy Objects: O-4, N-12, P-22
Light Objects: J-8, N-17, Q-12
Characters get +1 to their attack values whenever they make close or ranged combat attacks against opposing characters with which they share the same team symbol.
Weapon X knows that range attacks are the most valuable weapon of their opponents, so they need to play it very safely. Stealth will help us along the way.
1. Sauron picks Ultrahumanite and flies to R19, leaving the "monkey" in Q19
free - Ultrahumanite outwits War Machine's Running Shot
Characters get +1 to their attack values whenever they make close or ranged combat attacks against opposing characters with which they share the same team symbol.
That's a good move by Weapon X; playing to thier strengths. They won't be dictated to by the Knights. Dagger hops to L-12. Jewel drags Daredevil to Q-15, setting herself down a R-15, taking the hotdog cart from Q-12 with her as she goes.
Maybe she thinks Deadpool is hungry? Both: Ha ha ha ha ha.
*Black Cat will Prob any attack that hits that she can see.*
======================================================
bradley2099's Marvel Knights
V War Machine (8/8) K-9
** Armor Piercing
LE Dagger (5/5) L-12 @
LE Black (5/5) J-8
R Jewel (4/5) W/LO R-15 @@
R Daredevil (6/6) Q-15
Total: 295
vs
Passaporte's Weapon X (away)
R Wolverine 44 (6/6) O-24
U Sauron 77 (7/7) R-19@
R Marrow 26 (5/5) Q-20@
U Ultrahumanite 80 (8/8) Q-19
LE Deadpool 70 (7/7) Q-16@
total: 297
MAP: DC A
Heavy Objects: O-4, N-12, P-22
Light Objects: J-8, N-17, Jewel
Characters get +1 to their attack values whenever they make close or ranged combat attacks against opposing characters with which they share the same team symbol.
free - Ultrahumanite outwits War Machin's Running Shot
1. Ultrahumanite TK's Sauron to P17.
free - Deadpool perplexes Sauron's attack to 12.
2. Sauron picks Deadpool, and charges to attack Dagger. He leaves Wade on N-12, and makes de BCF attack from M-13. 12 on 16.
1st roll - 4,5 = 9
2nd roll (due to Black Cat's PC) = 1,1 = 2 Critical Miss
Dude, this would never happen in real life. Who would waste a PC on a roll for 4, when it would be useful to prevent a 6 from BCF... sigh
So, anyway, Sauron takes 2 clicks of damage. 1 DFD to Black Cat
Characters get +1 to their attack values whenever they make close or ranged combat attacks against opposing characters with which they share the same team symbol.
They say injuries are a part of the game, but it's still unfortunate. Black Cat proving her worth again in this week 2 match up. I'd have to say she was a good first draft pick, Ricochet.
Uatu, that's one Black Cat I wouldn't want cossing my path. Speaking of Miss Hardy, she swings over to R-11. Daredevil jumps to N-11, giving backing up to Dagger. War Machine flies to P-19.
Characters get +1 to their attack values whenever they make close or ranged combat attacks against opposing characters with which they share the same team symbol.
free- Ultrahumanite outwits Black Cat's probability control.
1. Deadpool perplexes his own attack to 10, and swings his blade at Daredevil. 10 on 16...(4,6) 10! Daredevil will try to evade using Super Senses. Rolls 1. Misses the evasion. Let's see how much damage will Daredevil take from Deadpool's blade... another 1. Miserable.
1 click of damage to Daredevil, 1 SA to Deadpool.
2. Ultrahumanite flees to M-14.
3. Marrow attacks War Machine. 8 to 18...(4,1)=5 How could she miss?
Characters get +1 to their attack values whenever they make close or ranged combat attacks against opposing characters with which they share the same team symbol.
Jewel looks to be taking her hot dog stand and is flying to Q-19, landing by Marrow.
That's a match up she might feel is in her favor, but she shouldn't take the Morlock too lightly. It could cost her in the end. Dagger flings a light knife at Sauron. 6+4 hits for three straight through.
As far as secondary attackers go, Dagger is one of the best in this league. And I'll tell you something: in that outfit, that little lady could wail on me all she wants.
Characters get +1 to their attack values whenever they make close or ranged combat attacks against opposing characters with which they share the same team symbol.
free - Ultrahumanite outwits Black Cats prob control
1. Sauron tries to escape Dagger. Rolls a ... 4. He manages to escape, carries Ultrahumanite and lands on I-6, dropping Ultra on I-7
free - Deadpool uses perplex on Jewel, to reduce her defense to 15.
2. Marrow attacks Jewel. 8 on 15. Rolls a ... 8 (5,3). Marrow will risk and rolls 1 for BCF.... 6! That's a good morlock. Jewel takes 5 damage, and gets KOed. Marrow takes 1 pushing damage.
Characters get +1 to their attack values whenever they make close or ranged combat attacks against opposing characters with which they share the same team symbol.