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alright i was working on my stealth pre-constructed team and was wondering about a few things.
1: can ultimates attack a figure in stealth? (IE: standing on an object token?) i assume they can attack figures not IN hindering but with hindering in line of fire, but what about the actual square the target is in?
2: stealth is optional, if i "turn it off" to do something to the figure, does it return at my EOT, or the beginning of my next turn?
3: are team abilities optional? IE: can i take pushing damage with a power cosmic character?
4: can i use TK on a adjacent character in stealth? (IE: mandroid armor is next to winter soldier who is on an object)
thanks in advance guys, feel free to boink me on the head if any of these are clearly stated in the rulebook.
1: can ultimates attack a figure in stealth? (IE: standing on an object token?) i assume they can attack figures not IN hindering but with hindering in line of fire, but what about the actual square the target is in?
Ultimates ignores all hindering terrain when drawing Line of Fire, including HT in the square the target occupies.
Quote : Originally Posted by Eargosedown
2: stealth is optional, if i "turn it off" to do something to the figure, does it return at my EOT, or the beginning of my next turn?
All cancelled abilities return at the end of the current turn.
Quote : Originally Posted by Eargosedown
3: are team abilities optional? IE: can i take pushing damage with a power cosmic character?
Yup.
Quote : Originally Posted by Eargosedown
4: can i use TK on a adjacent character in stealth? (IE: mandroid armor is next to winter soldier who is on an object)
Just remember when using the object to attack, you still have to have a clear line of sight. You could still move the opposing character, but as long as it has stealth, the ranged combat option of TK won't be possible. Although TKing it out of stealth into open terrain gives others a better chance at hitting it.
Also, since the ultimates TA states Members of this team ignore the effects of hindering terrain on movement, combat, and powers and team abilities. HSS figs like Quicksilver can also benefit from the same team ability.
Just remember when using the object to attack, you still have to have a clear line of sight. You could still move the opposing character, but as long as it has stealth, the ranged combat option of TK won't be possible. Although TKing it out of stealth into open terrain gives others a better chance at hitting it.
That's not even 100% accurate. Take the given example, mandroid armor is next to winter soldier who is on an object. Mandroid can use TK to rip the object out from under WS and smack him with it. It is an exception to the general rule in both the LoF and making a ranged attack with a non-flyer based by an opposing non-flyer, but it is allowed.
That's not 100% accurate. Take the given example, mandroid armor is next to winter soldier who is on an object. Mandroid can use TK to rip the object out from under WS and smack him with it. It is an exception to the general rule in both the LoF and making a ranged attack with a non-flyer based by an opposing non-flyer, but it is allowed.
That's not even 100% accurate. Take the given example, mandroid armor is next to winter soldier who is on an object. Mandroid can use TK to rip the object out from under WS and smack him with it. It is an exception to the general rule in both the LoF and making a ranged attack with a non-flyer based by an opposing non-flyer, but it is allowed.