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DC Play-Off 2; Injustice League vs SentinelOfMagic
The hometown heroes IAM138's Injustice League (home) vs the visiting CurBludgeon's Sentinels of Magic (visitor) (Games End Sunday Dec 23rd @ Mid-Nite)
Injustice League (home)
U Despero* (10/10) 144 pts
* w/ Protected 8 pts
E Fatality (6/6) 68 pts
U Mad Thinker (5/5) 53 pts
R Black Mask (5/5) 43 pts
R Weather Wizard (5/5) 31 pts
R HIVE Trooper (4/4) 15 pts
R Cheetah (IO) (6/6) 37 pts
399
vs
Sentinels of Magic (visitor)
R Green Lantern* (OR) (7/7) 85 pts
* w/ Stunning Blow 10 pts
U Spider-Woman (8/8) 67 pts
R Raven (IO) (5/5) 54 pts
R Marvel Boy (6/6) 53 pts
R Catwoman (6/6) 48 pts
R Aquaman** (HT) (6/6) 27 pts
** w/ Contingency Plan 12 pts
R Iceman (XP) (4/4) 26 pts
E DEO Agent (4/4) 18 pts
Don't have time this morning to do placement.
I usually post from 6 p.m. to midnight EST everyday so should be no worries about getting done!
That's a pity, as I'm usually done posting 1 or 2 hours before then.
Man, your team is nasty balanced. Despero's a great heavy hitter, but pound for pound, his support crew may be as good as any I've seen in the league. Good luck!
R Green Lantern (OR)
Team: JSA
Range: 8 /
Points: 85
AE Base: Vandal Savage
10
10
17
3
8
9
17
3
9
9
16
2
9
8
15
2
8
7
15
3
8
7
14
2
7
7
14
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
U Spider-Woman
Team: Avengers
Range: 6 /
Points: 67
9
9
17
3
8
9
17
3
8
8
16
1
8
8
16
1
7
8
15
2
7
7
14
2
6
7
14
1
5
6
13
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
R Raven (IO)
Team:Teen Titans
Range: 8 /
Points: 54
8
8
16
1
8
8
15
1
7
8
15
1
7
8
14
1
6
7
13
1
KO
KO
KO
KO
R Marvel Boy (aka Doctor Occult)
Team: Spider-Man
Range: 6 /
Points: 53
8
8
16
2
7
8
16
2
7
7
15
1
7
7
15
1
6
7
16
1
5
7
17
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
R Catwoman
Team: Batman Enemies
Range: 0 /
Points: 48
9
8
16
2
8
8
15
1
8
7
14
1
7
7
13
1
7
6
12
1
6
6
11
1
KO
KO
KO
KO
R Aquaman
Team: No Affiliation
Range: 0 /
Points: 27
AE Base: Black Manta (Orange)
Man, your team is nasty balanced. Despero's a great heavy hitter, but pound for pound, his support crew may be as good as any I've seen in the league. Good luck!
Thanks, and your pit crew is equally threatening. Let's see who's left standing
I'll take top of map and you can go first. Good luck!
Injustice League (home)
1) U Despero* (10/10) 144 pts B-17
* w/ Protected 8 pts
2) E Fatality (6/6) 68 pts B-18
3) U Mad Thinker (5/5) 53 pts B-16
4) R Black Mask (5/5) 43 pts B-19
5) R Weather Wizard (5/5) 31 pts A-18
6) R HIVE Trooper (4/4) 15 pts A-17
7) R Cheetah (IO) (6/6) 37 pts A-19
399
vs
Sentinels of Magic (visitor)
R Green Lantern* (OR) (7/7) 85 pts
* w/ Stunning Blow 10 pts
U Spider-Woman (8/8) 67 pts
R Raven (IO) (5/5) 54 pts
R Marvel Boy (6/6) 53 pts
R Catwoman (6/6) 48 pts
R Aquaman** (HT) (6/6) 27 pts
** w/ Contingency Plan 12 pts
R Iceman (XP) (4/4) 26 pts
E DEO Agent (4/4) 18 pts
This turn, Thinker will PC any successful attacks he has LOF to that deal more than 1 damage and require a roll of 8 or higher
This turn, Despero will only use protected on an attack that would deal damage through his imperv
========================================================
Injustice League (home)
1) U Despero* (10/10) 144 pts B-17
* w/ Protected 8 pts
2) E Fatality (6/6) 68 pts B-18
3) U Mad Thinker (5/5) 53 pts B-16
4) R Black Mask (5/5) 43 pts C-18@
5) R Weather Wizard (5/5) 31 pts A-18
6) R HIVE Trooper (4/4) 15 pts A-17
7) R Cheetah (IO) (6/6) 37 pts A-19
399
vs
Sentinels of Magic (visitor)
1) R Green Lantern* (OR) (7/7) 85 pts T21@
* w/ Stunning Blow 10 pts
2) U Spider-Woman (8/8) 67 pts R21
3) R Raven (IO) (5/5) 54 pts S22
4) R Marvel Boy, aka Doctor Occult (6/6) 53 pts S21@
5) R Catwoman, aka Detective Chimp (6/6) 48 pts T20
6) R Aquaman** (HT) (6/6) 27 pts W19
** w/ Contingency Plan@ 12 pts
7) R Iceman (XP), aka Tempest (4/4) 26 pts S20@
8) E DEO Agent (4/4) 18 pts U21@
(free) Aquaman rolls leadership: 4. 5 actions to use.
(free) GL uses 1 Contingency Plan token to make his movement 11.
1. GL picks up DEO Agent and RSes to N24, dropping her at N23. He destroys the wall at I19/I20.
(free) DEO Agent perplexes Spider-Woman's damage to 4.
2. Occult TKs Spider-Woman to I21.
(free) Spider-Woman uses CP+2 to make her attack 12.
3. Spider-Woman pulse waves Black Mask. 9 on 16 (BFC, hindering). 4+3 = 7 for the KO. 1 SA, 1 KO to Spider-Woman. 1 AST to Occult, GL, Aquaman, and DEO Agent for the TK, wall damage making the shot possible, damage and AV boosts.
Spider-Woman's usage of CP should have brought her AV to 11, not 12, as there were only 2 tokens left. Doesn't affect the attack roll, as it was correctly listed as 9 on 16, not 10. Just a clarification.
Yeah, I really gotta work on my opening game, it really sucks. One of these days I'll stop bringing Mask up on the front lines .........
Turn 4, IL
1) Thinker moves to F-17
2) Fatality TK's Cheetah to I-19
3) Cheetah charges spider-woman to I-20 with blades, 9 on 19, rolls 3+6 for a miss, Thinker PC's that to a 6+6, blades roll is 2 (of course ) for 3 total damage, knock back to I-24
4) Despero moves to G-18
Despero will use protected on any attack that does damage through imperv.