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U FFS Doom 200 (8/8)
E UNI Taskmaster 58 (6/6)
R FFS Doombot 3095 30 (4/4)
R FFS Doombot 3095 30 (4/4)
E FFS Doombot 3095 30 (4/4)
R FFO Sub-Mariner 116 (9/9)
E CT Doombot 33 (5/5)
697 pts.
Map: (we can roll off)
BFC?
GO!
2010, 2013 HCFL Champ, 2016 Colorado State Champion, 2nd Place Team Worlds
HCFL 2018 - United Atlantis
2099007 U Doom
Team: Minions of Doom
Range: 6
Points: 150
Keywords: Armor, Future, Mystical, Politician, Scientist
8
10
16
3
8
10
16
3
10
11
16
3
8
10
16
2
7
9
15
2
7
9
15
2
7
10
14
3
6
11
13
3
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Your dials
ct029 E Doombot
Team: Minions of Doom
Range: 6
Points: 33
Keywords: Robot, Armor
7
8
15
2
7
8
14
2
6
7
13
1
6
7
12
1
5
6
11
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
ui047 E Taskmaster
Team: Minions of Doom
Range: 6
Points: 58
Keywords: Frightful Four, Martial Artist
7
11
16
2
7
9
15
2
6
9
15
1
6
8
14
1
5
8
14
1
5
7
13
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
ff067 R Sub-Mariner
Team: Minions of Doom
Range: 0
Points: 116
Keywords: Atlantis, Ruler
8
10
16
4
8
9
16
3
8
8
16
3
8
10
15
2
7
10
15
2
7
9
15
2
7
9
14
2
6
8
14
2
6
8
13
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
si107 E Doombot 5953
Team: Minions of Doom
Range: 8
Points: 40
Keywords: Armor, Robot
8
9
16
2
7
8
15
1
6
8
15
1
6
7
14
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
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KO
KO
KO
(Damage) Self-Destruct Mechanism: Doombot 5953 can use Pulse Wave. Immediately after a use of Pulse Wave by Doombot 5953 resolves, deal Doombot 5953 1 unavoidable damage.
si106 R Doombot 3095
Team: Minions of Doom
Range: 6
Points: 30
Keywords: Armor, Robot
7
8
16
1
6
8
16
1
6
7
15
1
5
7
14
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
si105 U Dr. Doom
Team: Minions of Doom
Range: 10
Points: 200
Keywords: Armor, Mystical, Ruler, Scientist
8
11
17
3
8
10
16
3
7
10
18
3
7
9
17
2
7
9
16
2
6
8
15
2
6
8
16
3
6
8
17
4
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Speed) None Shall Interfere with the Plans of Doom: Dr. Doom can use Running Shot. Dr. Doom breaks away automatically.
(Attack) Kneel Before Doom!: Dr. Doom can use Energy Explosion, but deals damage equal to his damage value to the target of the attack. Characters adjacent to the target are dealt damage normally.
(Defense) Armored Mastermind: Dr. Doom can use Invulnerability and Mastermind.
(Damage) Lord of Latveria: Dr. Doom can use Outwit and Perplex. When Dr. Doom uses Outwit, he can use it normally, or you can roll a d6 instead; on a result of 4-6, counter a power possessed by a single target opposing character anywhere on the battlefield.
NO SANTA LEFT BEHIND
Not Just Another Empty Political Slogan
Technically you still cant Outwit my guy as first turn immunity says you cant even target someone know not just attack them
Outwit Doom's superoutwit
Hulk to G8 picks up HO on the way
Spidey wings to O9
Doom Picks up his enforcer Punisher and flies to M7 puts Punisher in N8
Ravage to F8
Junkpile runs picks up the LO and heads to L7
Free) Doom to outwit Stealth on counter Doom. Fails with a 1.
Free) Doom will perplex his range +1 to 11.
1) Doom to RS to I-18, carrying 3095 and dropping him in I-19, dual targetting Meanstreak and Hulk. AV 11 vs. DV 16 (Meanstreak) and DV 19+1 (Hulk). Needs 5 for Meanstreak, 9 for both. Rolls 2,4=6 for the hit on only Meanstreak. Meanstreak's supersenses roll is 6, for the miss. No hits for Doom.
"Bah. That was a bunch of suck." Mutters Doom, quite uncharacteristically.