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Tiny Titans #7 - Rated 7 - Still a cute fun comic. The kids travel to Starfires home to help her clean her room. And Sueprgirl pays homage to the first Superman movie. Good stuff
Booster Gold #11 - Rated 7 - Ha Time Cop. Due to another time traveler messing with the past Batman is erased from history. Booster and crew try to undoit. Instead theymake it where Killer Moth runs Gotham.
Wonder Woman #23 - Rated 7 - Glad this storyis over cause I STILL couldn't tell you what it was about. But Wonder Woman beats the demon and everything is great again yippee.
GA/BC #11 - Rated 7 - We learn how the fake League of Assassins got tricked and took out Conner etc. We then learn the real villian is GA's old flame: Shado.
[ Booster Gold #11 - Rated 7 - Ha Time Cop. Due to another time traveler messing with the past Batman is erased from history. Booster and crew try to undoit. Instead theymake it where Killer Moth runs Gotham.
.
and Killer Moth also appears in Trinity recently....if my eyes did not fool me last week when I was perusing at the comics book store before heading out to the sealed tournament.
Booster Gold #11 - Rated 7 - Ha Time Cop. Due to another time traveler messing with the past Batman is erased from history. Booster and crew try to undoit. Instead theymake it where Killer Moth runs Gotham.
Batman #679 - rated 9.5
"I'm what you get when you take Bruce out of the equation."
Wow. Batman's reputation as the master planner is raised to a dizzying new level, and I'll spare you the explanation - you've got to read this one for yourself. If you thought Batman was scary before, wait until you see the crazytown Batman of Zur-en-arrh. Maybe there's an imp floating behind him. Maybe there's not. Meanwhile, Dr. Hurt and the Club of Villains keep up the pressure on the Batman family and set up their endgame at a familiar haunt. Robin calls for help, which may be unnecessary, because, despite setting themselves up with every advantage, I'm starting to wonder if the badguys have any idea what they've released.
Wonder Woman #23 - rated 7.5
"I always wondered...who do the gods call to in their time of despair?"
This was a very exciting conclusion to the Ends of the Earth storyline. Simone delivers on her promise to show Wonder Woman as a fighting machine. We are taken to some dark, ugly, uncomfortable, but dramatic depths. The Nemesis and Troia interludes felt a bit intrusive while the main story burned to its end, but I think the relatively light tone was a nice reminder that this comic is only temporarily this dark.
Final Crisis: Revelations #1 - rated 7.5
"Vengeance has nothing to do with balance. Justice is about balance. Vengeance is about payback. It's about pain and suffering...and hurting the other guy back. That's not justice. It never will be."
Warning: One character from Final Crisis does play a crucial role in this story's plot development, and that person's story arc will likely be concluded in Final Crisis itself. If you non-Final Crisis readers can handle that, I think this comic can still be something you can enjoy. This issue sets up the premise, the wildly mismatched conflict between Crispus Allen and Renee Montoya, former partners who've both undergone dramatic changes. What sounds like an unlikely conflict has some apparent reasons behind it, even though not all questions are answered. Rucka and Derenick put together what looks to be a very good miniseries.
Action Comics #868 - rated 8
"I cannot allow my information to be shared."
Johns and Frank continue their retcon/revision of Brainiac. As with pretty much every villain revision helmed by Geoff Johns, this one accentuates a dark and creepy vision of the badguy. Whereas this formula gets a little tired, it is working wonderfully here. Supergirl has a very memorable encounter with Cat Grant in yet another example of how this team really makes the supporting cast shine.
Trinity #11 - rated 7.5
"I've seen people forced to eat their spleens."
OK as of this issue, it's official: Trinity #'s 10 and 11 will be known as the point at which this series really starts to get its footing. Any of you who gave up might want to check out these issues. The ball is rolling. This is no Countdown.
What does this issue have?
- Cottus of the fifty heads and hundred hands
- The Crime Syndicate of Amerika
- Negotiations!
- Somebody thinks they see the Shazamazon
- John Stewart just might have his own subplot
- The Cookie Wars
- The Outsiders featuring Katana's gams
- More from the Hawkman/Gangbuster team-up
- More Dreambound shenanigans featuring new superstar Primat
- More Tom Derenick shenanigans (2 comics this week!)
...now, if we can just get Professor Pyg confirmed.
Tiny Titans #7 - Rated 7 - Still a cute fun comic. The kids travel to Starfires home to help her clean her room. And Sueprgirl pays homage to the first Superman movie. Good stuff
Booster Gold #11 - Rated 7 - Ha Time Cop. Due to another time traveler messing with the past Batman is erased from history. Booster and crew try to undoit. Instead theymake it where Killer Moth runs Gotham.
I've been tempted to get these comics. Based on your reviews, I think I might; they sound pretty good.
...now, if we can just get Professor Pyg confirmed.
Batman #679 - rated 9.5
"I'm what you get when you take Bruce out of the equation."
Wow. Batman's reputation as the master planner is raised to a dizzying new level, and I'll spare you the explanation - you've got to read this one for yourself. If you thought Batman was scary before, wait until you see the crazytown Batman of Zur-en-arrh. Maybe there's an imp floating behind him. Maybe there's not. Meanwhile, Dr. Hurt and the Club of Villains keep up the pressure on the Batman family and set up their endgame at a familiar haunt. Robin calls for help, which may be unnecessary, because, despite setting themselves up with every advantage, I'm starting to wonder if the badguys have any idea what they've released.
I'd pretty much given up on this series and Grant Morrison in general, to the point that, as I was paging through this issue in the front seat of my car before I came in to work this morning, I actually thought to myself, "When, exactly, was Morrison good ... ? Because, the schlock he's putting out right now is making it hard for me to remember."
I've never liked the idea of Batman R.I.P. Never. I've always thought it was a dumb idea and that there's no way that Batman -- especially not Morrison's Batman -- would wind up where we saw Batman at the end of the issue two issues or so ago.
( Not to mention ninja friggin' man-bats ... )
But, I had decided that I would stick with it until the end of the arc. I figured that there had to be something in it at some point that would make sense, and that would make me believe that Morrison hadn't just completely lost his own mind and was deconstructing the entire DC Universe (and, with it, my favorite character) for no reason at all.
And, that one line that you quoted gives me hope that, at the end of it all, there is a reason.
I'm going to have to go read this at lunch ...
Quote : Originally Posted by hair10, Gentlegamer, doctorfate77, d_knight7, etc.
JacinB is right.
Quote : Originally Posted by Lore Sjöberg
Superman-based interactive entertainment products tend to be very bad, because an accurate Superman game would have one button labeled "Use Powers" and you would press it and win.
I liked seeing Donna in WW this week. Not only can she look good (Thanks Lopresti!), but she showed a bond with Diana that hasn't been played up much.
While I'm anxious to see what happens in Simone's next arc, I'm also curious if she's going to work Cassie S. into the mix and develop the relationship there. A sisterhood that doesn't involve pants that travel, but instead involves face-punching super-women would be fun to see.
"We're all in the gutter, but some of us are looking at the stars." -Wilde
Final Crisis: Revelations #1 - rated 7.5
"Vengeance has nothing to do with balance. Justice is about balance. Vengeance is about payback. It's about pain and suffering...and hurting the other guy back. That's not justice. It never will be."
Warning: One character from Final Crisis does play a crucial role in this story's plot development, and that person's story arc will likely be concluded in Final Crisis itself. If you non-Final Crisis readers can handle that, I think this comic can still be something you can enjoy. This issue sets up the premise, the wildly mismatched conflict between Crispus Allen and Renee Montoya, former partners who've both undergone dramatic changes. What sounds like an unlikely conflict has some apparent reasons behind it, even though not all questions are answered. Rucka and Derenick put together what looks to be a very good miniseries.
I thought this was the most interesting, if somewhat disturbing, comic I picked up this week (although Booster Gold was fun, as always). Also, I'd recommend it because:
Spoiler (Click in box to read)
Dr. Light finally gets what he deserves.
HCFL Teams: The All-New, All-Different X-Men and the Justice Society of America