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1) U Red Skull* 123pts
*Armor Piercing 10
2) R Killer Shrike 27pts
3) R Spymaster 22pts
4) R Sidewinder 24pts
5) R Deathlok 41pts
6) Crossbones 47pts
------------------------
294pts
vs.
X-Men (tmnt99)
V Beast (M&M) 73 pts
R Prof X 59 pts
R Cyclops (M&M) 50 pts
R Jean Grey (IC) 31 pts
R Tessa 39 pts
R Nightcrawler* 36 pts
* w/ Passenger 5 pts
293
BFC: Ground Zero
Map: Apartment Complex
Matter-EaterLad Snack List: Time Gem, Remaker
Etrigan Prime Transformation List: Blackhawk Pilot, Per Degaton
(Good luck Turtle! After you set-up, you may go first! Ground Zero could make this VERY nasty.)
In the Red Skull’s War Room the other agents fidget as they hear strange sounds mixed with insane laughter coming from the next room. Only Crossbones seems to be unconcerned as he checks over his gear.
“How can you be so calm?” Killer Shrike asks.
“The Boss has always kept his end of the bargain with me, so why should I worry?” Crossbones fires back.
“I’m just saying…if it’s true what he’s managed to get his hands on…”
Shrike stops cold as the door leading to the adjacent opens and smoke billows out. A shadowy figure emerges holding a small glowing cube…the very next thing clearly visible is the Red Skull’s unmistakable and terrifying grin.
“Now! Now we go to verk!” The Skull’s voice rang with a triumphant tone followed by more laughter and the next thing the room full of agents see is a disorienting wave of colors and images…
“Uhhhh…” Spymaster is the first to stir after the emergence of the Red Skull and the impromptu light show. “What the he…oh no…” he stops in the middle of his thought to run to the nearest bushes to throw his mask to the ground…soon followed by his lunch.
The other agents begin to wake to see themselves outside of an apartment complex. As they look around to get their wits about them (and fight off the after effects of the teleportation “sickness”) they notice the Red Skull holding the glowing Cosmic Cube. He seems to be concentrating on the Deathlok robot which is hovering in front of the Skull, surrounded by the same strange glowing energy. Pieces of the machine are being removed and altered then replaced by seemingly invisible hands. None of the agents dare speak at the moment. They realize the Skull had teleported them all to this place for a reason and think it better to let him finish what he’s doing in peace.
“Perhaps zat will make him a bit more useful!” The Red Skull finally speaks as the robot comes to life and is placed on the ground. “Gather yourselves, we begin now.”
Roxxon Agents Set-Up
Roxxon Agents(coyotejack)
1) U Red Skull* 123pts - B18
*Armor Piercing 10
2) R Killer Shrike 27pts - B17
3) R Spymaster 22pts - B15
4) R Sidewinder 24pts - B11
5) R Deathlok 41pts - B13
6) Crossbones 47pts - B16
------------------------
294pts
vs.
X-Men (tmnt99)
V Beast (M&M) 73 pts
R Prof X 59 pts
R Cyclops (M&M) 50 pts
R Jean Grey (IC) 31 pts
R Tessa 39 pts
R Nightcrawler* 36 pts
* w/ Passenger 5 pts
Red Skull – “Our enemies are before us and your orders simple: destroy them! Shrike, move out!”
Killer Shrike grabs the nearest thing he can find to use as a weapon and grabs it along with the Red Skull and flies to a better vantage point.
Sidewinder disappears…though the others aren’t sure if it’s to join the upcoming battle or to save his own skin. Crossbones decides to keep a close eye on him.
Roxxon Agents Turn 1B
1) Killer Shrike picks up Red Skull at the HO at C16 and flies to H18, placing Skull on the HO at I17.
2) Sidewinder uses the Serpent TA to phase to G21.
3) Crossbones copies the Serpent TA to phase to H22.
Roxxon Agents(coyotejack)
1) U Red Skull* 123pts (7/7) - I17 (Stealth)
*Armor Piercing 10
2) R Killer Shrike 27pts (5/5) - H18@ (Holding HO)
3) R Spymaster 22pts (5/5) - B15
4) R Sidewinder 24pts (4/4) - G21@
5) R Deathlok 41pts (6/6) - B13
6) Crossbones 47pts (6/6) - H22@
------------------------
294pts
vs.
X-Men (tmnt99)
1) V Beast (M&M) W-15
2) R Prof X R-13
3) R Cyclops (M&M) W-13
4) R Jean Grey (IC) W-14
5) R Tessa X-14
6) R Nightcrawler* (4/5) R-12@
* w/ Passenger
Cyclops runshots to P-21 tries to hit Crossbones. Av9 vs dv17, need an 8, roll is 4+1 for 5, miss.
TA Move: Tessa moves to U-16
==========================
Roxxon Agents(coyotejack)
1) U Red Skull* 123pts (7/7) - I17 (Stealth)
*Armor Piercing 10
2) R Killer Shrike 27pts (5/5) - H18@ (Holding HO)
3) R Spymaster 22pts (5/5) - B15
4) R Sidewinder 24pts (4/4) - G21@
5) R Deathlok 41pts (6/6) - B13
6) Crossbones 47pts (6/6) - H22@
------------------------
294pts
vs.
X-Men (tmnt99)
1) V Beast (M&M) W-15
2) R Prof X R-13
3) R Cyclops (M&M) P-21@
4) R Jean Grey (IC) W-14@
5) R Tessa U-16@
6) R Nightcrawler* (4/5) R-12
* w/ Passenger
Crossbones grins at the mutant's attempt at sniping him across the rooftops as he knew something Cyclops didn't: the Boss is on the way.
Killer Shrike carries the Red Skull to confront the lone Cyclops only to feel the energy of the Cosmic Cube fighting him along the way. The Red Skull lands in front of the mutant and holds the Cube high.
Red Skull - "You, mutant, will be ze first to fall before my power!"
Meanwhile, Spymaster tries to find a good vantage point along with the Deathlok robot in tow.
Roxxon Agents Turn 2B
1) Killer Shrike picks up Red Skull and flies to N21, placing Skull in O21. Takes push and drops the HO at N21.
2) Spymaster runs to B21.
3) Deathlok runs to A20.
Red Skull will use the Cosmic Cube to PC Cyclops if he attempts to breakaway only (not on an attack).
==========================
Roxxon Agents(coyotejack)
1) U Red Skull* 123pts (7/7) - O21
*Armor Piercing 10
2) R Killer Shrike 27pts (4/5) - N21@@
3) R Spymaster 22pts (5/5) - B21@
4) R Sidewinder 24pts (4/4) - G21
5) R Deathlok 41pts (6/6) - A20@
6) Crossbones 47pts (6/6) - H22
------------------------
294pts
vs.
X-Men (tmnt99)
1) V Beast (M&M) W-15
2) R Prof X R-13
3) R Cyclops (M&M) P-21@
4) R Jean Grey (IC) W-14@
5) R Tessa U-16@
6) R Nightcrawler* (4/5) R-12
* w/ Passenger
Beast jumps to V-13 and perplexes up Cyclops attack.
Cyclops goes for broke, tries to breakaway, gets a 4, you PC that, and I get a 6, your cosmic Cube roll is a 5, no damage to you. OK, runshots to T-17, tries to hit Skull. Av9 (+1 for perplex) vs dv16, need a 6, roll is 3+1 for 4, geez, I can't catch a break with him this game. He tore everyone up last game. Cyclops takes 1 for the push.
I was gonna try to hit you with Nightcrawler, but realized he wasn't flying so he couldn't just use HSS to hit Shrike, so ignore the roll (the crit hit).
Nightcrawler goes to Q-10
==========================
Roxxon Agents(coyotejack)
1) U Red Skull* 123pts (7/7) - O21
*Armor Piercing 10
2) R Killer Shrike 27pts (4/5) - N21@@
3) R Spymaster 22pts (5/5) - B21@
4) R Sidewinder 24pts (4/4) - G21
5) R Deathlok 41pts (6/6) - A20@
6) Crossbones 47pts (6/6) - H22
------------------------
294pts
vs.
X-Men (tmnt99)
1) V Beast (M&M) V-13@
2) R Prof X R-13
3) R Cyclops (M&M) (5/6) T-17@@
4) R Jean Grey (IC) W-14
5) R Tessa U-16
6) R Nightcrawler* (4/5) Q-10@
* w/ Passenger
Red Skull - "Hahahahahaha! Run mutant...if you are lucky vill keep you as my pet."
The Skull continued to laugh as a piercing blast of energy hits the repositioned Cyclops.
Crossbones - "Looks like the Boss is enjoying himself, c'mon Sidewinder. I don't know what you were up to, but you're going with me now."
Sidewinder complies...for now.
Roxxon Agents Turn 3B
1) Red Skull shoots Cyclops, 11AV vs 16DV, Need 5, Rolls: 6 (4+2), Hit! Cyclops takes 2 damage, Skull gains [1 SA].
2) Crossbones copies Serpent TA and teleports to O19.
3) Sidewinder uses his Serpent TA to teleport to N20.
Red Skull will currently only PC attacks against himself.
==========================
Roxxon Agents(coyotejack)
1) U Red Skull* 123pts (7/7) - O21@
*Armor Piercing 10
2) R Killer Shrike 27pts (4/5) - N21
3) R Spymaster 22pts (5/5) - B21
4) R Sidewinder 24pts (4/4) - N20@
5) R Deathlok 41pts (6/6) - A20
6) Crossbones 47pts (6/6) - O19@
------------------------
294pts
Red Skull [1 SA]
vs.
X-Men (tmnt99)
1) V Beast (M&M) V-13@
2) R Prof X R-13
3) R Cyclops (M&M) (3/6) T-17@@
4) R Jean Grey (IC) W-14
5) R Tessa U-16
6) R Nightcrawler* (4/5) Q-10@
* w/ Passenger
1) U Red Skull* 123pts (7/7) - O21@
*Armor Piercing 10
2) R Killer Shrike 27pts (4/5) - N21
3) R Spymaster 22pts (5/5) - B21
4) R Sidewinder 24pts (4/4) - N20@
5) R Deathlok 41pts (6/6) - A20
6) Crossbones 47pts (6/6) - O19@
------------------------
294pts
Red Skull [1 SA]
vs.
X-Men (tmnt99)
1) V Beast (M&M) V-13
2) R Prof X R-13
3) R Cyclops (M&M) (3/6) T-17
4) R Jean Grey (IC) T-15@
5) R Tessa R-18@
6) R Nightcrawler* (4/5) Q-10
* w/ Passenger
Spymaster - "C'mon you hunk of junk! The Skull is going to skin us alive if we don't move it!"
Deathlok - ...unit functions normally without it's outer polymer...
Spymaster - "Yeah...well this unit doesn't."
As the two agents move along the lower levels, the Red Skull shouts to Killer Shrike to move. The Shrike grabs Sidewinder and gets up close and personal with the advancing Tessa and the retreating Cyclops.
3) Shrike grabs Sidewinder and flies to S19, dropping Sidewinder at S18.
Red Skull will currently only PC attacks against himself.
==========================
Roxxon Agents(coyotejack)
1) U Red Skull* 123pts (7/7) - O21@
*Armor Piercing 10
2) R Killer Shrike 27pts (4/5) - S19@
3) R Spymaster 22pts (5/5) - F24@
4) R Sidewinder 24pts (4/4) - S18
5) R Deathlok 41pts (6/6) - G24@
6) Crossbones 47pts (6/6) - O19@
------------------------
294pts
Red Skull [1 SA]
vs.
X-Men (tmnt99)
1) V Beast (M&M) V-13
2) R Prof X R-13
3) R Cyclops (M&M) (3/6) T-17
4) R Jean Grey (IC) T-15@
5) R Tessa R-18@
6) R Nightcrawler* (4/5) Q-10
* w/ Passenger