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cr049 E Will Magnus and Platinum
Team: No Affiliation
Range: 6
Points: 75
Keywords: Metal Men, Robot, Scientist
Sidestep. When using the Duo Attack special ability, before making the second attack the character can attempt to move up to 4 squares (it must still successfully break away, if necessary). If it moves, it must be able to attempt the second attack after the move.
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17
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1
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(Speed) Unstable: (Non-Optional) Will Magnus and Platinum can't be given a non-free action when they are marked with one or more tokens.
(Defense) Particularly Resistant: Will Magnus and Platinum can use Defend and Toughness. Their defense can't be modified to a lower value.
(Damage) Roboticist: Will Magnus and Platinum can use Perplex. When they use Perplex, they can use it normally or modify by +1 or -1 the same combat value (except damage value) of all friendly characters with which they share at least two keywords (all other rules for Perplex apply normally).
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cr034 E Lead and Tin
Team: No Affiliation
Range: 4
Points: 100
Keywords: Metal Men, Robot
Outsmart: Prerequisites: Mastermind or Outwit. When a power possessed by the character or an adjacent friendly character would be countered by an opposing character's power or ability, you and the opposing character's controller each roll 2d6. If your result is more, the power is not countered instead.
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(Attack) Team Work: When Lead and Tin use the Duo Attack ability, modify their attack value by +1 for the first attack; if the second attack is against a different opposing character than the first attack, do not modify their damage value by -1 for the second attack.
(Damage) Tinterference: Lead and Tin can use Outwit (but only against targets 5 or fewer squares from them) and Shape Change.
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cr015 E Iron
Team: No Affiliation
Range: 0
Points: 70
Keywords: Metal Men, Robot
Camouflage: Prerequisites: Shape Change. When the character is adjacent to a wall or blocking terrain, any line of fire for a ranged combat attack drawn to the character is blocked.
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9
18
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7
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aa006 V Gotham City Detective
Team: Police
Range: 6
Points: 27
Keywords: Detective, Police, Gotham City
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17
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Matter-Eater Lad Snack List: Time Gem, Remaker
Etrigan Prime Transformation List: Blackhawk Pilot, Per Degaton, Rip Hunter
"Golly!" Lead exclaimed. "Is it possible Gotham has gotten worse since the last time we were here?"
Lead, Tin and Iron took Dr. Magnus and Platinum through a worn out building the three were very familiar with. Gotham, a victim of earthquakes and plagues, stood but wavering.
"This is the Wayne building we staked out and got in that battle, Doc," Iron said.
"No idea who the intruders were?" Platinum asked.
"Nope," Lead said. "The only clue of an identity they gave was when the guy in the mask pointed a sword at us and demanded we surrender in the name of Chemo."
"Actually, it was Ze-Ze-Ze-"
"Or something that rhymed with Chemo, yeah, Tin," Lead said. "In any case, we didn't take too kindly to that request, so we chased the rascals out."
Matter-Eater Lad Snack List: Time Gem, Remaker
Etrigan Prime Transformation List: Blackhawk Pilot, Per Degaton, Rip Hunter
cd066 V Dr. Light
Team: Calculator
Range: 10
Points: 84
Archenemy: Elongated Man (Blue)
Keywords: Injustice Gang
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17
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cr033 E Psimon
Team: Calculator
Range: 10
Points: 94
Keywords: Fearsome Five, Psychic Camouflage: Prerequisites: Shape Change. When the character is adjacent to a wall or blocking terrain, any line of fire for a ranged combat attack drawn to the character is blocked.
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(Damage) In Your Head: Psimon can use Outwit and Shape Change.
"Wow, look at all these destruction...Mammoth and Shimmer would feel right at home if they were here..." Dr Light laughs, as the Fearsome Five arrive to Gotham City.
"Listen up, everyone " Psimon says. "There's a lot of stuff lost in the debris that could be put to good use, to help us in our conquering the World plans. I called ahead, and got someone to help us find our way in Gotham. A local one, who will be our guide".
"And here she is" Psimon points at the dark, from where a young harlequin jumps out. "Meet HARLEY QUINN"
"Ta-Daaa!", Harley Quinn takes a bow.
"Hey, Psimon...since there's six of us, shouldn't we change our name to Fearsome Six this time around?" asks a bored Jinx.
"Ahn...I don't get it...I count only five" Parademon Scout grunts, confused.
"That's because you're not counting with yourself, stupid" Light throws out.
"Hey, here's one of Gotham's finest now!" Iron said.
"Or what's left of them," Platinum said, noticing the officer's stained uniform. "Poor guy! Can you fill us in on what's been happening here?"
"More general chaos," Detective Crispus Allen said. "Same stuff that's been served up to me since I transferred here from Metropolis ... right before the quake."
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1) Will/Tina to A17
Robotcist - +1 to all Metal Men defenses.
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The Fearsome Five
1) R Parademon Scout (3/3) 13pts J6@
2) R Intergang Medic (3/3) 20pts J5@
3) R Harley Quinn (ht) (4/4) 27pts J2 (pplx Psimon's defense +1)
4) R Jinx (5/5) 44pts E2
5) V Dr Light (7/7) 84pts I9@ (hind)
6) E Psimon* (6/6) 94pts I6 (defense pplxd +1)
* w/ Camouflage 8pts
total: 290 pts
vs.
The Metal Men
E Will Magnus & Platinum* 75 pts (6/6) A17@
* w/ Sidestep 10 pts
E Lead & Tin* 100 pts (8/8) A16
* w/ Outsmart 10 pts
E Iron* 70 pts (6/6) A15
* w/ Camouflage 8 pts
V Gotham City Detective 27 pts (5/5) B16
300 pts
HO: D6, L6, B12
LO: A8, Lead/Tin, Iron
BFC: Wasteland
All elevated terrain is grounded hindering terrain. All walls are destroyed. All squares adjacent to walls are hindering terrain.
Roboticist: Will Magnus and Platinum can use Perplex.
When they use Perplex, they can use it normally or modify by
+1 or -1 the same combat values (except damage value) of all
friendly characters with which they share at lest two
keywords (all other rules for Perplex apply normally).
So, if other rules for Perplex apply, Iron can't get +1 to his defense because Will/Tina doesn't have a clear line of fire to him.
Also, when not using it normally, Will/Tina can modify by 1 the same combat values (except damage) of all friendly characters with which they share at least two keywords. This doesn't say they can use it on themselves. Professor X Cerebro special power is quite similar, and it states he can use it on himself as well, which is not said here in Roboticist.
But I'm not sure about this one, since the definition for friendly characters is the characters you control.
F5 turn 2
1) Harley Quinn moves to L9
free) Harley perplexes Psimon's defense to 17
Others clear.
* Jinx will PC any successfull attack on her or her team
* Psimon will always use Shape Change
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The Fearsome Five
1) R Parademon Scout (3/3) 13pts J6
2) R Intergang Medic (3/3) 20pts J5
3) R Harley Quinn (ht) (4/4) 27pts L9@ (pplx Psimon's defense +1)
4) R Jinx (5/5) 44pts E2
5) V Dr Light (7/7) 84pts I9 (hind)
6) E Psimon* (6/6) 94pts I6 (defense pplxd +1)
* w/ Camouflage 8pts
total: 290 pts
vs.
The Metal Men
E Will Magnus & Platinum* 75 pts (6/6) A17@
* w/ Sidestep 10 pts
E Lead & Tin* 100 pts (8/8) A16
* w/ Outsmart 10 pts
E Iron* 70 pts (6/6) A15
* w/ Camouflage 8 pts
V Gotham City Detective 27 pts (5/5) B16
300 pts
HO: D6, L6, B12
LO: A8, Lead/Tin, Iron
BFC: Wasteland
All elevated terrain is grounded hindering terrain. All walls are destroyed. All squares adjacent to walls are hindering terrain.
Because of sensational rumors pervading through the media and the Internet, Dr. William Magnus and the members of the Metal Men will not be responding to inquiries about relationships within the team or otherwise. Dr. Magnus and the team will still make themselves available to the media upon their return from Gotham City.
---------------- Robotcist: +1 to all Metal Men defenses.
1) Iron to C16
2) Lead/Tin to B17
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The Fearsome Five
1) R Parademon Scout (3/3) 13pts J6
2) R Intergang Medic (3/3) 20pts J5
3) R Harley Quinn (ht) (4/4) 27pts L9@ (pplx Psimon's defense +1)
4) R Jinx (5/5) 44pts E2
5) V Dr Light (7/7) 84pts I9 (hind)
6) E Psimon* (6/6) 94pts I6 (defense pplxd +1)
* w/ Camouflage 8pts
total: 290 pts
vs.
The Metal Men
E Will Magnus & Platinum* 75 pts (6/6) A17
* w/ Sidestep 10 pts
E Lead & Tin* 100 pts (8/8) B17 w/ LO @
* w/ Outsmart 10 pts
E Iron* 70 pts (6/6) C16 w/ LO @
* w/ Camouflage 8 pts
V Gotham City Detective 27 pts (5/5) B16
300 pts
HO: D6, L6, B12
LO: A8, Lead/Tin, Iron
BFC: Wasteland
All elevated terrain is grounded hindering terrain. All walls are destroyed. All squares adjacent to walls are hindering terrain.