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Having reverted back to Banner, the Hulk looked down at the Leader's battered body. "That had to hurt." He winced. "So... what do we do with this guy now."
"I will take care of him." Strange answered, and waggled his fingers over the Leader. He glowed bright yellow and disappeared in a flash.
"What did you just do to him?" Nighthawk asked, aghast. "Did you banish him from this dimension?"
"Don't be ridiculous." Strange replied. "He's resting comfortably in a SHIELD facility 20 miles from here."
"Oh." Nighthawk replied, then brightened. "Well hey guys, looks like we saved the day again. Let's go home ans celebrate." As they made their way back to Nighthawk's plane, yellow eyes peered at the group from the surrounding forest.
The next day:
Nighthawk was playing chess with Bruce when Dr. Strange burst into the room. "I have traced the source of the magics that have been hindering me of late. Defenders, I will require your aid, for it is emanating from...the Dark Dimension!"
Hellcat giggled. "The dark dimension. Seriously, where do they come up with these names."
Valkyrie looked more troubled. "This is no laughing matter. The Dark Dimension is a place fraught with danger. Death lurks around every corner."
Banner raised his eyebrows. "Sounds great, when do we leave."
"Immediately." Strange replied, opening a portal. "I will maintain this portal until you have all transversed it, and then I must take great care to seal it when I follow. We cannot risk allowing anything crossing back through it. It may take some time, so in the meanwhile beware of falling off the path, for you may be lost forever into oblivion. And beware also the mindless ones."
Valkyrie drew her sword. "Let us make haste." and plunged through the portal, the rest of the Defenders following behind. They landed on a narrow rocky path with an abyss on either side. As far as the eye could see, the rocky paths wound across the landscape, forming a maze that would be impossible to navigate.
"Great. Now what do we do." Nighthawk said as he picked himself up. Banner smiled. "Now, we wait for Doctor Strange."
"Uh, guys..." Hellcat said looking behind her. "Are those the mindless ones?"
Valkyrie turned, her eyes narrowing and her grip tightening on her sword. "Nay, not mindless ones. Something else..."
Defenders:
LE Bruce Banner (MM 216) 92pts*
*w/Unstoppable, Monster Hunter 8pts
R Valkyrie 44pts
R Nighthawk 28pts
R Hellcat 27pts
Total: 199pts
vs.
The Elementals
Fire (V IC Pyro) 42 pts
Air (R CD Red Tornado) 42 pts
Water (E SIN Hydro Man) 57 pts
Earth (R CD Clayface) 57 pts
Total: 198
BFC: Low Gravity: Any standard character occupying clear terrain that is hit by an attack is knocked back equal to the damage taken.
-and-
Astral Plane: Hindering terrain features become clear terrain for movement purposes.
-AND-
Inferno: At the beginning of your turn, deal 1 damage to each friendly character occupying hindering terrain not generated by powers or abilities.
Wow....tough scenario. I love the concept behind it! Very cool.
It's pretty tough, but the opposition will have to play rather strategically to gain the benefits of Hydro's Defend, Reddy's TK, and the terrain bonuses.
Though, I think that Low-Gravity makes all of said things much harder to use, as it's all positioning reliant, and Low-Gravity -kills- positioning
2010, 2013 HCFL Champ, 2016 Colorado State Champion, 2nd Place Team Worlds
HCFL 2018 - United Atlantis
You're actually supposed to choose your starting area before I set up, but I'll go ahead and place anyway, since this map is fairly symmetrical. Let me know if want a different starting area and I'll set up again.
Set-up:
Defenders:
LE Bruce Banner (MM 216) 92pts* I15
*w/Unstoppable, Monster Hunter 8pts
R Valkyrie 44pts I16
R Nighthawk 28pts J16
R Hellcat 27pts J15
Total: 199pts
vs.
The Elementals
Fire (V IC Pyro) 42 pts
Air (R CD Red Tornado) 42 pts
Water (E SIN Hydro Man) 57 pts
Earth (R CD Clayface) 57 pts
Total: 198
HO: H16, I17
LO: C14
BFC: Low Gravity: Any standard character occupying clear terrain that is hit by an attack is knocked back equal to the damage taken.
-and-
Astral Plane: Hindering terrain features become clear terrain for movement purposes.
-AND-
Inferno: At the beginning of your turn, deal 1 damage to each friendly character occupying hindering terrain not generated by powers or abilities.
Do the Astral Plane and Inferno BC's apply to the water terrain? I'm thinking not, although possibly Astral Plane does since water is hindering for movement.
Christ did not come to condemn the world, but to save it.
Do the Astral Plane and Inferno BC's apply to the water terrain? I'm thinking not, although possibly Astral Plane does since water is hindering for movement.
Inferno doesn't affect water terrain, and I -believe- that Astral Plane does not affect water.
Oh, and I figured it would be obvious, but Pyro is immune to 'inferno'
2010, 2013 HCFL Champ, 2016 Colorado State Champion, 2nd Place Team Worlds
HCFL 2018 - United Atlantis
Oh, and I figured it would be obvious, but Pyro is immune to 'inferno'
i would hope so
turn 1a:
1) Air, carrying Fire, flies to M3 with Fire in L2.
2) Earth moves to O5, grabs the HO from O4.
Defenders:
LE Bruce Banner (MM 216) 92pts* I15
*w/Unstoppable, Monster Hunter 8pts
R Valkyrie 44pts I16
R Nighthawk 28pts J16
R Hellcat 27pts J15
Total: 199pts
vs.
The Elementals
1) Fire (V IC Pyro) 42 pts L2
2) Air (R CD Red Tornado) 42 pts M3 @
3) Water (E SIN Hydro Man) 57 pts P10
4) Earth (R CD Clayface) 57 pts (w/HO) O5
Total: 198
HO: H16, I17, w/Earth in O5
LO: C14, T5, U10
BFC: Low Gravity: Any standard character occupying clear terrain that is hit by an attack is knocked back equal to the damage taken.
-and-
Astral Plane: Hindering terrain features become clear terrain for movement purposes.
-AND-
Inferno: At the beginning of your turn, deal 1 damage to each friendly character occupying hindering terrain not generated by powers or abilities.