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mu052 U Mastermind
Team: The Brotherhood
Range: 8
Points: 117
Keywords: Brotherhood of Mutants, Hellfire Club, Mutant, Psychic
7
10
16
1
7
9
16
1
6
9
16
1
6
9
15
2
6
8
14
2
5
8
14
1
KO
KO
KO
KO
KO
KO
KO
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(Speed) Mind Games: Mastermind can use Mind Control and Stealth. Modify Mastermind's attack value by +2 when he uses Incapacitate or Mind Control.
(Defense) Chimera: Mastermind can use Mastermind and Super Senses.
Terrify
Prerequisites: Battle Fury or Incapacitate or Mind Control
Choose a character.
Give the character a power action and make a single close combat attack as a free action (the attack deals no damage). Compare the result to the defense values of all adjacent opposing target characters, maximum four targets. Each target against which the attack succeeds is knocked back a number of squares equal to half its speed value (targets are not dealt knock back damage). If the attack roll is doubles and succeeds against the target, also give an action token to the target if it has zero or one action token (the target is not dealt pushing damage for this token).
ct079 R White Queen
Team: No Affiliation
Range: 8
Points: 61
Keywords: Hellfire Club, Psychic
6
9
15
2
6
8
15
2
5
7
14
2
5
6
13
1
4
5
13
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
cm079 R Black Queen
Team: No Affiliation
Range: 6
Points: 51
Keywords: Monster, Mystical, Past, Psychic
8
9
15
2
7
8
14
2
7
7
14
1
6
7
13
1
6
6
13
1
5
6
12
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
sv025 R Sunspot
Team: X-Men
Range: 0
Points: 38
Keywords: Fallen Angels, Mutant, New Mutants, Teen
8
9
16
2
8
8
16
2
7
8
15
3
7
7
15
2
6
7
15
2
6
7
14
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
ul005 E Hellfire Guard
Team: No Affiliation
Range: 6
Points: 15
Keywords: Hellfire Club, Soldier
7
8
14
2
6
8
13
1
6
7
12
1
5
6
11
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
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ul004 R Hellfire Guard
Team: No Affiliation
Range: 6
Points: 11
Keywords: Hellfire Club
" My X-men! I have found a group of new mutants operating here in New York. I sense great evil! We need to use caution on our approach."
=====================================================
1) Free Tessa will free move to J-7.
2) Cyclops will move up to I-8.
3) Angel will pick up Jean and fly to M-9, dropping her off at M-8.
4) Iceman will grap the Prof. and slide to K-7, dropping the Prof off in K-8.
5) Free Professer X will use his Cerebro SP to Perpex up eveyone Defense who is an X-man.
X-Men (home)
1. V Cyclops (DR) I-8@
2. E Prof X (M&M) K-8 +1 Defense
3. R Tessa J-7@
4. R Jean Grey (IC) M-8 +1 Defense
5. R Iceman (XP) K-7 @ +1 Defense
6. R Archangel M-9 @ +1 Defense
vs.
Hellfire Club
1. U Mastermind* 117 pts P-24
*Terrify 6 pts
2. R White Queen 61 pts O-19@
3. R Black Queen 51 pts Q-24
4. R Sunspot 38 pts O-16@ (Carrying HO)
5. E Hellfire Guard 15 pts J-23
6. R Hellfire Guard 11 pts I-23
ULTRA-HUMANITE of the SSOSV Clan!
ROCK WARS TRIO WINNER: RUSH!
The advice of Neil Peart:
I will choose a path that's clear, I will choose FREEWILL!
We will pay the price, but we will not count the cost
3) Mastermind will attempt to Mind Control Archangel. Attack is a 12 to a 17, needs a 5 or better. Roll: 6+1=7, successful Mastermind gets a SA and Black Queen gets an AST for the TK.
(Free Action: Archangel will attempt to Breakaway. Roll: 1, not successful. Archangel returns to your control)
(Free Action: Mastemind will outwit Professor X's Cerebro)
Clear the rest and your go.
=====================================================
X-Men (home)
1. V Cyclops (DR) I-8@
2. E Prof X (M&M) K-8 +1 Defense
3. R Tessa J-7@
4. R Jean Grey (IC) M-8 +1 Defense
5. R Iceman (XP) K-7 @ +1 Defense
6. R Archangel M-9 @ +1 Defense
vs.
Hellfire Club
1. U Mastermind* 117 pts J-17@ SA[1]
*Terrify 6 pts
2. R White Queen 61 pts O-19
3. R Black Queen 51 pts Q-24@ AST[1]
4. R Sunspot 38 pts O-16 (Carrying HO)
5. E Hellfire Guard 15 pts J-23
6. R Hellfire Guard 11 pts J-18@
HO: K-4, O-5, Sunspot
LO: P-9, I-12, N-12
BFC: Nowhere to Hide Squares with objects in them are not hindering terrain.
" My X-Men! I sense the familiar evil of Mastermind. Jean, give me a lift in attacking him."
=====================================================
1) Jean will use her TK to hurl the Prof to F-14.
2) "I Free you from Mastermind evil influence!" The Prof will MC the Hellfire Guard. An 11 to a 14+1. 2,2=4 for the hit as The Heelfire Guard wakes up to As sees through Mastermind's illusions. "I didn't sign up for this." The Hellfire Guard swings on Mastermind. An 8 to a 16. 6,5 =11 for a hit for 2 unless Mastermind's Super Senses=5 comes through for him. 1 SA for the Prof and 1 AST for Jean.
3) The Prof will Outwit the Hellfire Guard's EE.
X-Men (home)
1. V Cyclops (DR) I-8
2. E Prof X (M&M) F-14@
3. R Tessa J-7
4. R Jean Grey (IC) M-8
5. R Iceman (XP) K-7
6. R Archangel M-9
Jean Grey: 1 AST
Prof X: 1 SA
vs.
Hellfire Club
1. U Mastermind* 117 pts J-17@ SA[1]
*Terrify 6 pts
2. R White Queen 61 pts O-19
3. R Black Queen 51 pts Q-24@ AST[1]
4. R Sunspot 38 pts O-16 (Carrying HO)
5. E Hellfire Guard 15 pts J-23
6. R Hellfire Guard 11 pts J-18@
I switched your 1 and 3 on the map as they didn't synch up with the write up here.
Last edited by theanalogkid; 02/28/2009 at 12:10..
ULTRA-HUMANITE of the SSOSV Clan!
ROCK WARS TRIO WINNER: RUSH!
The advice of Neil Peart:
I will choose a path that's clear, I will choose FREEWILL!
We will pay the price, but we will not count the cost
2) Hellfire Guard (#6) will push to take a shot at Professor X. Attack is an 8 to a 17, needs a 9 or better. Roll: 6+3=9, hit. Professor X takes one clix. Hellfire Guard gets a SA and a click for pushing.
3) Black Queen will push to TK Hellfire Guard (#5) to L-17.
4) Hellfire Guard (#5) will shoot Professor X. Attack is an 8 to a 16, needs an 8 or better. Roll: 2+4=6, miss.
(Free Action: Mastermind will outwit Professor X's Cerebro)
X-Men (home)
1. V Cyclops (DR) I-8
2. E Prof X (M&M) (7/8) F-14@
3. R Tessa J-7
4. R Jean Grey (IC) M-8@
5. R Iceman (XP) K-7
6. R Archangel M-9
Jean Grey: 1 AST
Prof X: 1 SA
vs.
Hellfire Club
1. U Mastermind* (6/6) J-17 SA[1]
*Terrify 6 pts
2. R White Queen (5/5) O-19
3. R Black Queen (5/6) Q-24@@ AST[1]
4. R Sunspot (6/6) R-12@ (Carrying HO)
5. E Hellfire Guard (4/4)@ pts L-17
6. R Hellfire Guard (2/3) J-18@@ SA[1]
" Bobby! Tessa! Go help the Professer! Angel! Jean! Find Mastermind!" snapped Scott Summers taking command as the Prof was distracted dodgeing laser fire from a Hellfire Guard.
=====================================================
1) Cyclops then opened up on the Hellfire Guard running to join his allies. A 10 to a 15. 1,2=3 for the miss.
2) Angel will move to I-16, dropping off Jean at I-15.
3) Bobby will move to F-15.
4) Free Tessa will move to H-9.
1. V Cyclops (DR) I-8 @
2. E Prof X (M&M) (7/8) F-14
3. R Tessa H-9@
4. R Jean Grey (IC) I-15
5. R Iceman (XP) F-15@
6. R Archangel I-16@
Jean Grey: 1 AST
Prof X: 1 SA
vs.
Hellfire Club
1. U Mastermind* (6/6) J-17 SA[1]
*Terrify 6 pts
2. R White Queen (5/5) O-19
3. R Black Queen (5/6) Q-24@@ AST[1]
4. R Sunspot (6/6) R-12@ (Carrying HO)
5. E Hellfire Guard (4/4)@ pts L-17
6. R Hellfire Guard (2/3) J-18@@ SA[1
Sorry, Turtle but 3's and 4's while he rolling 9's ain't going to cut it. Hopefully, the die rolls will even out before the X-Men get slaughtered.
ULTRA-HUMANITE of the SSOSV Clan!
ROCK WARS TRIO WINNER: RUSH!
The advice of Neil Peart:
I will choose a path that's clear, I will choose FREEWILL!
We will pay the price, but we will not count the cost
1) Mastermind will Mind Control Archangel. Attack is a 12 to a 14, needs a 3 or better. Roll: 1+2=3, successful. Archangel comes under my control and Mastermind gets a SA.
(Free Action: Archangel will roll breakaway to charge, roll: 5, successful. Archangel will charge Iceman, moving to G-16 to make the attack. Attack is an 8 to a 14, needs a 6 or better. Roll: 1+2=3, miss. Archangel returns to your contol)
2) White Queen will move to O-16.
(Free Action: Mastermind will outwit Professor X's Cerebro)
1. V Cyclops (DR) I-8 @
2. E Prof X (M&M) (7/8) F-14
3. R Tessa H-9@
4. R Jean Grey (IC) I-15
5. R Iceman (XP) F-15@
6. R Archangel G-16@
Jean Grey: 1 AST
Prof X: 1 SA
vs.
Hellfire Club
1. U Mastermind* (6/6) J-17@ SA[2]
*Terrify 6 pts
2. R White Queen (5/5) O-16@
3. R Black Queen (5/6) Q-24 AST[1]
4. R Sunspot (6/6) R-12 (Carrying HO)
5. E Hellfire Guard (4/4) pts L-17
6. R Hellfire Guard (2/3) J-18 SA[1]
ULTRA-HUMANITE of the SSOSV Clan!
ROCK WARS TRIO WINNER: RUSH!
The advice of Neil Peart:
I will choose a path that's clear, I will choose FREEWILL!
We will pay the price, but we will not count the cost