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Here we've got Glen Quagmire's Metal Men (Home) facing off against Theanalogkid's Secret Society of Supervillains (Visitor)! Games end Tuesday, March 10th
Glen Quagmire's Metal Men (Home)
E Lead & Tin* 100 pts (8/8)
* w/ Outsmart 10 pts
E Will Magnus & Platinum* 75 pts (6/6)
* w/ Sidestep 10 pts
E Iron* 70 pts (6/6)
* w/ Camouflage 8 pts
E Mercury 25 pts (5/5)
298 pts
versus
Theanalogkid's Secret Society of Supervillains (Visitor)
U Despero 88 pts (7/7)
U Chronos 77pts.(6/6) with Society 0 pt. with Book of Destiny 4 pts.
V Pyscho-Pirate 70 pts (6/6) with Takedown 6 pts.
E Cheetah 45 pts. (7/7)
290 pts.
BFC: Pacification When 4 or more damage would be dealt, reduce damage dealt by 1.
You can go first after you set-up. I'll PM you my e-mail in a bit.
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Glen Quagmire's Metal Men (Home)
E Lead & Tin* 100 pts (8/8)
* w/ Outsmart 10 pts
E Will Magnus & Platinum* 75 pts (6/6)
* w/ Sidestep 10 pts
E Iron* 70 pts (6/6)
* w/ Camouflage 8 pts
E Mercury 25 pts (5/5)
298 pts
versus
Theanalogkid's Secret Society of Supervillains (Visitor)
U Despero 88 pts (7/7)
U Chronos 77pts.(6/6) with Society 0 pt. with Book of Destiny 4 pts.
V Pyscho-Pirate 70 pts (6/6) with Takedown 6 pts.
E Cheetah 45 pts. (7/7)
290 pts.
HO: K11, N14, ??
LO: J7, ??, ??
BFC: Pacification When 4 or more damage would be dealt, reduce damage dealt by 1.
cr049 E Will Magnus and Platinum
Team: No Affiliation
Range: 6
Points: 75
Keywords: Metal Men, Robot, Scientist
Sidestep. When using the Duo Attack special ability, before making the second attack the character can attempt to move up to 4 squares (it must still successfully break away, if necessary). If it moves, it must be able to attempt the second attack after the move.
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(Speed) Unstable: (Non-Optional) Will Magnus and Platinum can't be given a non-free action when they are marked with one or more tokens.
(Defense) Particularly Resistant: Will Magnus and Platinum can use Defend and Toughness. Their defense can't be modified to a lower value.
(Damage) Roboticist: Will Magnus and Platinum can use Perplex. When they use Perplex, they can use it normally or modify by +1 or -1 the same combat value (except damage value) of all friendly characters with which they share at least two keywords (all other rules for Perplex apply normally).
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cr034 E Lead and Tin
Team: No Affiliation
Range: 4
Points: 100
Keywords: Metal Men, Robot
Outsmart: Prerequisites: Mastermind or Outwit. When a power possessed by the character or an adjacent friendly character would be countered by an opposing character's power or ability, you and the opposing character's controller each roll 2d6. If your result is more, the power is not countered instead.
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(Attack) Team Work: When Lead and Tin use the Duo Attack ability, modify their attack value by +1 for the first attack; if the second attack is against a different opposing character than the first attack, do not modify their damage value by -1 for the second attack.
(Damage) Tinterference: Lead and Tin can use Outwit (but only against targets 5 or fewer squares from them) and Shape Change.
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cr015 E Iron
Team: No Affiliation
Range: 0
Points: 70
Keywords: Metal Men, Robot
Camouflage: Prerequisites: Shape Change. When the character is adjacent to a wall or blocking terrain, any line of fire for a ranged combat attack drawn to the character is blocked.
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cr008 E Mercury
Team: No Affiliation
Range: 0
Points: 25
Keywords: Metal Men, Robot
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Matter-Eater Lad Snack List: Time Gem, Remaker
Etrigan Prime Transformation List: Blackhawk Pilot, Per Degaton, Rip Hunter
E Lead & Tin* 100 pts (8/8)
* w/ Outsmart 10 pts
E Will Magnus & Platinum* 75 pts (6/6)
* w/ Sidestep 10 pts
E Iron* 70 pts (6/6)
* w/ Camouflage 8 pts
E Mercury 25 pts (5/5)
298 pts
versus
Theanalogkid's Secret Society of Supervillains (Visitor)
1) U Despero 88 pts (7/7) L-5
2) U Chronos 77pts.(6/6) with Society 0 pt. with Book of Destiny 4 pts. M-23/M-24
3) V Pyscho-Pirate 70 pts (6/6) with Takedown 6 pts. N-23
4) E Cheetah 45 pts. (7/7) K-23
HO: K11, N14, J-19
LO: J7, F-15,S-15
BFC: Pacification
When 4 or more damage would be dealt, reduce damage dealt by 1.
ULTRA-HUMANITE of the SSOSV Clan!
ROCK WARS TRIO WINNER: RUSH!
The advice of Neil Peart:
I will choose a path that's clear, I will choose FREEWILL!
We will pay the price, but we will not count the cost
* The transmatter gates are located in B2, B23, W2 and W23.
*When any character occupies a transmatter gate at the end of a move or power action, it may be placed in the square of any unoccupied transmitter gate on the map.
• In order to use the transmatter gates to teleport, the character given the action must end its action (including placing the token and taking push damage) occupying a square with a gate and may then be placed in a different gate.
• Only the character given the action may use the gate. Carrying another figure and placing them on the gate does not allow them to be placed in a square of a different gate.
• In the case of a character being targeted by Mind Control, its free action must be resolved before the Mind Controlling character can elect to use the gate (if that character has ended its move or power action in a square with a gate). The Mind Controller itself would only be able to use a gate when the entire Mind Control action ends.
Matter-Eater Lad Snack List: Time Gem, Remaker
Etrigan Prime Transformation List: Blackhawk Pilot, Per Degaton, Rip Hunter
And feats do or don't count towards point total in regards to Mind Control? If I want to Mind Control Lead and Tin, do they cost 100 or 110?
ULTRA-HUMANITE of the SSOSV Clan!
ROCK WARS TRIO WINNER: RUSH!
The advice of Neil Peart:
I will choose a path that's clear, I will choose FREEWILL!
We will pay the price, but we will not count the cost
* The transmatter gates are located in B2, B23, W2 and W23.
*When any character occupies a transmatter gate at the end of a move or power action, it may be placed in the square of any unoccupied transmitter gate on the map.
• In order to use the transmatter gates to teleport, the character given the action must end its action (including placing the token and taking push damage) occupying a square with a gate and may then be placed in a different gate.
• Only the character given the action may use the gate. Carrying another figure and placing them on the gate does not allow them to be placed in a square of a different gate.
• In the case of a character being targeted by Mind Control, its free action must be resolved before the Mind Controlling character can elect to use the gate (if that character has ended its move or power action in a square with a gate). The Mind Controller itself would only be able to use a gate when the entire Mind Control action ends.
The stairs are going down. Good to get these little things out of the way now.
ULTRA-HUMANITE of the SSOSV Clan!
ROCK WARS TRIO WINNER: RUSH!
The advice of Neil Peart:
I will choose a path that's clear, I will choose FREEWILL!
We will pay the price, but we will not count the cost
And feats do or don't count towards point total in regards to Mind Control? If I want to Mind Control Lead and Tin, do they cost 100 or 110?
Feats don't count toward the points for Mind Control, but in the case of Lead/Tin, you would take the feedback damage anyhow, since they're right at 100 pts.
Matter-Eater Lad Snack List: Time Gem, Remaker
Etrigan Prime Transformation List: Blackhawk Pilot, Per Degaton, Rip Hunter
#054 Despero
Team: No Affiliation
Range: 6
Points: 88
Keywords: Psychic, SSoSV, Time Stealers
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Speed - PSIONICS: : Despero can use Mind Control and Telekinesis Attack - DANGEROUS GAME: : Psychic Blast. Power Action, choose a target opposing figure, 6 or fewer swquares away, LOF required. Move that character to any unoccupied clear square 8 or fewer squaares away, LOF required. Damage - TYRANT:: Despero can use Leadership and Outwit
#052 V Psycho-Pirate
Team: No Affiliation
Range: 0
Points: 70
Keywords: Psychic, SSoSV
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Defense - I'M YOUR BEST FRIEND: When Psycho-Pirate is the target of a sucessful close combat attack, he ignores the damage dealt unless the attack rollis doubles Damage - FEAR...HATE...LOATHING...: : Psycho-Pirate can use Perplex, but he can modify combat values only by -2.
Takedown
Prerequisites: Incapacitate or Plasticity
Choose a character.
If an opposing character makes an unsuccessful close combat attack against the character, after the action is resolved give the opposing character an extra action token if it has zero or one action token. If the opposing character already had one action token on it, giving it a second action token deals pushing damage normally.
#024 V Chronos
Team: IL
Range: 6
Points: 77
Keywords: Future, Injustice Gang,Injustice League,Past,SSOSV
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Damage - TIMELINE MANIPULATION:: Chronos can use Probability Control, but only when he is the character for whom the original roll was made, or when he is the target of an attack.
The Society
Prerequisites: Injustice League team ability
All friendly characters with the Injustice League team symbol have the following team ability instead of the Injustice League team ability:
When a character attempts to Outwit a power possessed by a member of this team, roll one six-sided die. On a result of 1-3, Outwit cannot be used by that character on this team member that turn.
Prerequisites: Probability Control or Super Senses
Book of Destiny
Prerequisites: Probability Control or Super Senses
Choose a character.
At the end of your turn, choose an opposing character 6 or fewer squares away from the character to which it can draw a clear line of fire. Until the beginning of your next turn, the chosen character can't use Outwit or Probability Control, and can't evade attacks. At the beginning of your next turn, remove this feat from the game.
017 E Cheetah
Team: No Affiliation
Range: 0
Points: 45#
Keywords: Animal,Villiany,Inc.
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ULTRA-HUMANITE of the SSOSV Clan!
ROCK WARS TRIO WINNER: RUSH!
The advice of Neil Peart:
I will choose a path that's clear, I will choose FREEWILL!
We will pay the price, but we will not count the cost
Feats don't count toward the points for Mind Control, but in the case of Lead/Tin, you would take the feedback damage anyhow, since they're right at 100 pts.
That's what I thought. I was hoping it was over 100, not 100 and over. Anyway, good game to you!
ULTRA-HUMANITE of the SSOSV Clan!
ROCK WARS TRIO WINNER: RUSH!
The advice of Neil Peart:
I will choose a path that's clear, I will choose FREEWILL!
We will pay the price, but we will not count the cost
"Why are we invading Doc Magnus's Metal Men Lab again?" asked Cheetah.
"It is kinda hard to control the emotions of those who have none. Trust me, I tried in the first Crisis."said the Pyscho-Pirate.
"Do not worry, Society members. I have augmented the Medusa Mask so that it will work on the Metal Men's responsometers. I was there also, Pirate. Speaking of which, we are here to steal Gold's for reason's that are my own. Now let's get to it!"
1) Chronos will pick up Despero and fly to M-16/M-17, dropping off despero at L-16.
2) Cheetah will sprint to J-14.
3) The Pyscho-Pirate will move to J-16.
Glen Quagmire's Metal Men (Home)
E Lead & Tin* 100 pts (8/8)
* w/ Outsmart 10 pts
E Will Magnus & Platinum* 75 pts (6/6)
* w/ Sidestep 10 pts
E Iron* 70 pts (6/6)
* w/ Camouflage 8 pts
E Mercury 25 pts (5/5)
298 pts
versus
Theanalogkid's Secret Society of Supervillains (Visitor)
1) U Despero 88 pts (7/7) L-16
2) U Chronos 77pts.(6/6) with Society 0 pt. with Book of Destiny 4 pts. N-16/N-17@
3) V Pyscho-Pirate 70 pts (6/6) with Takedown 6 pts. J-16@
4) E Cheetah 45 pts. (7/7) J-14@
HO: K11, N14, J-19
LO: J7, F-15,S-15
BFC: Pacification
When 4 or more damage would be dealt, reduce damage dealt by 1.
Chronos will PC the first sucessful attack he can see.
Last edited by theanalogkid; 02/17/2009 at 08:58..
ULTRA-HUMANITE of the SSOSV Clan!
ROCK WARS TRIO WINNER: RUSH!
The advice of Neil Peart:
I will choose a path that's clear, I will choose FREEWILL!
We will pay the price, but we will not count the cost
Previously in "Legion of Super Heroes"
----------- "Computo made the repairs to B23 after the intruder left the southwest transmatter room," the White Witch spoke into her flight ring. "I'm accessing the manual override controls to jettison the detachable portion of the headquarters now. Brainiac 5's lab, the time bubble hub, the trophy room, the Miracle Machine--"
"All safe," Mon-el sighed and smiled, "and headed for orbit."
-----------------
Platinum woke up from the operating table. Repairs following a battle. It was an experience she was used to, but in this strange setting, she found herself anything but comfortable.
"Doc?" she called, staring at surroundings much more advanced than she'd seen even in the JLA Watchtower.
"There she is, wide awake," a voice greeted her.
"Doc, where are we?"
"Hey, darling!" exclaimed Dr. Will Magnus. "You won't believe what dropped out of the sky while you robots were out after that beating from the Fearsome Five. Let me show you around the new digs!"
Metal Men 1B
Roboticist - Magnus +1 to all Metal Men's defenses, including Iron (can be seen as a giant)
1) Lead/Tin to Q2
2) Will/Tina to Q3
3) Iron to P3 where he is Camouflaged, dropping Mercury in O4.
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Glen Quagmire's Metal Men (Home)
1) E Lead & Tin* 100 pts (8/8) Q2 @
* w/ Outsmart 10 pts
2) E Will Magnus & Platinum* 75 pts (6/6) Q3@
* w/ Sidestep 10 pts
3) E Iron* 70 pts (6/6) P3@
* w/ Camouflage 8 pts
4) E Mercury 25 pts (5/5) O4
298 pts
versus
Theanalogkid's Secret Society of Supervillains (Visitor)
1) U Despero 88 pts (7/7) L-16
2) U Chronos 77pts.(6/6) with Society 0 pt. with Book of Destiny 4 pts. N-16/N-17@
3) V Pyscho-Pirate 70 pts (6/6) with Takedown 6 pts. J-16@
4) E Cheetah 45 pts. (7/7) J-14@
HO: K11, N14, J-19
LO: J7, F-15,S-15
BFC: Pacification
When 4 or more damage would be dealt, reduce damage dealt by 1.
"I see that, Chronos. We will just have to kidnap Magnus and have him tell us where he is."
=====================================================
1) Despero will move to F-14.
2) Free if the blocking terrian at the botom extends all way up, Despero, chooses to Outwit nothing. If it is just blocking on the lower elevation. I will Outwit Mercury's L/C. Edit according to what it is.
Glen Quagmire's Metal Men (Home)
1) E Lead & Tin* 100 pts (8/8) Q2 @
* w/ Outsmart 10 pts
2) E Will Magnus & Platinum* 75 pts (6/6) Q3@
* w/ Sidestep 10 pts
3) E Iron* 70 pts (6/6) P3@
* w/ Camouflage 8 pts
4) E Mercury 25 pts (5/5) O4 L/COutwitted?
298 pts
versus
Theanalogkid's Secret Society of Supervillains (Visitor)
1) U Despero 88 pts (7/7) F-14@
2) U Chronos 77pts.(6/6) with Society 0 pt. with Book of Destiny 4 pts. N-16/N-17
3) V Pyscho-Pirate 70 pts (6/6) with Takedown 6 pts. J-16
4) E Cheetah 45 pts. (7/7) J-14
HO: K11, N14, J-19
LO: J7, F-15,S-15
BFC: Pacification
When 4 or more damage would be dealt, reduce damage dealt by 1.
Chronos will PC the first sucessful attack he can see.
ULTRA-HUMANITE of the SSOSV Clan!
ROCK WARS TRIO WINNER: RUSH!
The advice of Neil Peart:
I will choose a path that's clear, I will choose FREEWILL!
We will pay the price, but we will not count the cost
AFAIK, there's no way to see around blocking, even if it's an elevated vantage point through grounded blocking. I'll hit the rulebook, though, and double check.
Matter-Eater Lad Snack List: Time Gem, Remaker
Etrigan Prime Transformation List: Blackhawk Pilot, Per Degaton, Rip Hunter