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DC Game 6 Legion of Super Heroes Vs. Justice Society of America (Current)
DC Game 6; Legion of Super Heroes Vs. Justice Society of America (Current). The hometown heroes Glen Quagmire’s Legion of Super Heroes (home) vs the visiting HavokandChaos’ Justice Society of America (Current) (visitor) (Games End Wednesday, July 22nd @ Mid-Nite, Pacific Time)
Legion of Super Heroes (home)
1) E Valor*160 pts (8/8)
* Protected 8 pts
2) R Ultra Boy* 130 pts (8/8)
* Streak of Luck 5 pts
3) R Dream Girl 50 pts (5/5)
4) R Cosmic Boy 45 pts (5/5)
Total - 398 pts
vs
Justice Society of America (Current) (visitor)
1) U Superman (CR) 238 pts (10/10)
2) E Wildcat 66 pts (8/8)
3) R Mr. Terrific 58 pts (5/5)
4) LE Jesse Chambers 37 pts (5/5)
When Telekinesis is used to move a character or object 6 or more squares, the character using Telekinesis is dealt 1 unavoidable damage after the movement is resolved.
Manager of the Heroclix Fantasy League's Legion of Super Heroes
When Telekinesis is used to move a character or object 6 or more squares, the character using Telekinesis is dealt 1 unavoidable damage after the movement is resolved.
Matter-Eater Lad Snack List: Time Gem, Remaker
Etrigan Prime Transformation List: Blackhawk Pilot, Per Degaton, Rip Hunter
or074 E Valor
Team: Legion of Superheroes
Range: 8
Points: 160
Keywords: L.E.G.I.O.N., Teen
10
10
16
4
10
10
17
3
9
9
16
3
10
8
15
4
8
9
16
3
9
10
16
3
9
10
15
3
8
9
15
3
7
9
14
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
w/ Protected If the character does not already have two action tokens on it, damage dealt to the character as a result of a single action is ignored. After that action is resolved, give the character an action token and remove this feat from the game. If the character already had one action token on it, giving it a second action token deals pushing damage normally.
ls006 R Ultra Boy
Team: Legion of Superheroes
Range: 6
Points: 130
Keywords: Future, Legion of Super Heroes, Teen
10
10
18
4
8
11
17
3
8
10
17
3
11
9
16
3
9
8
16
2
8
9
16
2
7
8
15
2
7
8
14
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
w/ Streak of Luck
Each time an attack roll fails against the character, put a luck token on this card if there are fewer than three tokens on this card.
If there are luck tokens on this card when the character makes a critical miss, the character is not dealt unavoidable damage; after the attack is resolved, remove all luck tokens on this card. When the character makes a critical hit, modify the character's damage value by +X, where X equals the number of luck tokens on this card; after the attack is resolved, remove all luck tokens from this card.
jl048 R Dream Girl
Team: Legion of Superheroes
Range: 0
Points: 50
Keywords: Future, Legion of Super Heroes, Psychic, Teen
8
9
16
1
8
9
16
1
7
8
15
1
7
8
15
1
7
7
15
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
cj043 R Cosmic Boy
Team: Legion of Superheroes
Range: 0
Points: 45
Keywords: Future, Legion of Super Heroes, Teen
8
8
15
1
8
7
14
1
7
7
14
1
7
6
13
.
6
6
12
.
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Matter-Eater Lad Snack List: Time Gem, Remaker
Etrigan Prime Transformation List: Blackhawk Pilot, Per Degaton, Rip Hunter
cr105 U Superman
Team: Hypertime
Range: 10
Points: 238
Keywords: Future, Justice League
10
12
18
5
10
12
17
5
9
11
17
5
9
11
17
4
8
10
16
4
8
10
16
4
10
9
16
4
10
9
17
3
9
9
16
3
9
9
16
3
KO
KO
KO
KO
KO
KO
KO
KO
(Speed) Scorched Air: Superman can use Charge and Flurry.
(Attack) Kryptonian Strength: Superman can use Super Strength. Superman can carry 2 objects at the same time if they are both standard objects; he can only use one object per attack.
(Damage) Restoring Order: When the result of a successful attack roll made by Superman is doubles, the target is dealt damage normally, but is not knocked back. Instead, if the target has zero or one action token after the attack has been resolved, give the target an action token.
or014 E Wildcat
Team: Justice Society
Range: 0
Points: 66
Keywords: Justice Society
8
11
16
3
8
10
15
3
8
9
15
2
7
9
14
2
6
8
14
2
8
10
15
3
7
9
14
3
6
8
14
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
lg016 R Mr. Terrific
Team: Justice Society
Range: 4
Points: 58
Keywords: Justice Society, Martial Artist, Scientist
8
9
16
2
7
8
15
2
7
8
15
2
6
7
14
2
6
7
12
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
un215 LE Jesse Chambers
Team: No Affiliation
Range: 0
Points: 37
Keywords: Central City, Justice Society, Teen Titans
When Telekinesis is used to move a character or object 6 or more squares, the character using Telekinesis is dealt 1 unavoidable damage after the movement is resolved.
When Telekinesis is used to move a character or object 6 or more squares, the character using Telekinesis is dealt 1 unavoidable damage after the movement is resolved.[/quote]
When Telekinesis is used to move a character or object 6 or more squares, the character using Telekinesis is dealt 1 unavoidable damage after the movement is resolved.
Matter-Eater Lad Snack List: Time Gem, Remaker
Etrigan Prime Transformation List: Blackhawk Pilot, Per Degaton, Rip Hunter
When Telekinesis is used to move a character or object 6 or more squares, the character using Telekinesis is dealt 1 unavoidable damage after the movement is resolved.
When Telekinesis is used to move a character or object 6 or more squares, the character using Telekinesis is dealt 1 unavoidable damage after the movement is resolved.
Matter-Eater Lad Snack List: Time Gem, Remaker
Etrigan Prime Transformation List: Blackhawk Pilot, Per Degaton, Rip Hunter
When Telekinesis is used to move a character or object 6 or more squares, the character using Telekinesis is dealt 1 unavoidable damage after the movement is resolved.
3) Mon-El vs. Wildcat, 10 vs. 16, RS from C16 after breakaway roll (4)
Roll is: 4,5 = 9
4 damage, reduced to 3 by toughness
Mon-El will also grab the LO from F13 en route.
4) Ultra Boy vs. Wildcat, 10 vs. 14, ranged attack
Roll is: 4,3 = 7
4 damage, reduced to 3 by toughness.
----------------
Legion of Super Heroes (home)
1) E Mon-El (Valor)*160 pts (8/8) C16@
* Protected 8 pts
2) R Ultra Boy* 130 pts (8/8) G15@
* Streak of Luck 5 pts
3) R Dream Girl 50 pts (5/5) B17@
4) R Cosmic Boy 45 pts (5/5) D18@
Mon-El [1 SA]
Ultra Boy [1 SA]
Total - 398 pts
vs
Justice Society of America (Current) (visitor)
1) U Superman (CR) 238 pts (10/10) O16@
2) E Wildcat 66 pts (2/8) I17
3) R Mr. Terrific 58 pts (5/5) O15
4) LE Jesse Chambers 37 pts (5/5) J16@
When Telekinesis is used to move a character or object 6 or more squares, the character using Telekinesis is dealt 1 unavoidable damage after the movement is resolved.
Matter-Eater Lad Snack List: Time Gem, Remaker
Etrigan Prime Transformation List: Blackhawk Pilot, Per Degaton, Rip Hunter
Oh, and Dream Girl will PC the first successful attack she can see.
-------------------
Smallville, present day
"Uh-oh," Dream Girl said. "Cover's blown."
"Just as you predicted," Mon-El said, shrugging off Wildcat. "But given the mission, a confrontation was inevitable."
"And run this mission by me again, Cos?" Ultra Boy asked as he huffed a blast of ultra-breath at Wildcat. "Something's happened in the timestream that Superman never met us when he was a boy?"
"That's right, Jo. Legionnaires, fall back!"
"I'm fine where I am," Ultra Boy continued. "Now we were going to come back in time to see what happened, but Brainy didn't send us far back enough?"
"It's either that, or more meddling with the time stream."
"I'd prefer to blame Brainy," Dream Girl said.
"Regardless, team, we've got a Superman who isn't familiar with us wondering why four aliens are invading his hometown," Cosmic Boy said. "Scapegoating needs to be left aside."
Matter-Eater Lad Snack List: Time Gem, Remaker
Etrigan Prime Transformation List: Blackhawk Pilot, Per Degaton, Rip Hunter
When Telekinesis is used to move a character or object 6 or more squares, the character using Telekinesis is dealt 1 unavoidable damage after the movement is resolved.
Last edited by HavokAndChaos; 07/06/2009 at 09:57..
Reason: Forgot map link
Jesse wouldn't be able to charge the distance necessary to attack Cos while carrying Wildcat. Her charge normally would be 6, but is cut to 4 for carrying Wildcat.
Matter-Eater Lad Snack List: Time Gem, Remaker
Etrigan Prime Transformation List: Blackhawk Pilot, Per Degaton, Rip Hunter