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DC Game 6 Monster Society of Evil Vs. the Green Lantern Corp
DC Game 6; Monster Society of Evil Vs. the Green Lantern Corp. The hometown heroes RaiserB1ade’s Monster Society of Evil (home) vs the visiting IAM138’s Green Lantern Corp (visitor) (Games End Wednesday, July 22nd @ Mid-Nite, Pacific Time)
Monster Society of Evil (home)
1) E Black Adam* 123 pts (9/9)
* Fortitude 25 pts
2) R Chief** 63 pts (5/5)
** Contingency Plan 12 pts
3) U Mr. Mind 68 pts (4/4)
4) R Intergang Agent 18 pts (3/3)
5) U Johnny Quick*** 77 pts (8/8)
*** Maneuver 8
Total - 394 pts
vs
Green Lantern Corp. (visitor)
1) E Tomar Re* 111 pts (7/7)
* Green Lantern Corp TA 0 pts
2) E Ch'p*, ** 82 pts (6/6)
* Green Lantern Corp TA 0 pts
** Force Field 10 pts
3) E Katma Tui*, ***, ****, ***** 89 pts (8/8)
* Green Lantern Corp TA 0 pts
*** Protected 8 pts
**** Armor Piercing 10 pts
***** Streak of Luck 5 pts
4) R G'nort 70 pts (6/6)
5) R DEO Agent 13 pts (4/4)
gl001 R G'nort
Team: No Affiliation
Range: 8
Points: 70
Keywords: Animal, Green Lantern Corps, Justice League Antartica, Super Buddies
8
8
15
2
8
10
15
1
7
8
17
1
7
7
18
2
10
9
16
2
10
9
16
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
gl002 E Ch'p
Team: Green Lantern Corps
Range: 8
Points: 82
Keywords: Green Lantern Corps
9
9
16
3
10
9
18
3
8
9
17
2
9
10
16
2
8
9
15
2
7
8
14
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
gl005 E Katma Tui
Team: Green Lantern Corps
Range: 10
Points: 89
Keywords: Green Lantern Corps
10
10
17
3
9
10
16
3
8
10
16
2
8
9
15
1
7
9
17
2
7
8
16
2
6
7
15
2
6
6
14
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
gl007 E Tomar Re
Team: Green Lantern Corps
Range: 12
Points: 111
Keywords: Green Lantern Corps, Scientist
10
10
18
3
12
10
17
3
9
9
16
2
9
9
15
2
9
9
15
2
9
8
14
3
8
7
14
3
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
un001 R DEO Agent
Team: Police
Range: 4
Points: 13
Keywords: Police
6
7
14
1
6
7
13
1
5
6
13
1
5
6
12
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Green Lantern Corps alternate team ability
Prerequisites: Green Lantern Corps TA
All characters with the Green Lantern Corps team ability have the following team ability instead of the Green Lantern Corps team ability:
When a character with this team ability makes an attack against a target character, you can modify the character's attack value by +1 for each friendly character with the Green Lantern Corps team symbol that has attacked the target this turn.
Protected
Choose a character.
(Optional) If the character does not already have two action tokens on it, damage dealt to the character as a result of a single action is ignored. After that action is resolved, give the character an action token and remove this feat from the game. If the character already had one action token on it, giving it a second action token deals pushing damage normally.
8 Points
Force Field
Prerequisites: Barrier, Defend, Energy Shield/Deflection, or Telekinesis
Choose a character without a power that reduces damage.
The character gains Toughness.
Armor piercing
Choose a character.
Damage dealt by this character may not be reduced below 1.
Streak of luck
Prerequisites: {fist}, {starburst}
Choose a character.
Each time an attack roll fails against the character, put a luck token on this card if there are fewer than three tokens on this card.
If there are luck tokens on this card when the character makes a critical miss, the character is not dealt unavoidable damage; after the attack is resolved, remove all luck tokens on this card when the character makes a critical hit, modify the character's damage value by +X, where X equals the number of luck tokens on this card; after the attack is resolved, remove all luck tokens from this card.
Quote
Originally posted by Thawmus: I can tell that IAM138 is a top-notch player.
"No, Mr. Bond, I expect you to die!" - Auric Goldfinger
captkool,
That would be great if you could sub. You are first player so setup is all yours. Thank you, I called for a sub several times in the main thread but no answer.
Quote
Originally posted by Thawmus: I can tell that IAM138 is a top-notch player.
"No, Mr. Bond, I expect you to die!" - Auric Goldfinger
okay you're up JoH. i'm not going to be able to crank any turns out tonight but tomorrow starting at 9a Pacific i'm gonna be on and off the comp all day (not working tomorrow). so we can see how many turns we can get out.
WW 05 Champ.Gen con 2014 Teams 3rd place/fellowship, Nationals '15 Top 8 ROC State 2015 2nd place 2016 WKO Arizona Champion