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Here we go! Finally found it! Do you think you can overcome the AWESOME power of the Woim and his little big headed friend!!! NOT LIKELY!!!
dials:
jl020 E Black Hand
Team: No Affiliation
Range: 6
Points: 48
Keywords:
8
9
16
2
7
9
16
2
7
8
16
2
7
8
15
2
6
8
15
2
6
7
14
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
jl040 E Hector Hammond
Team: No Affiliation
Range: 8
Points: 88
Keywords: Psychic
4
9
16
2
3
9
16
2
3
10
15
2
3
10
15
2
2
10
14
2
1
9
13
1
.
8
12
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Attack) Psychic Powers: Hector Hammond can use Psychic Blast and Telekinesis.
or088 U Mister Mind*
Team: Superman Enemy
Range: 8
Points: 68
Archenemy: Shazam! (White)
Keywords: Animal, Monster Society of Evil, Psychic
4
10
19
.
4
9
18
.
3
9
17
.
2
8
17
.
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
*Compel - Prerequisites: Mind Control
Choose a character.
When the character uses Mind Control, it can target a single friendly character that has already been given an action this turn. If the attack succeeds, after the action is resolved deal 1 unavoidable damage to the target.
After you set-up you can go first Champ. i'll be back on in a few hours, probably around 3p AZ time. peace out. Also, do you only get ASTs for perplex when they're attack related? i got feeling i'm going to be perplexing movement on the Woim and Hect a lot this game.
WW 05 Champ.Gen con 2014 Teams 3rd place/fellowship, Nationals '15 Top 8 ROC State 2015 2nd place 2016 WKO Arizona Champion
After you set-up you can go first Champ. i'll be back on in a few hours, probably around 3p AZ time. peace out. Also, do you only get ASTs for perplex when they're attack related? i got feeling i'm going to be perplexing movement on the Woim and Hect a lot this game.
When they lead to either an attack hitting where it wouldn't, or damage. But not "2nd assists" like perplexing up movement so Mind could get far enough to perplex someone else's attack/damage.
Objects & team placed. I think you're home, so it's your choice to go first. I'm sure I'll go the whole game without landing an attack on Mr Mindworm.
---------------------------------------------------
Captkool's Libra's SSoSV
1) Black Hand 48 (6/6) N-2
2) Hector Hammond 88 (7/7) M-2
3) Mr Mind 68 (4/4) L-2
w/ Compel 15
4) R Omac 59 (6/6) M-1
278
versus!
Uniquist's Squadron Supreme!
1) U Power Princess 107 (9/9) F24
2) E Dr Spectrum 77 (7/7) F23
3) R Nighthawk 28 (5/5) H23
4) E Meanstreak 71 (7/7) C23
+Armor Piercing 10
= 293
{I nearly ate the Multiverse and now I'm stuck with these clowns? the noive! Stupid Libra.} Mr Mind thinks to himself.
{I can hear you worm.} Hector thinks to to Mind as he drools.
"Anybody seen my hand?"
#Klik Klak Klickety Klak# esponds the Omac.
Turn 1B
1) Hector TKs HO at P-6 to destroy wall between I-9/I-10.
2) Omac perplex up Mr Mind attack +1 Hec perplex Mind attack +1.
3) Mr Mind attempts to Compel Hector 12 v 16 rolls 6,3=9. success.
Hector TKs Mind to I-9. Hector takes click damage.
[SA 1] to Mind right?
4) Black Hand moves to J-7 carrying Hector dropping him at I-7.
5) Free - Mind perplex his own Def +1.
Captkool's Libra's SSoSV
1) Black Hand 48 (6/6) J-7@
2) Hector Hammond 88 (6/7) I-7@
3) Mr Mind 68 (4/4) I-9@
w/ Compel 15
4) R Omac 59 (6/6) M-1
278
versus!
Uniquist's Squadron Supreme!
1) U Power Princess 107 (9/9) B16 @ {with HO}
2) E Dr Spectrum 77 (7/7) F23 @
3) R Nighthawk 28 (5/5) A16 @
4) E Meanstreak 71 (7/7) C23
+Armor Piercing 10
= 293
You might want to check if committing suicide gets you SAs before you do it.....I mean *I* don't care, but the PTB may.....
heh heh. i guess i might. it fits all the criteria right "damaging attack" and all that. Who do i check with? who's running the show here? either way the turn will stand.
i'm just feeling this team out. i got a lot of crappy movement and barely any damage. though i could perplex up Mind into an Uber Worm and deal 3 damage with him! i don't think he's ever done that himself!
hey maybe i can even get a KO outta Kamikaze-ing my figs........highly doubtful.
it's the new pre-season strategy. the new kool.
WW 05 Champ.Gen con 2014 Teams 3rd place/fellowship, Nationals '15 Top 8 ROC State 2015 2nd place 2016 WKO Arizona Champion
perplex Mr. Mind up to 22 defense and throw him out there! yeeeee-haw!
oh ho ho ho...you joke...but it's happening!!!! i just gotta find a way to tie up every one of your figs at the same time with The Invincible Mr Mind!!
WW 05 Champ.Gen con 2014 Teams 3rd place/fellowship, Nationals '15 Top 8 ROC State 2015 2nd place 2016 WKO Arizona Champion
I think yes to the MC question about 2 SAs. It's 2 dice rolls and it makes figures do stuff.
----------------------------------------------------------
1) Mean Streak will saunter on over to C-16.
the rest clear.
Captkool's Libra's SSoSV
1) Black Hand 48 (6/6) J-7@
2) Hector Hammond 88 (6/7) I-7@
3) Mr Mind 68 (4/4) I-9@
w/ Compel 15
4) R Omac 59 (6/6) M-1
278
versus!
Uniquist's Squadron Supreme!
1) U Power Princess 107 (9/9) B16 {with HO}
2) E Dr Spectrum 77 (7/7) F23
3) R Nighthawk 28 (5/5) A16
4) E Meanstreak 71 (7/7) C16 @
+Armor Piercing 10
= 293