You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
Zombie Giant-man 97
w/ Inside Info 4
w/ Protected 8
Living Lazer/Zombie Iron Man* 91
w/ Vendetta 6
Zombie Wolvie 50
w/ Opportunist 10
R Zombie Destiny 20
R Zombie Hooker/Con Artist 11
297
vs.
Exiles
V Mimic* 148
*Automatic Regeneration 12
R Blink 45
U Longshot 66
R Gambit 28
299
M14 - Dark Cauldron (IO) * Characters 4 or fewer squares from this object can not be healed
* Immobile objects leave behind a rubble token when destroyed
BFC: BACK-ALLEY BRAWL (Sinister #002): Characters who make close combat attacks using no powers, feats, or team abilities and who are not affected by the powers, feats, or team abilities of any friendly character get +2 to their attack values.
(Speed) Subsonic Speed: Mimic can use Charge and Running Shot.
(Attack) Mimicry: Mimic can use Energy Explosion and Super Strength.
*Automatic Regeneration
Prerequisites: Regeneration
Choose a character.
At the beginning of your turn, this character uses Regeneration as a free action.
mu028 V Giant-Man
Team: No Affiliation
Range: 0
Points: 97
Keywords: Monster, Scientist
8
9
18
3
8
9
17
2
7
9
17
2
7
8
16
1
7
8
15
1
6
8
14
1
6
8
13
1
6
7
13
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Inside Information
Prerequisites: The character must have at least one keyword.
Choose a character.
When the character attacks an opposing character that has any of the keywords possessed by the characters, modify the character's attack value by +2.
Protected
Choose a character.
(Optional) If the character does not already have two action tokens on it, damage dealt to the character as a result of a single action is ignored. After that action is resolved, give the character an action token and remove this feat from the game. If the character already had one action token on it, giving it a second action token deals pushing damage normally.
av017 V Living Laser
Team: No Affiliation
Range: 10
Points: 91
Keywords: Lethal Legion, Mandarin's Minions, Scientist
12
9
19
3
10
9
18
3
10
8
17
3
9
8
16
3
8
8
15
2
8
7
14
2
10
7
13
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Vendetta
Prerequisites: {fist}, {shield} and {starburst}
Choose a character.
At the beginning of your first turn, choose an opposing character with a point value greater than this character. Modify the attack value of this character by +1 when it is making close or ranged combat attack against the chosen character. If this character defeats the chosen character, you score additional victory points equal to half the chosen character's point value. If the chosen character defeats this character, the chosen character's controller scores additional victory points equal to half this character's point value.
sv222 LE Wolverine
Team: No Affiliation
Range: 0
Points: 50
Keywords: Monster
7
11
17
3
6
10
16
3
6
10
15
2
4
9
15
2
5
8
14
3
6
7
14
3
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Opportunist
Prerequisites: Charge or Running Shot or Willpower; point value of 50 points or more.
Choose a character.
If the character has zero action tokens at the end of your turn (before tokens are removed from characters), put an opportunist token on this card if there are four or fewer opportunist tokens on this card.
When the character or an adjacent character makes an attack, after making the roll you can remove any number of opportunist tokens from this card and modify the result of the attack roll by +1 for each token removed. If opportunist tokens are removed when another character makes an attack, deal the character 1 unavoidable damage after the action resolves.
xp022 R Destiny
Team: The Brotherhood
Range: 0
Points: 20
Keywords: Brotherhood of Mutants, Past, Psychic
6
.
13
.
5
.
13
.
4
.
12
.
4
.
11
.
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
ui007 R Con Artist
Team: No Affiliation
Range: 0
Points: 11
Keywords:
M14 - Dark Cauldron (IO) * Characters 4 or fewer squares from this object can not be healed
* Immobile objects leave behind a rubble token when destroyed
BFC: BACK-ALLEY BRAWL (Sinister #002): Characters who make close combat attacks using no powers, feats, or team abilities and who are not affected by the powers, feats, or team abilities of any friendly character get +2 to their attack values.
M14 - Dark Cauldron (IO) * Characters 4 or fewer squares from this object can not be healed
* Immobile objects leave behind a rubble token when destroyed
BFC: BACK-ALLEY BRAWL (Sinister #002): Characters who make close combat attacks using no powers, feats, or team abilities and who are not affected by the powers, feats, or team abilities of any friendly character get +2 to their attack values.
M14 - Dark Cauldron (IO) * Characters 4 or fewer squares from this object can not be healed
* Immobile objects leave behind a rubble token when destroyed
BFC: BACK-ALLEY BRAWL (Sinister #002): Characters who make close combat attacks using no powers, feats, or team abilities and who are not affected by the powers, feats, or team abilities of any friendly character get +2 to their attack values.
M14 - Dark Cauldron (IO) * Characters 4 or fewer squares from this object can not be healed
* Immobile objects leave behind a rubble token when destroyed
BFC: BACK-ALLEY BRAWL (Sinister #002): Characters who make close combat attacks using no powers, feats, or team abilities and who are not affected by the powers, feats, or team abilities of any friendly character get +2 to their attack values.