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TheAnalogKid’s Secret Society of Supervillains (home)
U Ultra-Humanite (8/8) 80pts with Outsmart and Lunge 95pts.
U Despero (10/10) 144 pts
U The Mist (5/5) 59 pts
R Monocle (6/6) 40 pts.
V Cheetah (8/8) 55 pts with Lunge 60pts.
398 pts total.
vs
TMNT99’s Darkseid’s Society
V Darkseid 210 pts
R Two Face* 41 pts
* w/ Contingeny Plan 12 pts
R Street Thug 19 pts
R Captain Cold 40 pts
R Icicle 72 pts
394
BFC: Inferno - At the beginning of your turn, deal 1 damage to each friendly character occupying hindering terrain not generated by powers or abilities.
Object: Mjolnir - Immobile Object, This Object Can't be Destroyed
Once per game, per character, give a character a power action and roll a d6. This roll cannot be rerolled or modified. On a result of a 6, remove this object from the game and place this object on the character's card. Modify that character's attack and damage values by +2, and that character can use Quake, Energy Explosion, and the Flight Ability. If that character is KOed, place this object in the square that this character last occupied.
2010, 2013 HCFL Champ, 2016 Colorado State Champion, 2nd Place Team Worlds
HCFL 2018 - United Atlantis
Yes, they are, stealer but not user of Copperhead!(Why? Clayface's Super-Strength does not translate as well)
ULTRA-HUMANITE of the SSOSV Clan!
ROCK WARS TRIO WINNER: RUSH!
The advice of Neil Peart:
I will choose a path that's clear, I will choose FREEWILL!
We will pay the price, but we will not count the cost
cr048 V Darkseid
Team: No Affiliation
Range: 12
Points: 210
Keywords: Apokalips, Ruler
12
11
18
4
8
11
18
5
8
10
17
5
7
10
17
5
10
9
17
4
12
9
16
4
10
9
16
4
7
9
17
3
7
10
18
3
6
10
19
3
KO
KO
KO
KO
KO
KO
KO
KO
(Attack) Omega Effects: Before Darkseid makes a ranged combat attack, you can choose any or all of the following options for the attack: 1) Darkseid's range value is halved and his line of fire ignores characters and hindering terrain; 2) Modify Darkseid's damage value by -2; damage from this attack is penetrating damage; 3) Darkseid's damage value is 0; if the attack succeeds, put the target in any unoccupied square within Darkseid's range to which he has a clear line of fire.
(Defense) At Will Serve Darkseid: Darkseid can use Invulnerability, Mastermind, and Willpower.
(Damage) Master Strategist: Darkseid can use Outwit and Perplex.
un028 R Funky Flashman
Team: Batman Enemy
Range: 6
Points: 41
Keywords: Gotham City, Politician
6
8
15
2
6
7
14
2
5
6
13
1
5
6
13
1
4
5
12
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
aa008 R Cavalier
Team: Batman Enemy
Range: 6
Points: 19
Keywords: Gotham City
6
8
15
1
6
8
15
1
6
8
15
1
5
7
14
1
5
7
14
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
cd037 R Captain Cold
Team: No Affiliation
Range: 6
Points: 40
Keywords: Legion of Doom, Rogues, Secret Society of Super Villains
8
8
16
2
7
8
15
2
7
8
15
2
6
7
14
2
6
7
13
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
jl007 R Angle-Man
Team: Injustice League
Range: 6
Points: 72
Keywords: Injustice Society
8
9
17
2
8
8
16
2
7
8
16
2
7
8
15
1
6
7
15
1
6
7
14
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Defense) Angler: Angle-Man can use Barrier. When three or more barrier terrain markers placed by Angle-Man using Barrier are adjacent to a target opposing character with zero or one action token, given that target an action token.
(Damage) Not a Nice Guy: Angle-Man can use Mastermind.
ULTRA-HUMANITE of the SSOSV Clan!
ROCK WARS TRIO WINNER: RUSH!
The advice of Neil Peart:
I will choose a path that's clear, I will choose FREEWILL!
We will pay the price, but we will not count the cost
#089 U Ultra-Humanite
Team: No Affiliation
Range: 0
Points: 80
Keywords: Animal, SSoSV, Psychic, Scientist
8
9
15
3
8
9
15
2
7
8
15
2
7
8
14
2
6
8
14
2
6
7
14
1
5
7
13
1
5
7
12
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Lunge
Prerequisites: Close Combat Expert or Leap/Climb
Choose a Character
When the character is given an action, but before it makes a close combat attack, it can break away automatically and move up to 2 squares.
5 Points
Team Feat:Mastermind or Outwit
Choose a character.
When a power possessed by the character or an adjacent friendly character would be countered by an opposing character's power or ability, you and the opposing character's controller each roll 2d6. If your result is more, the power is not countered instead.
10 Points
#086 U The Mist
Team: Minions of Doom
Range: 6
Points: 59
Keywords: Scientist, Super-Ape
7
9
16
2
7
9
17
2
6
9
16
2
7
8
15
2
8
8
14
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
#091 U Despero
Team: No Affiliation
Range: 8
Points: 144
Keywords: Brute, Psychic, Warrior
12
12
17
4
12
11
17
4
11
11
16
4
11
10
16
3
10
10
16
3
10
9
15
3
9
9
15
3
9
9
14
3
8
8
14
2
8
8
13
2
KO
KO
KO
KO
KO
KO
KO
KO
#010 R Monocle
Team: No Affiliation
Range: 6
Points: 40
Keywords: Marauders
8
9
15
1
6
8
15
2
6
8
14
2
5
7
14
2
5
7
13
2
4
6
12
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
#018 V Cheetah
Team: No Affiliation
Range: 0
Points: 55
Keywords: Animal, Society
10
11
17
2
10
10
17
2
10
9
16
2
9
11
16
2
9
10
15
2
8
9
15
2
8
8
14
2
7
7
14
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Lunge
Prerequisites: Close Combat Expert or Leap/Climb
Choose a Character
When the character is given an action, but before it makes a close combat attack, it can break away automatically and move up to 2 squares.
5 Points
ULTRA-HUMANITE of the SSOSV Clan!
ROCK WARS TRIO WINNER: RUSH!
The advice of Neil Peart:
I will choose a path that's clear, I will choose FREEWILL!
We will pay the price, but we will not count the cost
TheAnalogKid’s Secret Society of Supervillains (home)
U Ultra-Humanite (8/8) 80pts with Outsmart and Lunge 95pts. B-18
U Despero (10/10) 144 pts B-19
U The Mist (5/5) 59 pts B-13
R Monocle (6/6) 40 pts.B-16
V Cheetah (8/8) 55 pts with Lunge 60pts. B-17
Arggh! I didn't realize that was Mjolnir. And I put Darkseid closer to it! I thought the special objects were suppose to more centrally located. Oh well. We will just have to see what happens.
398 pts total.
ULTRA-HUMANITE of the SSOSV Clan!
ROCK WARS TRIO WINNER: RUSH!
The advice of Neil Peart:
I will choose a path that's clear, I will choose FREEWILL!
We will pay the price, but we will not count the cost
TheAnalogKid’s Secret Society of Supervillains (home)
1) U Ultra-Humanite (8/8) with Outsmart and Lunge B-18
2) U Despero (10/10) B-19
3) U The Mist (5/5) B-13
4) R Monocle (6/6) B-16
5) V Cheetah (8/8) with Lunge B-17
vs
TMNT99’s Darkseid’s Society
1) V Darkseid (10/10) W-15
2) R Funky Flashman* (5/5) W-16
* w/ Contingeny Plan 12 pts
3) R Cavalier (5/5) W-17
4) R Captain Cold (5/5) W-18
5) R Angle-Man (6/6) W-19
HO: K-10, O-15, N-12
LO: O-16, N-13, N-14
BFC: Inferno - At the beginning of your turn, deal 1 damage to each friendly character occupying hindering terrain not generated by powers or abilities.
TheAnalogKid’s Secret Society of Supervillains (home)
1) U Ultra-Humanite (8/8) with Outsmart and Lunge B-18
2) U Despero (10/10) B-19
3) U The Mist (5/5) B-13
4) R Monocle (6/6) B-16
5) V Cheetah (8/8) with Lunge B-17
vs
TMNT99’s Darkseid’s Society
1) V Darkseid (10/10) R-14@
2) R Funky Flashman* (5/5) R-15
* w/ Contingeny Plan (1 Token)
3) R Cavalier (5/5) P-13@
4) R Captain Cold (5/5) Q-13@
5) R Angle-Man (6/6) W-19
HO: K-10, O-15, N-12
LO: O-16, N-13, N-14
BFC: Inferno - At the beginning of your turn, deal 1 damage to each friendly character occupying hindering terrain not generated by powers or abilities.
The boom tube open and the Society steppd out. Even thosed versed in various tones of evil were taked aback by the scene before them. The building the Parkers had dwelled in was flattened, a massive exposion having fused the debris into sand and gouging out a huge pit in the earth. Everywhere, small fires were still burning amongst the wreckage. Darksied, along with a small band of Earth villians, appeared on the other side of the carnage.
"What have you done with my parents, monster!" screamed Spider- Girl in her rage and grief.
"Your parents are unhurt... for now." Darksied voice sounding like an avalance rumbleing down a mountain side to bury an Alpine villiage on Christmas morning. "Why kill them if you weren't here to witness it, youngling?"
I AM NOT...!" May began as she sprang toward him. But a black lash snagged her in mid leap and smashed back to the ground.
"If you what to prove your womanhood to Darkseid, then defeat my Furies, youngling." said Darksied in a softer voice that sounded like a lava flow that burns a village to the ground as the rest of the Furies joined Lashina.
"We are not so easily dismissed, Darkseid." said the Ultra-Humanite, sticking out his chest just a little.
"No. You are not. That is most unfortunate for you. Still, you will make excellent shock troops for me once you accept that Darkseid IS." said the New God in a soothing voice that sounded like a tornado taking out a trailer park.
"You mean like those losers?" asked Signalman. "I, mean, yeah, I got a gaudy coustume, but you think you need Funky Flashman for your plans? I mean really..."
"SILENCE! The WILL of Darkseid is NEVER to be Questioned!" roared the evil God in a voice like Hurrican Katrina slamming into New Orleans. "You will be tested for the Anti-Life Equation and then either made into Desaad's playthings, target practice, food for my Parademons, or anything that I desire. But either This Ends Tonight!"
"You have that right, Darkseid. You face the full might of The Secret Society of Suprvillians this day, not just 4 or 5 at at a time. Society, forward!" shouted the Humanite as he tried to rally the Society.
"Do we time to change our names to the Suice Squad?" asked Ragdoll as they raced forward.
===================================================================
1) "Cheetah, we need you to scout ahead." The Humanite will use his Super Science to TK Cheetah to J-11.
2) With a snarl on her lips, Cheetah Charges ahead. She goes to O-12 and she finds a starled Cavaliar. She unsheathes her Claws and attacks. An 11 to a 15. 2,4=6 for a hit. She Claws him for 5 clixs for the KO. 1 SA and 1 KO for Cheetah, 1 AST for the Humanite.
3) Monocle will move over to H-11.
TheAnalogKid’s Secret Society of Supervillains (home)
1) U Ultra-Humanite (8/8) with Outsmart and Lunge B-18@
2) U Despero (10/10) B-19
3) U The Mist (5/5) B-13
4) R Monocle (6/6) H-11@
5) V Cheetah (8/8) with Lunge O-12@
vs
Cheetah: 1 SA, 1 KO
Ultra-Humanite: 1 AST
TMNT99’s Darkseid’s Society
1) V Darkseid (10/10) R-14@
2) R Funky Flashman* (5/5) R-15
* w/ Contingeny Plan (1 Token)
3) R Cavalier (0/5) KOKOKO
4) R Captain Cold (5/5) Q-13@
5) R Angle-Man (6/6) W-19
HO: K-10, O-15, N-12
LO: O-16, N-13, N-14
BFC: Inferno - At the beginning of your turn, deal 1 damage to each friendly character occupying hindering terrain not generated by powers or abilities.
Object: Mjolnir - Immobile Object, This Object Can't be Destroyed
Once per game, per character, give a character a power action and roll a d6. This roll cannot be rerolled or modified. On a result of a 6, remove this object from the game and place this object on the character's card. Modify that character's attack and damage values by +2, and that character can use Quake, Energy Explosion, and the Flight Ability. If that character is KOed, place this object in the square that this character last occupied.
ULTRA-HUMANITE of the SSOSV Clan!
ROCK WARS TRIO WINNER: RUSH!
The advice of Neil Peart:
I will choose a path that's clear, I will choose FREEWILL!
We will pay the price, but we will not count the cost
Funky moves to U-13 and perplexes up Icicle's range
Angle-Man puts up a barrier in P-11, P-12, P-13, P-14
Token to Cheetah, and a push.
Perplex up Cold's defense
1 token to CP
TheAnalogKid’s Secret Society of Supervillains (home)
1) U Ultra-Humanite (8/8) with Outsmart and Lunge B-18@
2) U Despero (10/10) B-19
3) U The Mist (5/5) B-13
4) R Monocle (6/6) H-11@
5) V Cheetah (7/8) with Lunge O-12@@
vs
Cheetah: 1 SA, 1 KO
Ultra-Humanite: 1 AST
TMNT99’s Darkseid’s Society
1) V Darkseid (10/10) R-14
2) R Funky Flashman* (5/5) U-13
* w/ Contingeny Plan (2 Token)
3) R Cavalier (0/5) KOKOKO
4) R Captain Cold (5/5) Q-13
5) R Angle-Man (6/6) W-19@
HO: K-10, O-15, N-12
LO: O-16, N-13, N-14
BFC: Inferno - At the beginning of your turn, deal 1 damage to each friendly character occupying hindering terrain not generated by powers or abilities.
Object: Mjolnir - Immobile Object, This Object Can't be Destroyed
Once per game, per character, give a character a power action and roll a d6. This roll cannot be rerolled or modified. On a result of a 6, remove this object from the game and place this object on the character's card. Modify that character's attack and damage values by +2, and that character can use Quake, Energy Explosion, and the Flight Ability. If that character is KOed, place this object in the square that this character last occupied.