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Sorry if this has been asked already, but here we go. With the "new replace then modify rules", I was wondering if this is legal:
My team:
Superman and The Flash
Max Mercury
HT U Flash
filler
Keeping Pace: Before any non-free action, you may replace Superman and The Flash's speed value with the highest unmodified speed value among characters on the map until that action is resolved. Use this ability only if you haven't chosen Superman or The Flash.
Max Mercury can use Perplex, but can only use it to modify another character's speed value by +3.
If Max Mercury perplexes up Superman and The Flash's speed by +3 and then Superman and The Flash use HSS to move/attack and replace their speed value with HT U Flash's speed value, would their speed value be 23 for that action?
Could two Kinetic Accelerators be placed in the same square and grant individual bonuses? And if so, would one negate the bonus of the other?
The Kinetic Accelerator is a blue ringed object. This means it is immobile.
In other words, the square the this object is placed in at the beginning of the game is the square in which it stays the whole game. And you can not place two objects in the same square during the object placing phase.
So, no, that won't work.
Edit: further more, you could only use one blue object per game. So even if you could stack immobile objects during object placement at the beginning of the game, you'd be counting on your opponent to provide the second Kinetic Accelerator and to place it just where you wanted him to do so.
im so glad i say this thread cus im planin to run a similar team. but i was gonna use max mercury for his movement (when he gets his power he has a 13 movement) the perplex superman up, and the kinetic acclerator that genius
Here's my Question, Lets say that my opponent does play the K-A and I do to. we place them side by side, and Flash and Superman are on both of them with the above scenario. They are at a 23 at the moment, Now would they get the benefit of both K-A or just One?
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2¢
Quote : Originally Posted by theavengerthor
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nothing says both don't work together as far as i know. Replace with Jay Garrick's 20, add +3, rolls 2 6's and replace for a total of 35 movement for 1 action. Swingline for ignoring terrain (cant benefit from the +1 at this point), and Double-time for 72, just to run laps.
....>< 72. run a lap around the map, geez...
I miss? PC it. You hit? PC it. I hit? I can do better, PC anyways. You miss? I DIDN'T SEE SNAKE EYES, PC IT!
nothing says both don't work together as far as i know. Replace with Jay Garrick's 20, add +3, rolls 2 6's and replace for a total of 35 movement for 1 action. Swingline for ignoring terrain (cant benefit from the +1 at this point), and Double-time for 72, just to run laps.