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So, I'm just curious if I have been playing this wrong this whole time. I was reading the new rule book and just got through the break-away rules and noticed that you can move freely past any characters that you succeeded in breaking away from with the current action. I thought this was a change from the current rule book so I went and checked, but discovered that it said the same thing with slightly different wording.
The way I've always understood it is that you can move around any characters you broke away from as long as you don't move out of adjacency. Once you move out of adjacency, you would need to stop if you come back into adjacency with the character.
As an example:
******
O*AB*C
Figure A declares Charge.
Figure A rolls break-away and succeeds.
Could Figure A then move to pick up object O and move to attack figure C? Assume that the only path available would be following the '*'s.
So, I'm just curious if I have been playing this wrong this whole time. I was reading the new rule book and just got through the break-away rules and noticed that you can move freely past any characters that you succeeded in breaking away from with the current action. I thought this was a change from the current rule book so I went and checked, but discovered that it said the same thing with slightly different wording.
The way I've always understood it is that you can move around any characters you broke away from as long as you don't move out of adjacency. Once you move out of adjacency, you would need to stop if you come back into adjacency with the character.
As an example:
******
O*AB*C
Figure A declares Charge.
Figure A rolls break-away and succeeds.
Could Figure A then move to pick up object O and move to attack figure C? Assume that the only path available would be following the '*'s.
Assuming nothing else was involved, that would be fine.
Huh....interesting.... So leaving adjacency with a figure doesn't stop you from walking past it later on during the same movement... Interesting...
Assuming you successfully broke away from that character, yep. As you pointed out, your character can move around characters it successfully broke away from until the end of the action. Dance circles around them, if you like
Assuming you successfully broke away from that character, yep. As you pointed out, your character can move around characters it successfully broke away from until the end of the action. Dance circles around them, if you like
Heh...I knew you could move around them all you liked, but I just always thought that if you moved away and then back, you would have to stop...
In any case thanks for clearing that up.
Also, on a side-note, this is why we ALL should read every page of the new rulebook.
I don't know how accuarate this is, but when I first started playing, my judge friend said that each turn is like a second, only slowed down, because time is relative. So, if in one second, you get away from someone and run, they wouldn't notice that you were with them and then back and gone again. They would just be like, "Darn, he got away."
I don't know how accuarate this is, but when I first started playing, my judge friend said that each turn is like a second, only slowed down, because time is relative. So, if in one second, you get away from someone and run, they wouldn't notice that you were with them and then back and gone again. They would just be like, "Darn, he got away."
If that helps you think things through, sure. But there has never been anything, ever, in the rules to define the passage of time in Heroclix. Unlike, say, the old 2nd Edition D&D rules where a round was defined as a minute long; no such thing in Heroclix.