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I am attempting to make a 500 pt capture and burn poison team.
The general idea is:
gl flash duo
gert and old lace
sheild disruptor of course
shadow demons x 2
Gl flash tk twice so they pull the disruptor in followed by a victim.
Gert and shadow demons near the diruptor recieve said victim(1)
commence the blades.
if on appropriate click, gert gets in on the frenzy for free.
I was thinking of pouring in some cheap poison to make this just as brutal as possible. But I also need support- ie pc to make sure the tk hits, outwit in case the disruptor gets broken etc.
Currently looking at impossible man or ambush bug.
What do you think? Suggestions? comments? Any help is welcome.
(1)Will Gert's Arsenic ability activate here? I think NO because it didn't move on it's own, but need to be sure. thanks
Prefer no feats. I'm oldschool like that. Golden age
one minor suggestion. if it is unrestricted, i would recruit Spiral. she's got a respectable attack, flurry BCF and she is a WC. if you need a medic, how about Ghost widow, who just so happens to come equipped with poison and regen :D
Last edited by bludd72; 06/06/2010 at 19:48..
Reason: grammatical correction
Ooh Ghost Widow! that's the thinking I'm looking for! This team is becoming more of a blades flurry team than intended and the Widow is just what I need to steer it back in the right direction.
Also- nothing is set in stone. I will gladly change out anything.
Barry and hal are nice but I can get 3-4 tkers for their cost but the huge defense is a huge selling point
Keep those suggestions comin. I really do appreciate the help
BTW this team is playing on saturday so i will be tweaking til then