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This has been touched on in various posts, but nothing in depthed. I've heard people call Dr. Manhattan (quickly dubbed Zen Manhattan for his lotus position) a beast and I've heard others say he is being overestimated. What do you really think?
I think he is bonkers! Can't be outwited, can't mess with his numbers, TWO roll outs on most of his dial to most attacks, at least one against anything but pulse wave, makes you reroll just to get him to make those two rolls, and one of them goes off on anything but a 1 or a 2! Throw in psy blast on every single clix, and I'm sorry, but this guy is so sweet my teeth are already runnin outta my mouth. I wanna play it so bad, yet I'm equally afraid to see him across the map. Anyone else? Agree or not?
But then the rest of your team who would also like to attack can't benefit from it as well.
Honestly the TA isn't all THAT great, but I think it'll matter in a reactive sort of way. Guys like Black Hand will be useless and perplex will be reigned in just a little bit.
I think Seth did a fantastic job on this set so far. It's all I could have hoped for, and that Zen Hattan or whatever really feels like the character and yet remains a heroclix. Amazing how even after all these sets a piece can still feel like a unique element of the game.
I'm very happy with Zen Manhattan, Scientist keyword!! I just finally got ahold of the Fantastic Four starter and can see him going on a team with Reed. Bwhahaha
Quote : Originally Posted by wonderboy8917
Warbound him with E Steel from Origins and have Steel carry him around and perplex him up.
I think this is an awesome factor too, the Dr can be carried! So many uses.
Originally posted by JBShip628: Cosmic Spider-Man's LoF is NEVER blocked. See that Batman 4 tables down. Yeah, Cosmic Spidey can shoot at him.
I agree that he is pretty fierce, but his damage output is relatively low when compared with some other pieces that expensive. He also doesn't have flurry or super-strength, so perplex is the only way to get more juice out of him.
Some other high-costing pieces with more impressive damage-dealing potential:
Odin (295 points)--he can do five damage on his first click, plus he has super-strength.
Supernova Mighty Thor (286 points)--natural damage only starts out at four but he's also got super-strength and ranged combat expert.
Apocalypse (250 points)--he can do five, plus super-strength.
Thanos (267 points)--he starts out with four, but goes up to five.
And none of those figures have damage values that go below 3. Manhattan ends with four clicks of only doing 2 damage.
So, he has a score of powers that make him worth every bit of the 276 points, but because of his lower damage potential for such a high point cost, I am going to say that he is more of a finesse piece. In other words, I love him.
Dr. Manhattan is absolutely ridiculous if you're playing the wrong team against him. If you don't have Psychic Blast, Exploit Weakness, Incapacitate, or the Meteorite? Yeah, it's going to be a long, hard game.
If you have any of those? Then you still have to contend with an 18 Defense, Super Senses, and Probability Control - which can be rough, but is much easier to handle. Those powers downgrade Manhattan from a ridiculous piece to just a good piece.
I'm in Providence! I've been out of the hobby, but I'm looking for Saturday gaming. Send me a PM if you know the down-low!
Damage values don't mean jack, I'm afraid. It's lasting ability that wins games. Superman can dish out big damage, but the second you outwit the impervious and hit him 2-3 times with your team, he goes down pretty quickly. Superman may one-shot someone, but with an outwitter or two, you can reply kindly and take him back out. That is exactly what I did after a CR Superman Chase one-shotted my CR Darkseid. Actually finished him with a BCF'er rolling a 6.
Dr. Manhattan will barely get scratched by many teams out there. Other's keep saying that all you need is Psychic Blast + 5DMG, but how many teams bring that to every battle? Or, you could use KC Superman with this, and that, and do this, and have that out on the field, and TK, then HSS, then TK back...blah. Sure, if you take another overpowered figure and do cheesy moves with him, sure, you can dent Mr. Manhattan. But how many people are going to be doing this at tournaments?
If I took Mr. OMFGhatten to my local tournament scene, I know I'd autowin against a good majority of the players, just because they don't bring Psychic Blast + 4-5DMG or KC Superman each week. It would just be a slaughter. Sure, their team would get some shots in, and have time to damage Mr. OMFGhatten, but it's not like they are going to win. You spend most of the battle trying to take Mr. OMFGhatten down, just for him to run back to BN Atom, or another decent medic and get healed back up to his super impervious.
Maybe other people play in more serious areas, but in fun areas, Mr. OMFGhatten is 100% cheese and 100% overpowered. He's CR Superman Chase-style overpowered, and everyone knows it. Hiding behind little things like he doesn't have indomitable, or doesn't have move and attack abilities doesn't mean anything. He has the best damage reducers of any figure in the entire game (prove me wrong).
And the worst part? Anyone who doesn't drop $100 to get the figure and a few other decent figures will be at a big disadvantage. Since this isn't a set, I doubt there will be singles online. If there is a single online of Mr. OMFGhatten, expect to pay $80 for it. It's the best piece in the box set, and one of the best pieces in the game.