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The town surrounded the dark-cloaked figure, who was protesting his innocence and talking in a very annoying accent, to boot. In the end, the knight reached down and pulled out the lightsaber that was used on him last night, brandishing it at the cloaked figure. The figure turned and tried to run, only to be clobbered by a hamster-wielding maniac.
As the townfolk finally relaxed, they were interrupted by the arrival of a darkspawn, bearing a flag of truce of all things. Then, to the surprise of the knight, it began to speak...
"The Architect desires to meet all of you."
While I am planning to run Good Omens around the holidays, this is going to be a smaller game, designed around various Bioware games as was the first one.
I'm aiming for about 20ish players, and this will start around mid=October, which looks to have a bit of a lull about it. I might start earlier if it fills up quickly.
DISCLAIMER: People that died in the first game might be coming back, as death is never permanent in these things.