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Game 4 ends at 11:00 PM CST on Sunday, September 26. Home team listed first.
NO TURN LIMITS!
mbauers' Bad Dudes
1) Mikron O'Jeneus 79 pts (5/5)
2) Iron Fist 70 pts (7/7)
3) Karate Kid 63 pts (6/6)
4) Citizen V 58 pts (6/6)
5) Man Bat Assassin* 40 pts (5/5)
6) League Elite* 33 pts (5/5)
7) Amazon of Bana Migh-dall 19 pts (4/4)
8) Amazon of Bana Migh-dall 19 pts (4/4)
* League of Assassins ATA 7 pts
Total: 395
VS.
TheVagrantKing's Pitfall
1) HoT Captain America 72 (6/6)
2) Thinker 55 (5/5)
3) Plastic Man 55
4) Amazon 50 (5/5)
5) Amazon 50 (5/5)
6) Gypsy 44 (6/6)
7) Checkmate Knight (White)* 29 (3/3)
8) Checkmate Knight (White)* 29 (3/3)
* Checkmate ATA 6 per
Can I just say how excited I am to face HoT Cap again this season.
Bad Dudes
bb024 U Mikron O'Jeneus
Team: Calculator
Range: 6
Points: 79
Keywords: Fearsome Five
8
9
16
2
8
9
16
1
8
9
16
1
4
8
15
2
4
8
16
1
KO
KO
KO
KO
KO
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KO
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KO
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(Special) Trait: Mikron O'Jeneus can't carry other characters.
(Attack) Unbelievable Weaponry : Once per game (but not during another action) when Mikron O'Jeneus is adjacent to a non-held object, as a free action remove that object from the game and choose a standard attack power. Mikron O'Jeneus and up to two friendly characters adjacent to Mikron O'Jeneus can use that power until the beginning of your next turn (even if they are no longer adjacent to Mikron O'Jeneus).
si004 V Iron Fist
Team: Spider-Man
Range: 0
Points: 70
Keywords: Avengers, Heroes for Hire, Martial Artist
8
11
17
3
9
10
17
2
8
10
16
2
8
9
16
2
7
9
16
2
7
8
15
2
8
8
15
3
KO
KO
KO
KO
KO
KO
KO
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KO
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KO
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(Speed) Good Fortune Thunder Kick: Iron Fist can use Leap/Climb and Flurry.
(Defense) Champion of K'un-Lun: Iron Fist can use Super Senses and Willpower.
cr024 E Karate Kid
Team: Legion of Superheroes
Range: 0
Points: 63
Keywords: Future, Legion of Super Heroes, Martial Artist, Teen
10
10
17
2
9
11
16
2
8
12
16
3
8
11
16
2
8
10
15
2
7
9
15
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
av052 V Citizen V
Team: Avengers
Range: 6
Points: 58
Keywords: Soldier, Thunderbolts, V Battalion
8
10
16
3
8
10
16
3
7
10
16
2
7
9
15
2
7
8
15
1
6
8
14
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
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KO
(Speed) Press the Attack: Once per turn, if Citizen V KOs an opposing Character with a close combat attack, he may IMMEDIATELY move up to his full speed value and make one close combat attack as free action.
aa017 R Man Bat Assassin
Team: Batman Enemy
Range: 0
Points: 40
Keywords: Animal, League of Assassins, Martial Artist, Monster
8
9
16
2
8
9
16
2
7
9
15
2
7
8
15
2
7
8
14
1
KO
KO
KO
KO
KO
KO
KO
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KO
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KO
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bb011 E League Elite
Team: No Affiliation
Range: 0
Points: 33
Keywords: League of Assassins, Martial Artist
8
9
16
1
8
8
16
1
8
10
16
2
8
9
15
1
7
8
17
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
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(Damage) Vital Strike : If League Elite's damage value is 5 or more when resolving the attack, deal 1 penetrating damage to the target after resolving the initial attack.
bb012 E Amazon of Bana-Mighdall
Team: No Affiliation
Range: 2
Points: 19
Keywords: Amazon, Warrior
7
9
16
2
7
8
16
2
7
10
15
1
7
9
15
2
KO
KO
KO
KO
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Pitfall
ha040 R Captain America
Team: Avengers
Range: 8
Points: 72
Keywords: Avengers, Martial Artist, S.H.I.E.L.D., Soldier
10
10
18
3
9
10
17
3
9
9
17
3
8
9
17
2
8
9
16
2
7
8
16
2
KO
KO
KO
KO
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KO
KO
KO
KO
(Attack) Deflection Trajectory: Captain America's line of fire is blocked only by walls and indoor blocking terrain.
jl030 V Plastic Man
Team: Justice League
Range: 4
Points: 55
Keywords: Detective, Freedom Fighters, JLA
9
9
16
2
8
9
15
3
8
8
15
3
8
8
15
1
7
8
14
1
7
7
14
1
KO
KO
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bb005 R Amazon
Team: No Affiliation
Range: 2
Points: 50
Keywords: Amazon, Warrior
8
10
17
3
8
9
17
2
8
9
18
1
7
9
17
2
7
8
16
2
KO
KO
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(Damage) Minion: Sisters United: When a friendly character with the Amazon keyword and a higher point value is within 8 squares, Amazon can use Willpower and modifies her attack value by +1.
jl015 E Gypsy
Team: Justice League
Range: 0
Points: 44
Keywords: Birds of Prey, Conglomerate, Justice League of America, Justice League Task Force
7
9
17
2
7
9
17
2
6
8
16
2
6
8
17
1
5
8
18
1
5
7
19
1
KO
KO
KO
KO
KO
KO
KO
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bb007 E Checkmate Knight (White)
Team: No Affiliation
Range: 8
Points: 29
Keywords: Checkmate, Spy
My question is more for doorways. wasn't there some rule that fliers couldn't move through figures on indoor maps or something?
Well, you can't fly through walls obviously, but a flier can move through squares adjacent to or containing opposing figures, regardless of whether it's indoor or outdoor (according to the blackest night PAC)